@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
NML 1914 - Team Game #3
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Combat Move - Serbia 1 fighter moved from Macedonia to Albania 2 infantry moved from Albania to Montenegro 1 heavy_gun and 2 infantry moved from Macedonia to Serbia 1 field_gun and 2 infantry moved from Macedonia to Bulgaria Purchase Units - Serbia Serbia buy 2 field_guns and 2 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 heavy_gun and 2 infantry Austria defend with 1 field_gun Serbia roll dice for 1 heavy_gun and 2 infantry in Serbia, round 2 : 0/3 hits, 0,83 expected hits Austria roll dice for 1 field_gun in Serbia, round 2 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 heavy_gun and 2 infantry in Serbia, round 3 : 1/3 hits, 0,83 expected hits Austria roll dice for 1 field_gun in Serbia, round 3 : 0/1 hits, 0,33 expected hits 1 field_gun owned by the Austria lost in Serbia Serbia win, taking Serbia from Austria with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 field_gun Battle in Bulgaria Serbia attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Serbia roll dice for 1 field_gun and 2 infantry in Bulgaria, round 2 : 0/3 hits, 0,83 expected hits Austria roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Serbia lost in Bulgaria Serbia roll dice for 1 field_gun and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Austria lost in Bulgaria Serbia win, taking Bulgaria from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Battle in Montenegro Serbia attack with 2 infantry Austria defend with 1 infantry Serbia roll dice for 2 infantry in Montenegro, round 2 : 1/2 hits, 0,33 expected hits Austria roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro Serbia win, taking Montenegro from Austria with 1 infantry remaining. Battle score for attacker is 0 Casualties for Serbia: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Albania to Macedonia 2 infantry moved from Greece to Macedonia 1 infantry moved from Greece to Albania 1 field_gun moved from Greece to Albania 1 infantry moved from Greece to Albania 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean Place Units - Serbia 2 field_guns and 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Serbia regular : -0,50 Austria regular : 0,33
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@Witt The secret to success in Picardy is attacking with 9 fighters, not just 2. It took 9 UK fighters to get 1 hit in Picardy on his turn. But for you, creeping barrage FG’s are just as good, as your victory in Chihuahua demonstrated.
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,3 and gets 0 hits Combat Move - Austria 2 gass moved from Hungary to Serbia 1 heavy_gun and 2 infantry moved from Belgrade to Serbia 1 field_gun and 1 infantry moved from Belgrade to Bulgaria 1 gas moved from Hungary to Bulgaria 1 infantry moved from Croatia to Montenegro 1 gas moved from Hungary to Montenegro 1 gas moved from Hungary to Odessa 1 infantry moved from Galicia to Odessa Purchase Units - Austria Austria buy 2 field_guns, 5 heavy_guns and 15 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - Austria Battle in Serbia Austria attack with 2 gass, 1 heavy_gun and 2 infantry Serbia defend with 1 heavy_gun and 2 infantry Austria roll dice for 2 gass in Serbia, round 2 : 1/2 hits, 1.67 expected hits 1 infantry owned by the Serbia lost in Serbia 2 gass owned by the Austria lost in Serbia Austria roll dice for 1 heavy_gun and 2 infantry in Serbia, round 2 : 0/3 hits, 0.83 expected hits Serbia roll dice for 1 heavy_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Austria lost in Serbia Austria roll dice for 1 heavy_gun and 1 infantry in Serbia, round 3 : 1/2 hits, 0.67 expected hits Serbia roll dice for 1 heavy_gun and 1 infantry in Serbia, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Serbia lost in Serbia Austria roll dice for 1 heavy_gun and 1 infantry in Serbia, round 4 : 0/2 hits, 0.67 expected hits Serbia roll dice for 1 heavy_gun in Serbia, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Austria lost in Serbia Austria roll dice for 1 heavy_gun in Serbia, round 5 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 heavy_gun in Serbia, round 5 : 0/1 hits, 0.67 expected hits Austria roll dice for 1 heavy_gun in Serbia, round 6 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 heavy_gun in Serbia, round 6 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Austria lost in Serbia Serbia win with 1 heavy_gun remaining. Battle score for attacker is -13 Casualties for Serbia: 2 infantry Casualties for Austria: 2 gass, 1 heavy_gun and 2 infantry Battle in Montenegro Austria attack with 1 gas and 1 infantry Serbia defend with 1 infantry Austria roll dice for 1 gas in Montenegro, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Serbia lost in Montenegro 1 gas owned by the Austria lost in Montenegro Austria win, taking Montenegro from Serbia with 1 infantry remaining. Battle score for attacker is -1 Casualties for Serbia: 1 infantry Casualties for Austria: 1 gas Battle in Bulgaria Austria attack with 1 field_gun, 1 gas and 1 infantry Serbia defend with 1 field_gun and 1 infantry Austria roll dice for 1 gas in Bulgaria, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Serbia lost in Bulgaria 1 gas owned by the Austria lost in Bulgaria Austria roll dice for 1 field_gun and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits Serbia roll dice for 1 field_gun in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Serbia lost in Bulgaria Austria win, taking Bulgaria from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 field_gun and 1 infantry Casualties for Austria: 1 gas Battle in Odessa Austria attack with 1 gas and 1 infantry Russia defend with 1 conscript Austria roll dice for 1 gas in Odessa, round 2 : 1/1 hits, 0.83 expected hits 1 conscript owned by the Russia lost in Odessa 1 gas owned by the Austria lost in Odessa Austria win, taking Odessa from Russia with 1 infantry remaining. Battle score for attacker is -2 Casualties for Russia: 1 conscript Casualties for Austria: 1 gas Non Combat Move - Austria 1 infantry moved from Croatia to Bosnia 1 infantry moved from Hungary to Baranya 1 heavy_gun and 1 infantry moved from Venice to Milan 1 heavy_gun and 6 infantry moved from Venice to Tuscany 4 infantry moved from Trieste to Venice 2 infantry moved from Trieste to Croatia 6 cavalrys moved from Galicia to Baranya Place Units - Austria 6 infantry placed in Galicia 3 heavy_guns and 1 infantry placed in Venice 1 heavy_gun and 5 infantry placed in Trieste 2 field_guns and 2 infantry placed in Belgrade 1 heavy_gun and 1 infantry placed in Hungary Turn Complete - Austria Austria collect 91 PUs; end with 93 PUs
Combat Hit Differential Summary :
Serbia regular : -1.33 Austria regular : -0.67
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1914 NML does not give sufficient written rules on AA or SBR. As we’ve seen in our team games, fighters can’t intercept Zep SBR, only AA can. I play tested AA in land battles. In the unit notes, it says AA defends 1d6. As expected, an AA gets 1 die @1 against a fighter. But for multiple fighters in a battle with 1 AA, the AA still gets just 1 die, but defense power is multiplied by the number of fighters, e.g.: 1 die defense @ 3 against 3 fighters, 1 die defense @ 5 for 5 fighters, etc., unlike WWII Triplea with up to 3 dice @ 1, per AA.
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ITALY is up @dawgoneit
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For any of you that have not encountered the issue with posting games lately, please follow this Link and do as instructed by Panther.
Here the game file:
TURKEY R7.tsvg -
@aequitas-et-veritas what link?
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That Link:
https://www.axisandallies.org/forums/topic/37965/error-posting-to-forum/19?_=1643139881963
Haven’t you seen it? :joy:
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I am away for the weekend. Probably do R on Monday.
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@elrood About dice luck… initially France was lucky by spending 15 IPCs on dice in turn 1 and 2 combined and getting 2 technologies.
but since then probability has caught up with me… rolled 19 more times since then, without a single #6.
So two #6 in 21 rolls altogether… that’s well below par :-| -
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Ha, my link for Austria is long, but it works.
Elrood, my tech luck is as bad as yours, 2-for-20.