Ghostglider (Allies+16) vs Simon33 (Axis) BM4 Game II


  • I think I miscalculated something - they could have continued to run…

  • '19 '17 '16

    Oh thought it was your turn!

    Game History

    Round: 25
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            2 artilleries and 10 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from France to Holland Belgium
            1 artillery and 10 infantry moved from France to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 3 infantry
                2 fighters owned by the Italians retreated
                Chinese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Southern France
                Italians attack with 3 artilleries and 20 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from British with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Holland Belgium to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            2 aaGuns moved from France to Southern France
            5 infantry moved from France to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            5 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Yunnan to India
    
        Place Units - Italians
            3 infantry placed in Iraq
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,1,2,4,5,1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            Italians collect 11 PUs (15 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
    

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  • Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
            2 submarines moved from 45 Sea Zone to 34 Sea Zone
            2 submarines moved from 34 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 45 Sea Zone to 43 Sea Zone
            5 infantry moved from South Australia to Queensland
            1 fighter, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    France 25.tsvg

  • '19 '17 '16

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 22 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Volgograd
                  Germans take Samara from Russians
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Finland
            1 tactical_bomber moved from 115 Sea Zone to Finland
            1 bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
    
        Combat - Germans
            Germans creates battle in territory 42 Sea Zone
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 3,3,7 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: airfield = 3, factory_major = 13
            Battle in Finland
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking 42 Sea Zone from ANZAC, taking Finland from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 armour, 14 artilleries and 10 infantry moved from France to Western Germany
            1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to Germany
            1 fighter moved from Denmark to 115 Sea Zone
            1 fighter moved from Southern Italy to 115 Sea Zone
            2 tactical_bombers moved from Finland to 115 Sea Zone
            2 fighters moved from Finland to Novgorod
            1 fighter moved from Caucasus to Novgorod
            15 infantry moved from Tambov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            23 mech_infantrys moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Volgograd
            20 mech_infantrys moved from Caucasus to Volgograd
            3 infantry moved from Persia to Iraq
            3 infantry moved from Iraq to Trans-Jordan
            6 armour and 5 mech_infantrys moved from Iraq to Caucasus
            5 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 4 armour, 1 artillery and 5 mech_infantrys moved from Iraq to Trans-Jordan
            4 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 115 Sea Zone
            1 armour placed in Novgorod
            3 artilleries placed in Caucasus
            3 infantry placed in Persia
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,4
            Germans collect 61 PUs (2 lost to blockades); end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : -0.67
    Germans regular : 0.33
    British regular : -0.33
    

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  • Round: 26
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 7 artilleries and 69 infantry moved from Kazakhstan to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russia 26.tsvg


  • You might want to keep your Germany navy in z42, but if not, please feel free to move it before you take your Japan move.

  • '19 '17 '16

    @ghostglider said in Ghostglider (Allies+16) vs Simon33 (Axis) BM4 Game II:

    You might want to keep your Germany navy in z42, but if not, please feel free to move it before you take your Japan move.

    Thank you. I did forget that.

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from ANZAC
            1 artillery, 2 fighters and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Hopei to Kwangtung
            1 armour moved from Shensi to Hunan
                  Japanese take Kweichow from Chinese
                  Japanese take Hunan from Chinese
            1 armour moved from Shensi to Yunnan
            1 fighter moved from 42 Sea Zone to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            4 infantry moved from Shan State to Yunnan
            1 submarine moved from 42 Sea Zone to 79 Sea Zone
                  Japanese take 41 Sea Zone from ANZAC
            EDIT: 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 79 Sea Zone
            1 fighter moved from 42 Sea Zone to Kwangsi
            1 fighter moved from 42 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2.50 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for Americans: 3 fighters and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 1 armour and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Kwangsi to French Indo China
            8 carriers, 1 destroyer, 13 fighters and 1 submarine moved from 42 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            2 armour moved from Manchuria to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Shensi to Hopei
            10 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
            12 artilleries moved from Shensi to Kweichow
    
        Place Units - Japanese
            3 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 bomber and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
            Japanese collect 53 PUs (3 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.50
    Japanese regular : -1.00
    

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  • Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 13 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            8 bombers, 8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany
            2 fighters moved from 112 Sea Zone to Denmark
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            5 fighters moved from Midway to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Java
            Battle in Soviet Far East
            Battle in Denmark
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters and 4 infantry in Denmark, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 2 fighters and 3 infantry in Denmark, round 3 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Denmark
                Americans win, taking Java from Germans, taking Soviet Far East from Japanese, taking Denmark from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Celebes
                Americans attack with 11 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 11 fighters and 1 tactical_bomber in Celebes, round 2 : 3/12 hits, 6,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Germany
                Americans attack with 8 bombers, 8 fighters and 2 tactical_bombers
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
                    Germans roll AA dice in Germany : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 8 bombers, 8 fighters and 2 tactical_bombers in Germany, round 2 : 12/18 hits, 10,67 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Germany, round 2 : 4/12 hits, 4,17 expected hits
                    1 aaGun owned by the Germans, 2 artilleries owned by the Germans, 8 infantry owned by the Germans, 4 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
                    Americans roll dice for 8 bombers, 4 fighters and 2 tactical_bombers in Germany, round 3 : 10/14 hits, 8,67 expected hits
                    Germans roll dice for 1 armour in Germany, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Germany
                Americans win with 8 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 4 fighters
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
            Battle in 31 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 31 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            2 fighters moved from Western United States to 3 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            5 fighters moved from 31 Sea Zone to Midway
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 11 carriers, 1 cruiser, 4 submarines and 2 transports moved from 43 Sea Zone to 44 Sea Zone
            11 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            1 fighter moved from Kiangsu to 44 Sea Zone
            3 infantry and 3 mech_infantrys moved from French West Africa to French Central Africa
            4 infantry and 3 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 mech_infantrys moved from Morocco to Tunisia
            2 infantry moved from Tunisia to Libya
            2 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from Gibraltar to Norway
            2 fighters moved from Denmark to 112 Sea Zone
            2 fighters moved from Germany to 112 Sea Zone
            8 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Norway
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 87 Sea Zone to 89 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 2 artilleries and 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Celebes: 1 artillery
            EDIT: Changing ownership of Celebes from Japanese to Americans
            EDIT: Turning off Edit Mode
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Norway
            1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
            Americans undo move 4.
            Americans undo move 3.
            2 transports placed in 10 Sea Zone
            1 armour, 4 infantry and 2 mech_infantrys placed in Western United States
            1 carrier placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            2 fighters and 3 infantry placed in Eastern United States
            Americans undo move 7.
            3 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,3,6,1,5,6,1,2,6,2,4,5,2,5,4,4,4,2,3,6,5,3,4,4,5,6,3,4,3,2
            Americans collect 79 PUs (1 lost to blockades); end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            5 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 6 infantry in Shensi, round 2 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 6 infantry in Shensi, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 2 armour, 1 artillery and 1 infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Anhwe, round 3 : 3/3 hits, 1,33 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            1 infantry placed in Kiangsi
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major, 3x airfield; Remaining resources: 30 PUs; 
            British buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Germany
            2 infantry moved from Norway to Finland
            3 fighters moved from Norway to Finland
    
        Combat - British
            British creates battle in territory 80 Sea Zone
            Battle in Germany
                British captures 105PUs while taking Germans capital
                British converts factory_major into different units
            Battle in Finland
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                British win, taking 80 Sea Zone from Italians, taking Germany from Germans, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            3 fighters moved from Finland to Norway
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Egypt to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 destroyer moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            7 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 140 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 143 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 146 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 149 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 0,17
    Japanese regular : 0,33
    Germans AA : -0,50
    Germans regular : -0,67
    British regular : 0,17
    

    UK 26.tsvg

    I assumed no scramble to z112, but please let me know if you want to scramble 1 FTR to try to keep Denmark and I will reroll.

  • '19 '17 '16

    Oh. I think I saw the possibility of Britain doing that but decided I had left enough in Berlin to defend. What I didn’t consider was the air strafe of Berlin first. Really regretting forgetting to defend the Berlin factory a few turns ago even more now.

    @ghostglider said in Ghostglider (Allies+16) vs Simon33 (Axis) BM4 Game II:

    I assumed no scramble to z112, but please let me know if you want to scramble 1 FTR to try to keep Denmark and I will reroll.

    I have nothing to lose here. I think this game is over otherwise. I thought I was winning this game before this, just by less than when Japan still had its original fleet. A bummer to lose a (another) game this way. When will I learn?


  • US attack on Denmark including scramble.
    US - Attack on Denmark.tsvg

    Everything else the same, so I will just go back in the same game and include scramble and adjust the final map afterwards


  • US - Attack on Denmark - sz won.tsvg

    Taken in round 1 with 1 casualty (1 US DD destroyed)

  • '19 '17 '16

    good game.

  • S simon33 referenced this topic on
  • '19 '17 '16

    An upsetting loss after 26 rounds. Nearly came back from losing the Japanese navy but probably should not have taken Normandy. Although then USA may have kept the pressure on Japan in that scenario.

  • '19 '17 '16

    Looks like we can’t play again because neither of us have gotten close to 10 games.


  • Thank you for a good game.

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