Axis & Allies Global 1940 House Rules Expansion


  • @the-captain right on. Yea I can see that. These Paras are really quite powerful. I mostly been using them with Italy, Germany and UK. Russia generally buys 1 early.

    Have given Jpn 1 early to threaten China but not usually. Maybe late game USA get with the program. It takes so long to get them in position, you’d want to concentrate with the buy probably.


  • @the-captain said in Axis & Allies Global 1940 House Rules Expansion:

    @barnee

    Hi barnee,

    We have play tested with a 1 IPC Value Increase at these islands:

    • Sardinia
    • Sicily
    • Malta
    • Cyprus
    • Crete

    It proved to be a major Axis advantage, since Germany and Italy can reach all islands with Landing Crafts or Paratrooper units from the Air Base in Rome.

    Based on these results, the idea was dropped.

    I’m assuming this was only tested in 1940 version ?
    Well for me Corsica and Peloponnesus islands should be on map. With the 5 above islands plus these 2 gives you 7 islands and I use them in groups of 3 in order to get a bonus.
    It shows this on my map. Just giving an option maybe down the road.
    With only 5 if that’s all that are on BBR map or g40 still can do a maybe 2 or 3 group bonus.O
    Only Italy or UK get the bonus money.

  • 2024 2023 '22 '21

    @general-5-stars

    Hi General,

    We know your game - which is a great game.

    Since barnee’s question concerns the Axis & Allies Global 1940 House Rules Expansion, my answer naturally only concerns this game.

    And it doesn’t work with increased IPC values in the Med. - based on our play testing results (9 games - all with same results).


  • Ya I get that. My intent was not to talk about my game in your thread. Was trying to make a suggestion that’s all.

    I’ll not make any suggestions or post ideas unless it’s e mail or PM.

  • 2023 '22 '21 '20 '19 '18

    Can Navy Fighters land on Allied Carriers ? 2 were forced to land in Queensland and want to know if I can move them to an empty ANZAC CV.
    They operate under Fighter rules, so my guess is yes, but … just wanna make sure.

    Thanks


  • @barnee

    Yes - see page 32 in the Axis & Allies Global 1940 House Rules Expansion.

    Only defending Carrier Based Fighter units can land in a territory if there is no friendly Aircraft Carrier to land on.

    Attacking Carrier Based Fighter units must land on a friendly Aircraft Carrier - within their flight range - or be lost at sea.


  • As part of the Axis & Allies Global 1940 House Rules Expansion, the new Desert Army formation was play tested yesterday.

    See the Global 1940 Desert Army thread for further details.


  • Sorry Im confused, do we need to buy anything to implement these rules to our game?


  • @oscarlee

    Hi Oscarlee,

    Everything is included in the rulebook.

    Print out the pages with the game piece symbols of each unit - cut them out - and you are ready to play.

    Good luck & have fun


  • @the-captain can an paratrooper unit… for example SS… move into Iraq during non combat to activate its pro axis forces? Plan was to move from Southern Italy over to it. Thanks


  • @heroicthenerd

    Yes - good plan by the way.

  • 2023 '22 '21 '20 '19 '18

    @The-Captain if USA units attack from Amur while Russia and Japan Non-Aggression Pact is still in force, does it have any consequences ?

    Edit
    Does SRM transport 3 LMs like sea trprt or just 1 ?

    Landmines cannot use Air Transport – but they can
    be moved by Strategic Rail Movement on the same
    terms as other land based combat units

    A trprt can move 3 LMs and another unit and SRM can move the same unit, so ? It seems I may have asked this before but I can’t remember lol I thought it was only 1 but … :)

    Thanks

  • 2024 2023 '22 '21

    @barnee

    There are no Soviet-Japanese consequences if US units attack Japanese units, from any Soviet tty.

    We did discuss this, when the Soviet-Japanese Non-Agression Pact rule was play testet.

    The Historical fact is, that USA were shipping Lend-Lease units to USSR in the northern part of the Pacific - even after the USA and Japan were at War with each other - while USSR and Japan were not at War.

    During game play, we’ve experienced a similar scenario.

    But by the time the US troops were ready to attack Japanese occupied Kwangtung from Amur, Japan declared War on the Soviet Union anayway.

    Japan paid the penalty IPC - and destroyed the US and Soviet units in Amur, while Japanese Paratrooper units also captured Siberia, Soviet Far East, Buryatia and Sakar - to cut off enemy units in case there would be any survivors (which was not the case).

    When Mines are transported by Strategic Rail Movement, each Mine counts as 1 unit.

    The same rule applies to Rockets that are moved by Rail.

    Your questions will be part of the Rules Clarification - thanks:+1:


  • @the-captain LOL Bet the Americans that pulled Russia duty weren’t too happy :grin:


  • @barnee
    True - they were simply outmaneuvered & destroyed.

    The impact on Russia was catastrophic - most Soviet Infantry units in the Far East were already moved by Strategic Rail Movement to the Eastern Front.

    Japanese Tank units & Paratrooper units overran the eastern Soviet territories.


  • @the-captain was wondering why SS Pnzr Grndr can’t use Air Transport but the other SS units, except for the Oberst, can ?

  • 2024 2023 '22 '21

    @barnee

    You’re right,

    I’ve just looked through my notes - we have actually play tested the transport options for all Waffen-SS units.

    The transport options will be clarified/changed in the following way:

    "Waffen-SS units (all types) can be transported by Air Transport. Each Waffen-SS unit counts as a Tank unit towards the capacity of the Air Transport.

    Exception:
    Waffen-SS Heavy Panzer Unit E-100 cannot be transported by sea or air.

    Note:
    Waffen-SS units cannot be transported by Landing Crafts or Transport units."

    This will be clarified in the revised Axis & Allies Global 1940 House Rules Expansion. :+1:


  • @the-captain right on. i guess it doesn’t really matter if it counts as a tank or not though, since they can only haul 1 unit at a time. No biggie either way.

  • 2023 '22 '21 '20 '19 '18

    Do Trprts continue to fight if all other Naval vessels are sunk during an amphibious invasion ? Can the attacker ignore them at that point or once battle has been joined they have to slay them all ?

    My thought is battle would continue but … : )

    Thanks


  • @barnee

    Concerning Transports, the rules are OOB.

    From Late 1941, the only difference is, that Transports defend at “1”.

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