Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsRobson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Szechwan 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Karelia 1 tactical_bomber moved from Russia to Baltic States 1 fighter moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Kazakhstan to Sikang 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 artillery and 9 infantry moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Bryansk 5 infantry moved from Western Ukraine to Bryansk 1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 tactical_bomber moved from Karelia to Bryansk 1 fighter moved from Karelia to Bryansk 2 aaGuns moved from Novgorod to Archangel 1 aaGun moved from Samara to Novosibirsk 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 2 artilleries, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -1,00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Non Combat Move - Americans 2 infantry moved from Central United States to Eastern United States 1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@kilroynothere Hey Kilroy, sorry for the delay. Just got a nasty flu and was not able to play the last days.
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@robson no worries at all. Hope you can shake it quickly and it is not the Vid. Delta is running rampant in Texas right now. Back to masks again even for the vaccinated.
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@kilroynothere it’s not COVID. I got tested twice and am already vaccinated. I heard that the numbers are growing in the US again but they are also growing here again. Unfortunately not enough people are vaccinated. I wanted to fly to Us in October with my family but I don’t think that will be possible.
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@robson Glad to hear that! Ironic that as soon as we start opening up, all the other bugs like the flu come and get us! And yes, lots of false info here in the states (especially Texas and the south) about the vaccine which is fueling this fairly large group that are anti-vac. Shame, I really think this surge could have been much less if everyone got on board. Article today noted we are actually having to destroy a lot of vac shots because they have expired… And to think who else in the world desperately wanted them. Shame. Hope you can make it to the states soon and hope this whole thing is behind us… or at least manageable, like the flu.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 2 fighters moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 7 infantry moved from Finland to Karelia 1 artillery and 2 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 2 armour and 2 mech_infantrys moved from Germany to Baltic States 6 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to Ukraine 3 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 transports Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour, 1 bomber, 6 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber, 6 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/11 hits, 3.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 5 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 17 infantry in Western Ukraine, round 2 : 6/25 hits, 6.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Poland to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia 1 artillery moved from Southern France to France 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to Germany 3 infantry moved from Germany to Poland 3 armour and 1 mech_infantry moved from Germany to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Germans 3 infantry placed in France 1 bomber placed in Western Germany 3 mech_infantrys placed in Romania 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Southern France 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.33
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@robson sorry about the edit (again) forgot to make two non-coms. Axis seems so much more difficult to me! Fun, but harder. I also tried for a Ukraine grab… fail!
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@kilroynothere Oh no Problem at all.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs; Politics - UK_Pacific UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 submarines moved from 62 Sea Zone to 57 Sea Zone Combat - UK_Pacific Non Combat Move - UK_Pacific 2 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 2 aaGuns, 3 armour and 9 infantry moved from Shan State to Yunnan 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 aaGun moved from Eastern Persia to Persia 4 infantry moved from Iraq to Northwest Persia UK_Pacific take Northwest Persia from Neutral_Allies Place Units - UK_Pacific 8 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 32 PUs; end with 32 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
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@robson I was wondering if you would declare war. Makes UKP a total beast! 47 ipcs? That’s crazy. Tough for Japan to compete with that, but I’m going to make it difficult!
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@kilroynothere yes the IPC count this round is wild but I am sure it won’t last for long 😅
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@robson finally had a chance to take a look at the game. Wow! Japan really has it much harder in this version than in standard. Being able to combine incomes makes UKP a beast! Going to have to take a longer look at the options. Sorry for the delay.
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@kilroynothere the last couple I also play tested some ideas for Japan but so far without real progress. Seems like they can only try to prevent the allies from getting a Victory point on the pacific side rather then chasing their own one.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 6 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Chahar to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Hopei to Shensi 1 mech_infantry moved from Suiyuyan to Kansu Combat - Japanese Battle in Borneo Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 10 infantry and 7 tactical_bombers Chinese defend with 12 infantry; UK_Pacific defend with 2 aaGuns, 5 armour, 9 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 mech_infantry UK_Pacific roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in Yunnan, round 2 : 13/30 hits, 13.17 expected hits Chinese roll dice for 2 aaGuns, 6 armour, 21 infantry and 2 mech_infantrys in Yunnan, round 2 : 12/29 hits, 10.67 expected hits 5 infantry owned by the UK_Pacific, 10 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the UK_Pacific and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters and 7 tactical_bombers in Yunnan, round 3 : 10/18 hits, 10.33 expected hits Chinese roll dice for 6 armour, 10 infantry and 2 mech_infantrys in Yunnan, round 3 : 6/18 hits, 7.00 expected hits 4 infantry owned by the UK_Pacific, 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 4 : 6/12 hits, 7.17 expected hits Chinese roll dice for 6 armour and 2 mech_infantrys in Yunnan, round 4 : 0/8 hits, 3.67 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the UK_Pacific, 1 armour owned by the Russians and 3 armour owned by the UK_Pacific lost in Yunnan Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 5 : 6/12 hits, 7.17 expected hits Chinese roll dice for 2 armour in Yunnan, round 5 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 armour owned by the UK_Pacific lost in Yunnan Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 3 artilleries, 5 fighters, 10 infantry and 3 tactical_bombers Casualties for Chinese: 12 infantry Casualties for UK_Pacific: 2 aaGuns, 5 armour, 9 infantry and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry UK_Pacific defend with 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 3 : 4/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 destroyers moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from Caroline Islands to Japan 2 bombers moved from Yunnan to Formosa 1 tactical_bomber moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Hunan 1 aaGun moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Yunnan to Anhwe 4 infantry moved from Chahar to Jehol 1 aaGun moved from Chahar to Anhwe 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 4 transports moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67 Japanese regular : -2.00 UK_Pacific AA : 0.00 UK_Pacific regular : 0.33
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@Robson So I went for the big attack on the Allied stack. Basically battle went per odds (I think I saved 1 more plan than average). No idea if that was such a good idea because the Japanese air arm is drastically limited, but I really did not feel you gave me any other choice. All those mechs plus what you had (and those damn Russians), put Japan in a horrible position… oh yeah, and still had the US to contend with. We shall see.
I also had to edit one ftr. The game took one with 3 moves left and kept a ftr with only 1 move left. Wish I knew the logic of how it took down planes first to last and I’d move them appropriately.
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@kilroynothere Hey Kilroy, thanks for the update. I am currently in vacation with my family until the 1st of September so I cannot proceed until then.
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@robson good for you! Enjoy the time off with your family.