@Entek US is up
W@W team game 14
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@entek you forgot to unload your inf to Bulgaria?
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@captainwalker SO I did. Can whoever’s next make the edits, both the territory and Russia’s income will have to change.
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@Degrasse Italy is up
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@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
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@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
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@karl7 said in W@W team game 14:
@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
I am fine taking over Italy, but just want to be sure not stepping on anyone’s toes
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@karl7 nobody’s heard from him for weeks so go ahead and do Italy. If he comes back he can resume then…
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Degrasse will understand
We had to continue. -
Ok, I will try to get the turn out this evening
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Submarine moved from 62 Sea Zone to 40 Sea Zone 2 Infantrys moved from Austria to Croatia 1 Tank moved from Venetia to Croatia 1 Bomber moved from Rome to Croatia 2 Tanks moved from Hungary to Croatia 2 Infantrys moved from Kufra to New Valley 1 Infantry moved from Tobruk to Mersa Matruh 1 Fighter moved from Tobruk to New Valley 1 Fighter moved from Tobruk to Mersa Matruh 1 Tank moved from Tunis to S.Algeria 2 Fighters moved from S.Tunisia to S.Algeria Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Croatia Italians attack with 1 Bomber, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Italians roll dice for 1 Bomber, 2 Infantrys and 3 Tanks in Croatia, round 2 : 2/6 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Croatia, round 3 : 3/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in S.Algeria Italians attack with 2 Fighters and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Tank in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in S.Algeria 2 Fighters owned by the Italians retreated French win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 Tank Battle in Mersa Matruh Italians attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 1 Artillery moved from Tunis to N.Tunisia 1 Tank moved from Tunis to N.Tunisia 2 Infantrys moved from Tripoli to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 4 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 7 Infantrys, 1 T.Boat and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 7 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Transports moved from 49 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Bomber moved from Croatia to Campania 1 Infantry moved from Ghadames to S.Tunisia 2 Fighters moved from S.Algeria to N.Tunisia 2 Artillerys, 1 Elite and 4 Infantrys moved from Lombardy to Tuscany 1 Battleship and 2 Destroyers moved from 47 Sea Zone to 46 Sea Zone 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Destroyer moved from 49 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to Campania 1 Infantry moved from Hun to Kufra 1 Fighter moved from New Valley to Kufra 1 Fighter moved from Mersa Matruh to Tobruk 1 Fighter moved from Kufra to Tobruk Place Units - Italians 1 Factory placed in Hun 2 ArmoredCars and 2 Tanks placed in Tunis 1 Destroyer and 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.83 Neutral regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - French French buy 1 Adv.Fighter, 13 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - French 1 AAGun moved from Languedoc to Aquitaine 1 AAGun, 1 Artillery, 9 Infantrys and 1 Tank moved from Orleanais to Normandy 5 Infantrys moved from Paris to Normandy 1 AAGun moved from Paris to Normandy 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Destroyer moved from 2 Sea Zone to 9 Sea Zone 1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario 1 Fighter moved from Scotland to Wales 1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt 1 Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from Equatoria to Darfur 1 Artillery and 1 Infantry moved from S.Thailand to Malaya Place Units - French 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Adv.Fighter and 3 Tanks placed in E.Morocco 2 Infantrys placed in Syria 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 88 / 90 Russians : 104 / 104 Italians : 46 / 46 French : 49 / 49 Yamamoto : 58 / 58 Chinese : 40 / 42 Hisaichi : 44 / 44 British : 96 / 97 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 99 / 99
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will take turn tomorrow
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Sorry, make that tomorrow! Plz remind me, Leo
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Manila to Mindoro Yamamoto take Mindoro from Americans 2 Fighters, 2 Infantrys and 2 Tanks moved from Kwangsi to Hunan 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao 1 Artillery and 1 Tank moved from Davao to Mindanao 1 Transport moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Panay Yamamoto take Panay from Americans 1 Bomber moved from Kyushu to 77 Sea Zone 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Guam 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Woleai to Truk 2 Fighters moved from Eniwetok to Truk 1 Battleship moved from 95 Sea Zone to 102 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery and 1 Transport moved from 107 Sea Zone to 101 Sea Zone 1 Artillery moved from 101 Sea Zone to Guam 1 B.Transport moved from 84 Sea Zone to 85 Sea Zone 1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 85 Sea Zone to 84 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 84 Sea Zone to Vladivostok 1 Elite moved from Tokyo to 84 Sea Zone 2 Tanks moved from Kyushu to 84 Sea Zone 1 B.Transport, 1 Elite and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 2 Tanks moved from 92 Sea Zone to Kiangsi 1 Bomber moved from Jaluit to Ponape Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 11 Infantrys; Remaining resources: 4 PUs; Combat - Yamamoto Battle in Banjarmasin Yamamoto attack with 1 Artillery and 1 Infantry Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 11 Infantrys and 2 Tanks Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 3 Fighters, 10 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/15 hits, 5.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Banjarmasin Dutch win with 3 Fighters, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Truk Yamamoto attack with 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Truk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Truk 2 Fighters owned by the Yamamoto retreated Americans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Elite and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Elite and 2 Tanks in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite Casualties for Chinese: 1 Infantry Battle in Vladivostok Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank Russians defend with 1 Bunker Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Yamamoto win, taking Vladivostok from Russians with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ponape Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in 77 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 77 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in 77 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Hunan Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks Chinese defend with 2 Artillerys, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Hunan, round 2 : 4/6 hits, 2.00 expected hits Chinese roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hunan, round 2 : 2/4 hits, 1.50 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 2 Artillerys, 1 Infantry and 1 Tank Battle in Mindanao Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mindanao, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto roll dice for 1 Artillery and 1 Tank in Mindanao, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Guam Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Guam, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Artillery moved from Manila to 93 Sea Zone 1 Artillery and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Kwangsi 2 Destroyers moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 95 Sea Zone to 102 Sea Zone 1 Bomber moved from Ponape to Saipan 2 Infantrys moved from Chubu to Kyushu 1 Bomber moved from 77 Sea Zone to Kyushu 2 Fighters moved from Truk to Eniwetok 2 Fighters moved from Hunan to Kwangsi 1 Fighter moved from 107 Sea Zone to Kwangsi 1 T.Boat moved from 93 Sea Zone to 101 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 107 Sea Zone 1 Infantry placed in Davao 4 Infantrys placed in Chubu 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Yamamoto regular : 0.83 Americans regular : 0.33 Russians regular : -1.00 Dutch regular : 1.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Anhwei to Shanghai 1 Tank moved from Hupeh to Shanghai 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from N.Thailand to Hunan 1 Infantry moved from Kweichow to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 Infantrys and 2 Tanks Yamamoto defend with 2 Tanks Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Tanks Non Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Kweichow 1 Fighter and 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Infantry moved from Lanchow to Shensi 1 Artillery moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 1.33 Hisaichi regular : 0.33
Territory Summary for Chinese :
Shansi : 1 Infantry Kweichow : 1 Infantry Suiyuan : 1 Artillery and 2 Infantrys E.Qinghai : 6 Infantrys Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Shanghai : 1 Tank Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks Lanchow : 1 AAGun and 2 Infantrys Shensi : 1 Infantry and 2 Tanks Ningsia : 1 Artillery and 1 Infantry Chahar : 1 Infantry Hunan : 2 Infantrys and 2 Tanks Anhwei : 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys N.Thailand : 1 flag, 1 Infantry Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 46 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 40 / 42 Hisaichi : 42 / 44 British : 96 / 97 Anzac : 36 / 36 Dutch : 24 / 27 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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@colt45554 you’re up again!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Fighter moved from Manila to Banjarmasin 1 Fighter moved from 107 Sea Zone to Banjarmasin 2 Fighters moved from 93 Sea Zone to Banjarmasin 3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone 1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Battleship, 7 Infantrys, 6 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 7 Infantrys and 6 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Hong Kong to Kwangtung Hisaichi take Kwangtung from Chinese 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Elite and 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery moved from Shantung to Shanghai 2 Infantrys moved from Peking to Chahar 1 Artillery moved from Shantung to Chahar 1 Bomber moved from Liaoning to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 6/19 hits, 6.67 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 6 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 1 Infantry and 6 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.67 expected hits Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi, 3 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 4 Fighters and 4 Tanks in Banjarmasin, round 4 : 3/9 hits, 4.00 expected hits Dutch roll dice for 3 Fighters and 1 Tank in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits 1 Fighter owned by the Dutch, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 4 Fighters and 1 Tank in Banjarmasin, round 5 : 2/6 hits, 2.50 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Fighter, 10 Infantrys and 2 Tanks Casualties for Hisaichi: 1 Artillery, 1 Fighter, 7 Infantrys and 5 Tanks Casualties for Anzac: 2 Fighters Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 3 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 92 Sea Zone to 101 Sea Zone 1 Destroyer moved from 93 Sea Zone to 101 Sea Zone 1 Carrier moved from 93 Sea Zone to 101 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 93 Sea Zone 1 Submarine moved from 92 Sea Zone to 107 Sea Zone 3 Artillerys and 1 Infantry moved from Hong Kong to Kwangtung 1 Fighter moved from Banjarmasin to West Borneo 1 Bomber and 2 Fighters moved from Banjarmasin to West Borneo 1 Carrier moved from 101 Sea Zone to 102 Sea Zone 1 AAGun moved from Kirin to Liaoning 1 Infantry moved from Peking to Shantung 1 Infantry moved from Heilungchiang to Chita 1 Artillery moved from Liaoning to Peking Place Units - Hisaichi 3 Artillerys placed in Shantung 1 Artillery, 1 Elite and 1 Infantry placed in Hong Kong 3 Infantrys placed in Hong Kong 7 Infantrys and 1 Tank placed in Changchun Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys EDIT: Removing units owned by Hisaichi from Chita: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Dutch AA : -0.83 Dutch regular : 2.50 Hisaichi regular : -3.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Greenland to Iceland 3 Infantrys moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 2 Fighters moved from E.Morocco to 31 Sea Zone 1 Bomber moved from Scotland to 34 Sea Zone 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Fighter moved from Kenya to Mozambique 1 Artillery and 1 Infantry moved from Baluchistan to E.Iran 2 Artillerys and 3 Tanks moved from W.Iran to E.Iran 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Infantry moved from Italian East Africa to 62 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Cruisers and 2 Infantrys moved from 57 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Infantry moved from 55 Sea Zone to Crete 1 Artillery moved from Italian East Africa to 57 Sea Zone 1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Artillery and 1 Infantry moved from 55 Sea Zone to Crete 1 Destroyer moved from 57 Sea Zone to 55 Sea Zone 1 Infantry moved from French Equatorial Africa to Belgian Congo 3 Tanks moved from Italian East Africa to Belgian Congo 3 Fighters moved from Lower Egypt to New Valley 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Amazon to Peru 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to E.Iran Purchase Units - British British buy 1 Factory, 20 Infantrys and 7 Transports; Remaining resources: 0 PUs; Combat - British Battle in Crete British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in New Valley British attack with 3 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 2 : 1/6 hits, 1.50 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in New Valley British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 3 : 4/6 hits, 1.50 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Mozambique British attack with 1 Fighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 4 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 5 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique 1 Fighter owned by the British retreated Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Belgian Congo British attack with 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Infantry and 3 Tanks in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 3 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in E.Iran British attack with 3 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in E.Iran, round 2 : 5/9 hits, 3.50 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits 1 Bunker owned by the Neutral and 3 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Dublin British attack with 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Dublin British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 31 Sea Zone British attack with 2 Fighters Germans defend with 2 Submarines British roll dice for 2 Fighters in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Submarines owned by the Germans submerged Battle in Peru British attack with 1 Infantry Neutral defend with 1 Artillery and 1 Infantry British roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Peru, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Peru Neutral winBritish win with 2 Fighters remaining with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 1 Fighter and 1 Tank in Iceland, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Iceland British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 1 Fighter and 1 Infantry Casualties for Neutral: 1 Infantry Battle in 34 Sea Zone British attack with 1 Bomber Germans defend with 1 Submarine British roll dice for 1 Bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Germans submerged Non Combat Move - British 2 Fighters moved from 31 Sea Zone to Gibraltar 1 Bomber moved from 34 Sea Zone to Gibraltar 1 Destroyer moved from 2 Sea Zone to 9 Sea Zone 1 AAGun, 2 Infantrys and 1 Tank moved from Quebec to Montreal 1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 18 Sea Zone to 10 Sea Zone 1 Infantry moved from Dover to Manchester 3 Fighters moved from Finnmark to Manchester 1 AAGun and 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from Kiska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 AAGun moved from South Africa to Rhodesia 1 Fighter moved from Mozambique to Mysore 5 Infantrys moved from Cairo to Lower Egypt 3 Fighters moved from New Valley to Lower Egypt 1 Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Burma to S.Thailand 1 Artillery moved from Burma to N.Thailand 2 Tanks moved from Assam to N.Thailand 1 Infantry moved from Assam to Burma 1 AAGun and 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 AAGun moved from Hyderabad to Bihar 1 AAGun moved from Rajputana to Hyderabad 1 Submarine moved from 114 Sea Zone to 67 Sea Zone 1 AAGun moved from W.Iran to Iraq Place Units - British 1 Factory placed in Malaya 4 Infantrys placed in Madras 5 Infantrys placed in Delhi 3 Infantrys placed in W.Iran 6 Infantrys placed in Cairo 4 Transports placed in 21 Sea Zone 2 Infantrys placed in Wales British undo move 7. 3 Transports placed in 18 Sea Zone 1 Infantry placed in Wales 1 Infantry placed in London British undo move 9. British undo move 8. British undo move 7. 1 Transport placed in 2 Sea Zone 2 Transports placed in 18 Sea Zone 2 Infantrys placed in Wales Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Neutral regular : -1.83 British regular : -2.00
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 0 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys moved from Canberra to New South Wales 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Place Units - Anzac 2 Adv.Fighters and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
New South Wales : 2 Infantrys North New Zealand : 1 Infantry Western Australia : 1 Infantry Tasmania : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank South New Zealand : 1 Infantry Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Soembawa : 2 Infantrys Java : 1 Artillery, 2 Infantrys and 1 Tank 67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 0 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Non Combat Move - Dutch 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from Merauke to 113 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry Timor : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Suriname : 1 Infantry and 1 Tank Tanimbar : 1 Infantry Merauke : 1 Artillery and 1 Infantry Java : 1 Infantry and 1 Tank 67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 88 / 90 Russians : 102 / 104 Italians : 44 / 46 French : 49 / 49 Yamamoto : 70 / 75 Chinese : 35 / 42 Hisaichi : 51 / 78 British : 109 / 109 Anzac : 36 / 36 Dutch : 20 / 20 Finns : 11 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 91 / 99