Do not assume casualties in 97, thanks
bolasgod (Axis) vs feltmarskal (Allies + 20) OOB
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@feltmarskal no scramble, have a nice vacation
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Malta to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from Java to 37 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun Italians roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 1 cruiser and 5 fighters Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 battleship, 1 cruiser and 5 fighters in 37 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 95 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters Japanese defend with 1 carrier and 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 95 Sea Zone Americans win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 1 carrier and 1 destroyer Non Combat Move - Americans 1 bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Malta 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 37 Sea Zone to Java Place Units - Americans 1 carrier placed in 112 Sea Zone 1 artillery and 1 infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.67 Germans regular : -0.33 Italians AA : -0.50
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TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 6 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Anhwe 1 infantry placed in Anhwe 1 infantry placed in Anhwe 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -2.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Malta to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from Java to 37 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun Italians roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 1 cruiser and 5 fighters Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 battleship, 1 cruiser and 5 fighters in 37 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 4 fighters Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 95 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters Japanese defend with 1 carrier and 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 95 Sea Zone Americans win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 1 carrier and 1 destroyer Non Combat Move - Americans 1 bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Malta 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 37 Sea Zone to Java Place Units - Americans 1 carrier placed in 112 Sea Zone 1 artillery and 1 infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 6 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Anhwe 1 infantry placed in Anhwe 1 infantry placed in Anhwe 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Combat Move - British 6 infantry moved from Gibraltar to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 fighters and 1 tactical_bomber moved from Union of South Africa to Ethiopia 1 fighter moved from Eastern Persia to 80 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 1 artillery moved from Eastern Persia to Persia 2 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in 80 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 80 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt British attack with 2 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits British roll dice for 2 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys in Egypt, round 2 : 5/18 hits, 4.00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 11 infantry in Egypt, round 2 : 8/13 hits, 4.50 expected hits 5 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter and 7 mech_infantrys in Egypt, round 3 : 4/10 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery and 7 infantry in Egypt, round 3 : 4/9 hits, 3.17 expected hits 4 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Egypt, round 4 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 4 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries and 1 fighter in Egypt, round 6 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Egypt British win with 1 fighter remaining. Battle score for attacker is -17 Casualties for British: 2 artilleries, 3 infantry and 12 mech_infantrys Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 11 infantry Non Combat Move - British 3 infantry moved from 110 Sea Zone to United Kingdom 3 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Egypt to Persia 1 fighter moved from 80 Sea Zone to Persia Place Units - British 3 infantry placed in Persia 7 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.67 Italians regular : 5.17 Japanese regular : -2.67 Germans regular : -0.33 British regular : 2.67 Italians AA : -0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to Malta Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 bombers, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 aaGuns, 9 artilleries and 14 infantry moved from Poland to Germany 1 aaGun and 3 infantry moved from Denmark to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from Germany to Western Germany 4 armour moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 3 infantry placed in Germany 1 artillery and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -2.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Romania to Yugoslavia Russians take Yugoslavia from Italians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 mech_infantry moved from Kweichow to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Kweichow to Shan State Russians take Shan State from Japanese Combat - Russians Non Combat Move - Russians 3 mech_infantrys moved from Sikang to Yunnan 2 infantry moved from Kweichow to Anhwe 1 aaGun moved from Kweichow to Yunnan 3 mech_infantrys moved from Shensi to Anhwe 3 infantry moved from Amur to Manchuria 1 infantry moved from Manchuria to Jehol 2 fighters and 1 tactical_bomber moved from Tsinghai to Anhwe 1 fighter moved from Kweichow to Yunnan 3 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Novosibirsk to Shensi 1 armour moved from Vologda to Kansu 1 infantry moved from Romania to Bulgaria 1 aaGun moved from Romania to Yugoslavia 32 infantry moved from Romania to Yugoslavia 7 infantry moved from Bessarabia to Romania 3 infantry moved from Ukraine to Bessarabia 1 aaGun, 3 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland 2 aaGuns and 32 infantry moved from Belarus to Eastern Poland 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Novgorod to Baltic States 7 infantry moved from Russia to Bryansk Place Units - Russians 1 mech_infantry placed in Ukraine 3 bombers placed in Novgorod 1 bomber placed in Russia Turn Complete - Russians Russians collect 51 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 3 armour moved from India to Eastern Persia 4 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia Combat - Japanese Battle in Eastern Persia Japanese attack with 7 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 7 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 6/14 hits, 5.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 7 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shan State Japanese win, taking Shan State from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 1 tactical_bomber moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu 3 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 2 aaGuns moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 2 fighters and 1 tactical_bomber placed in India 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,3,5,5 Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : 0.33 British regular : -0.33
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Malta to Egypt 2 fighters moved from 95 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 93 Sea Zone 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Egypt Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 3/4 hits, 1.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 3 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands 1 fighter owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 93 Sea Zone 1 bomber moved from Egypt to Malta 2 fighters moved from Egypt to Trans-Jordan 2 fighters moved from Eastern United States to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 107 Sea Zone to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Java to 35 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 armour placed in Central United States 1 bomber placed in Western United States 2 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 infantry placed in Central United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : 1.00 Japanese regular : 1.00 Germans regular : 0.00
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Malta to Egypt 2 fighters moved from 95 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 93 Sea Zone 2 destroyers moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Egypt Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 3/4 hits, 1.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Italians: 1 fighter and 3 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands 1 fighter owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 93 Sea Zone 1 bomber moved from Egypt to Malta 2 fighters moved from Egypt to Trans-Jordan 2 fighters moved from Eastern United States to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 107 Sea Zone to 106 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Java to 35 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 armour placed in Central United States 1 bomber placed in Western United States 2 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 infantry placed in Central United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Rhodesia to Union of South Africa 3 destroyers moved from 92 Sea Zone to 99 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 6 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Trans-Jordan to Iraq 2 fighters and 1 tactical_bomber moved from Ethiopia to Persia Place Units - British 3 armour placed in Persia 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.33 Italians regular : 1.00 Japanese regular : 1.00 Germans regular : 0.00 British regular : -1.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the Italians retreated to France British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Battle in Southern France Italians attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 aaGun, 1 fighter and 1 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,3,6,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.33 British regular : 1.67
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TripleA Manual Gamesave Post: ANZAC round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Kwangtung Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Java to Sumatra Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@feltmarskal This game is almost over for me… I got once last shot. I lost the game when the Japanese Navy failed to destroy the US ANZAC joint fleet
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - French 1 fighter moved from Malta to Egypt 3 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 fighter and 4 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits French roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 aaGun, 2 fighters and 1 infantry in Egypt, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the French lost in Egypt 1 fighter owned by the French retreated 2 infantry owned by the French retreated to Anglo Egyptian Sudan Italians win with 1 aaGun, 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 fighter moved from Egypt to Trans-Jordan
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.17 Italians AA : -0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Kwangtung Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Java to Sumatra Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Combat Move - French 1 fighter moved from Malta to Egypt 3 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 fighter and 4 infantry Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits French roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 aaGun, 2 fighters and 1 infantry in Egypt, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the French lost in Egypt 1 fighter owned by the French retreated 2 infantry owned by the French retreated to Anglo Egyptian Sudan Italians win with 1 aaGun, 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 fighter moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.17 Italians AA : -0.17
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@feltmarskal I guess you´re rigth , Anzac 39 ipc Germany 33 ipc
Never see that before. -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys British defend with 6 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/9 hits, 3.17 expected hits Americans roll dice for 1 artillery and 6 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/8 hits, 3.00 expected hits Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1.67 expected hits 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/8 hits, 3.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry Casualties for British: 6 infantry Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 5 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in France 3 infantry placed in Germany 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 8 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5 Germans collect 26 PUs (1 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Germans regular : -3.50 British regular : -1.00