• TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 5,1 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 3 destroyers, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            2 infantry moved from China to Manchuria
            5 bombers moved from China to Manchuria
            1 fighter moved from China to Manchuria
            1 armour moved from China to Himalaya
                  British take Himalaya from Russians
            1 infantry moved from Afghanistan to Persia
                  British take Persia from Russians
            1 armour moved from Himalaya to French Indochina
            7 infantry moved from India to French Indochina
            1 armour moved from Italian East Africa to Anglo Egypt
                  British take Anglo Egypt from Germans
            1 armour moved from Anglo Egypt to Italian East Africa
            1 infantry moved from East Indies to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Philipine Islands
                  British take Philipine Islands from Japanese
    
        Combat - British
            Battle in Manchuria
                British attack with 5 bombers, 1 fighter and 2 infantry
                Japanese defend with 1 factory and 2 infantry
                    British roll dice for 5 bombers, 1 fighter and 2 infantry in Manchuria, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                British win, taking Manchuria from Japanese with 5 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            5 bombers moved from Manchuria to Kwantung
            1 fighter moved from Manchuria to 36 Sea Zone
            1 battleship, 1 carrier, 4 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            3 carriers, 8 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from India to 36 Sea Zone
            2 armour moved from China to India
            1 aaGun, 21 armour, 18 artilleries and 25 infantry moved from China to Kwantung
            10 infantry moved from Kenya to Union of South Africa
    
        Place Units - British
            3 destroyers and 3 submarines placed in 35 Sea Zone
            1 armour, 4 infantry and 1 tactical_bomber placed in India
            2 armour, 1 artillery and 3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 90 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kwantung: 5 armour
            EDIT: Adding units owned by British to India: 4 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 5,1 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 3 destroyers, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            2 infantry moved from China to Manchuria
            5 bombers moved from China to Manchuria
            1 fighter moved from China to Manchuria
            1 armour moved from China to Himalaya
                  British take Himalaya from Russians
            1 infantry moved from Afghanistan to Persia
                  British take Persia from Russians
            1 armour moved from Himalaya to French Indochina
            7 infantry moved from India to French Indochina
            1 armour moved from Italian East Africa to Anglo Egypt
                  British take Anglo Egypt from Germans
            1 armour moved from Anglo Egypt to Italian East Africa
            1 infantry moved from East Indies to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Philipine Islands
                  British take Philipine Islands from Japanese
    
        Combat - British
            Battle in Manchuria
                British attack with 5 bombers, 1 fighter and 2 infantry
                Japanese defend with 1 factory and 2 infantry
                    British roll dice for 5 bombers, 1 fighter and 2 infantry in Manchuria, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                British win, taking Manchuria from Japanese with 5 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            5 bombers moved from Manchuria to Kwantung
            1 fighter moved from Manchuria to 36 Sea Zone
            1 battleship, 1 carrier, 4 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            3 carriers, 8 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from India to 36 Sea Zone
            2 armour moved from China to India
            1 aaGun, 21 armour, 18 artilleries and 25 infantry moved from China to Kwantung
            10 infantry moved from Kenya to Union of South Africa
    
        Place Units - British
            3 destroyers and 3 submarines placed in 35 Sea Zone
            1 armour, 4 infantry and 1 tactical_bomber placed in India
            2 armour, 1 artillery and 3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 90 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kwantung: 5 armour
            EDIT: Adding units owned by British to India: 4 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Kwantung: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Buryatia S.S.R. to Manchuria
            3 tactical_bombers moved from Buryatia S.S.R. to Manchuria
            3 fighters moved from Buryatia S.S.R. to Manchuria
            4 bombers moved from Buryatia S.S.R. to Manchuria
            1 destroyer moved from 60 Sea Zone to 49 Sea Zone
            1 destroyer moved from 60 Sea Zone to 59 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Manchuria
                Bombing raid in Manchuria rolls: 3,4,4,2 and causes: 0 damage to unit: factory
                Bombing raid in Manchuria causes 0 damage total. 
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 49 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 5
                Casualties for British: 1 transport
            Battle in Manchuria
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 factory and 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 3.83 expected hits
                    British roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Manchuria
                Japanese win, taking Manchuria from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 2 armour, 7 artilleries and 11 infantry moved from Buryatia S.S.R. to 60 Sea Zone
            4 bombers moved from Manchuria to Buryatia S.S.R.
            3 fighters moved from Manchuria to Buryatia S.S.R.
            3 tactical_bombers moved from Manchuria to Buryatia S.S.R.
            2 aaGuns moved from 60 Sea Zone to Japan
            2 armour, 7 artilleries and 11 infantry moved from 60 Sea Zone to Japan
    
        Place Units - Japanese
            3 destroyers and 1 submarine placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 14 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Americans
            17 infantry moved from Hawaiian Islands to 52 Sea Zone
            3 armour moved from Hawaiian Islands to 52 Sea Zone
            14 artilleries moved from Hawaiian Islands to 52 Sea Zone
            3 armour, 14 artilleries, 2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 17 infantry, 3 tactical_bombers and 17 transports moved from 52 Sea Zone to 46 Sea Zone
            3 armour moved from 46 Sea Zone to Australia
            17 infantry moved from 46 Sea Zone to Australia
            14 artilleries moved from 46 Sea Zone to Australia
    
        Combat - Americans
            Battle in Australia
                Americans attack with 3 armour, 14 artilleries and 17 infantry
                British defend with 1 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Australia, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Australia
                Americans win, taking Australia from British with 3 armour, 14 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Americans
            17 infantry moved from Western United States to Western Canada
            3 infantry moved from Alaska to Western Canada
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            8 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British regular : -0.33
    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 5,6 and gets 1 hit
            Russians removing all Technology Tokens after successful research.
            Russians discover Improved Artillery Support
    
        Purchase Units - Russians
            Russians buy 6 armour and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 halftrack moved from Novosibirsk to Afghanistan
                  Russians take Afghanistan from British
            1 halftrack moved from Novosibirsk to Himalaya
                  Russians take Himalaya from British
            1 halftrack moved from Himalaya to Sinkiang
            1 halftrack moved from Afghanistan to Kazakh S.S.R.
            1 halftrack moved from Russia to Belorussia
                  Russians take West Russia from Germans
                  Russians take Belorussia from Germans
            1 halftrack moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            8 armour moved from Archangel to Novosibirsk
            10 armour and 2 halftracks moved from Russia to Novosibirsk
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Novosibirsk
            1 infantry moved from Sinkiang to Novosibirsk
    
        Place Units - Russians
            6 armour and 6 infantry placed in Archangel
    
        Activate Technology - Russians
            Russians activating Improved Artillery Support
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 fighter and 22 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Libya to Anglo Egypt
                  Germans take Anglo Egypt from British
            1 armour moved from Anglo Egypt to Libya
            1 armour moved from Caucasus to West Russia
                  Germans take West Russia from Russians
            1 armour moved from West Russia to Ukraine S.S.R.
            1 infantry moved from Ukraine S.S.R. to Belorussia
                  Germans take Belorussia from Russians
            1 armour, 1 artillery and 1 infantry moved from Eastern Canada to Eastern United States
            5 fighters and 5 tactical_bombers moved from 9 Sea Zone to Eastern United States
            2 fighters and 2 tactical_bombers moved from 18 Sea Zone to Eastern United States
            1 infantry moved from Brazil to 18 Sea Zone
            1 infantry and 2 transports moved from 18 Sea Zone to 19 Sea Zone
            2 artilleries and 1 infantry moved from Venezuela to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 10 Sea Zone
            2 artilleries and 8 infantry moved from Spain to 12 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 12 Sea Zone to 10 Sea Zone
            3 armour, 7 artilleries and 18 infantry moved from Brazil to 18 Sea Zone
            3 armour, 7 artilleries, 18 infantry and 14 transports moved from 18 Sea Zone to 10 Sea Zone
            1 battleship moved from 9 Sea Zone to 10 Sea Zone
            3 armour, 11 artilleries and 28 infantry moved from 10 Sea Zone to Eastern United States
            1 bomber moved from Spain to Eastern United States
    
        Combat - Germans
            Battle in Eastern United States
                Germans attack with 4 armour, 12 artilleries, 1 bomber, 7 fighters, 29 infantry and 7 tactical_bombers
                Americans defend with 1 aaGun, 1 armour, 6 artilleries, 1 factory, 2 fighters and 37 infantry
                    Americans roll AA dice in Eastern United States : 7/15 hits, 5.00 expected hits
                    4 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern United States
                    Germans roll dice for 1 battleship in Eastern United States, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 4 armour, 12 artilleries, 3 fighters, 29 infantry and 5 tactical_bombers in Eastern United States, round 2 : 21/53 hits, 19.67 expected hits
                    Americans roll dice for 1 armour, 6 artilleries, 2 fighters and 37 infantry in Eastern United States, round 2 : 19/46 hits, 16.17 expected hits
                    19 infantry owned by the Germans and 22 infantry owned by the Americans lost in Eastern United States
                    Germans roll dice for 4 armour, 12 artilleries, 3 fighters, 10 infantry and 5 tactical_bombers in Eastern United States, round 3 : 18/34 hits, 14.17 expected hits
                    Americans roll dice for 1 armour, 6 artilleries, 2 fighters and 15 infantry in Eastern United States, round 3 : 8/24 hits, 8.83 expected hits
                    8 infantry owned by the Germans, 15 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Eastern United States
                    Germans roll dice for 4 armour, 12 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers in Eastern United States, round 4 : 8/26 hits, 11.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 2 fighters in Eastern United States, round 4 : 2/6 hits, 2.83 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 3 artilleries owned by the Americans lost in Eastern United States
                Germans win, taking Eastern United States from Americans with 4 armour, 12 artilleries, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 bomber, 4 fighters, 29 infantry and 2 tactical_bombers
                Casualties for Americans: 1 armour, 6 artilleries, 2 fighters and 37 infantry
    
        Non Combat Move - Germans
            3 armour and 2 infantry moved from Argentina to Venezuela
            3 armour moved from Brazil to Venezuela
            1 artillery moved from Argentina to Brazil
            1 infantry moved from Ukraine S.S.R. to Eastern Europe
            3 fighters and 5 tactical_bombers moved from Eastern United States to Eastern Canada
            3 transports moved from 9 Sea Zone to 12 Sea Zone
            6 infantry moved from Spain to 12 Sea Zone
            6 infantry and 3 transports moved from 12 Sea Zone to 9 Sea Zone
            6 infantry moved from 9 Sea Zone to Eastern Canada
            2 carriers and 10 destroyers moved from 18 Sea Zone to 19 Sea Zone
            5 carriers and 2 destroyers moved from 9 Sea Zone to 19 Sea Zone
            2 armour moved from Spain to Southern Europe
            6 infantry moved from Western Europe to Spain
    
        Place Units - Germans
            1 fighter and 4 infantry placed in Algeria
            5 infantry placed in Brazil
            5 infantry placed in Western Europe
            8 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Americans AA : 2.00
    Germans rolls : 0.00
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 3,1 and gets 0 hits
    
        Purchase Units - British
            British buy 2 battleships, 1 carrier, 5 destroyers and 1 fighter; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - British
            1 armour moved from Italian East Africa to Anglo Egypt
                  British take Anglo Egypt from Germans
            1 armour moved from Anglo Egypt to Italian East Africa
            1 infantry moved from India to Afghanistan
                  British take Afghanistan from Russians
            3 infantry moved from India to Himalaya
                  British take Himalaya from Russians
            2 infantry moved from Kwantung to Manchuria
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 tactical_bomber moved from India to 49 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 59 Sea Zone
            3 fighters moved from 36 Sea Zone to 49 Sea Zone
            3 fighters moved from 36 Sea Zone to 59 Sea Zone
            1 fighter moved from 36 Sea Zone to 49 Sea Zone
            4 bombers moved from Kwantung to Manchuria
            1 bomber moved from Kwantung to Japan
    
        Combat - British
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Japan causes 1 damage total. 
            Battle in Manchuria
                British attack with 4 bombers and 2 infantry
                Japanese defend with 1 factory and 2 infantry
                    British roll dice for 4 bombers and 2 infantry in Manchuria, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Manchuria
                British win with 4 bombers remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in 59 Sea Zone
                British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 59 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                British attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 49 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from Japan to Kwantung
            4 bombers moved from Manchuria to Kwantung
            7 infantry moved from French Indochina to Kwantung
            1 armour moved from French Indochina to Kwantung
            7 armour moved from India to Kwantung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indochina
            1 fighter moved from 59 Sea Zone to 35 Sea Zone
            3 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 36 Sea Zone
            4 fighters moved from 49 Sea Zone to 36 Sea Zone
            2 fighters moved from 59 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 59 Sea Zone to 36 Sea Zone
            1 transport moved from 39 Sea Zone to 32 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from Kenya to Italian East Africa
            1 artillery moved from Union of South Africa to Kenya
    
        Place Units - British
            2 battleships, 1 carrier and 5 destroyers placed in 35 Sea Zone
            1 fighter placed in 35 Sea Zone
    
        Turn Complete - British
            British collect 84 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    Japanese AA : -0.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia S.S.R. to Manchuria
            1 artillery moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            6 artilleries moved from Buryatia S.S.R. to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Yakut S.S.R.
                Japanese attack with 6 artilleries
                Russians defend with 1 infantry
                    Japanese roll dice for 6 artilleries in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 6 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            11 artilleries and 11 infantry moved from Buryatia S.S.R. to 60 Sea Zone
            11 artilleries and 11 infantry moved from 60 Sea Zone to Japan
            4 bombers, 3 fighters and 3 tactical_bombers moved from Buryatia S.S.R. to Japan
    
        Place Units - Japanese
            3 destroyers placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Australia to 46 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Guinea
                  Americans take New Guinea from British
            1 artillery moved from 47 Sea Zone to New Guinea
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to East Indies
                  Americans take East Indies from British
            1 artillery moved from 37 Sea Zone to East Indies
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            1 artillery moved from 48 Sea Zone to Borneo
                  Americans take Borneo from British
            1 infantry moved from 48 Sea Zone to Borneo
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Guinea
            1 artillery moved from 47 Sea Zone to New Guinea
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to East Indies
            1 infantry moved from 37 Sea Zone to East Indies
            1 infantry moved from Australia to 46 Sea Zone
            1 armour moved from Australia to 46 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            1 artillery moved from 48 Sea Zone to Borneo
            1 infantry moved from 48 Sea Zone to Borneo
            1 armour moved from Australia to 46 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            1 artillery moved from 48 Sea Zone to Borneo
            1 infantry moved from 48 Sea Zone to Borneo
            1 infantry moved from Australia to 46 Sea Zone
            1 artillery moved from Australia to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to East Indies
            1 artillery moved from 37 Sea Zone to East Indies
            2 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            3 infantry moved from 47 Sea Zone to New Guinea
            1 armour moved from 47 Sea Zone to New Guinea
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to East Indies
            1 armour moved from 37 Sea Zone to East Indies
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Borneo
            1 artillery moved from 48 Sea Zone to Borneo
    
        Combat - Americans
            Rocket attack in Eastern United States does 2 damage to factory owned by Germans
                Rockets in Western United States roll: 2
    
        Non Combat Move - Americans
            8 infantry moved from Western United States to Western Canada
    
        Place Units - Americans
            1 armour, 1 fighter and 7 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 5 armour, 5 artilleries and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 halftrack moved from Sinkiang to China
                  Russians take China from British
            1 halftrack moved from China to Manchuria
            1 bomber moved from Novosibirsk to Manchuria
            1 halftrack moved from Kazakh S.S.R. to Caucasus
                  Russians take Caucasus from Germans
            1 halftrack moved from Caucasus to Novosibirsk
            1 halftrack moved from Karelia S.S.R. to West Russia
                  Russians take West Russia from Germans
            6 armour moved from Archangel to Novosibirsk
            1 halftrack moved from West Russia to Russia
            1 bomber moved from Novosibirsk to Manchuria
            18 armour, 1 artillery, 3 fighters, 4 halftracks, 8 infantry and 3 tactical_bombers moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 bombers and 1 halftrack
                Japanese defend with 1 factory and 1 infantry
                    Russians roll dice for 2 bombers and 1 halftrack in Manchuria, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 2 bombers and 1 halftrack remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yakut S.S.R.
                Russians attack with 18 armour, 1 artillery, 3 fighters, 4 halftracks, 8 infantry and 3 tactical_bombers
                Japanese defend with 6 artilleries
                    Russians roll dice for 18 armour, 1 artillery, 3 fighters, 4 halftracks, 8 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 22/37 hits, 16.83 expected hits
                    Japanese roll dice for 6 artilleries in Yakut S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                    6 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 18 armour, 1 artillery, 3 fighters, 4 halftracks, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 6 artilleries
    
        Non Combat Move - Russians
            1 bomber moved from Manchuria to Novosibirsk
            1 bomber moved from Manchuria to Novosibirsk
            1 aaGun moved from Novosibirsk to Russia
            1 aaGun moved from Novosibirsk to Yakut S.S.R.
            1 fighter moved from Yakut S.S.R. to Novosibirsk
            1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
            1 fighter moved from Yakut S.S.R. to Novosibirsk
            1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
            1 fighter moved from Yakut S.S.R. to Novosibirsk
            1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
    
        Place Units - Russians
            5 armour, 5 artilleries and 1 infantry placed in Archangel
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 5.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 86 PUs; 1 techTokens; 
            Germans buy 1 armour, 4 bombers and 11 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Ukraine S.S.R. to West Russia
                  Germans take West Russia from Russians
            1 armour moved from West Russia to Ukraine S.S.R.
            1 infantry moved from Ukraine S.S.R. to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Libya to Anglo Egypt
                  Germans take Anglo Egypt from British
            1 armour moved from Anglo Egypt to Libya
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Eastern Europe to Ukraine S.S.R.
            1 armour and 1 infantry moved from Southern Europe to Ukraine S.S.R.
            1 armour and 1 infantry moved from Southern Europe to Spain
            9 infantry moved from Western Europe to Spain
            6 infantry moved from Southern Europe to Western Europe
            1 fighter moved from Algeria to Eastern Canada
            1 aaGun, 4 armour and 12 artilleries moved from Eastern United States to Eastern Canada
            3 transports moved from 9 Sea Zone to 12 Sea Zone
            6 infantry moved from Spain to 12 Sea Zone
            6 infantry and 3 transports moved from 12 Sea Zone to 9 Sea Zone
            6 infantry moved from 9 Sea Zone to Eastern Canada
            8 transports moved from 10 Sea Zone to 19 Sea Zone
            10 transports moved from 10 Sea Zone to 12 Sea Zone
            8 armour and 2 infantry moved from Venezuela to 19 Sea Zone
            8 armour, 2 infantry and 8 transports moved from 19 Sea Zone to 10 Sea Zone
            8 armour and 2 infantry moved from 10 Sea Zone to Eastern United States
            1 battleship and 3 transports moved from 10 Sea Zone to 19 Sea Zone
            1 artillery and 5 infantry moved from Brazil to Venezuela
    
        Place Units - Germans
            2 bombers placed in Western Europe
            2 infantry placed in Algeria
            2 bombers and 2 infantry placed in Brazil
            1 armour and 7 infantry placed in Eastern United States
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 1,6 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Jet Power
    
        Purchase Units - British
            British buy 1 battleship, 1 bomber, 2 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Kwantung to China
                  British take China from Russians
            3 bombers moved from Kwantung to Japan
            1 armour moved from Italian East Africa to Anglo Egypt
                  British take Anglo Egypt from Germans
            1 armour moved from Anglo Egypt to Italian East Africa
            1 fighter moved from 36 Sea Zone to 48 Sea Zone
            1 fighter moved from 36 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - British
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 6,1 and causes: 7 damage to unit: factory
                Bombing raid in Japan causes 7 damage total. 
            Battle in 48 Sea Zone
                British attack with 1 fighter
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 48 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 4 transports
            Battle in 47 Sea Zone
                British attack with 1 fighter
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 47 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 4 transports
            Battle in 37 Sea Zone
                British attack with 1 tactical_bomber
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 37 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 transports
    
        Non Combat Move - British
            1 infantry moved from French Indochina to India
            3 infantry moved from Himalaya to India
            1 infantry moved from Afghanistan to India
            1 infantry moved from Persia to India
            1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from Italian East Africa to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            2 armour moved from Kwantung to India
            6 artilleries moved from Kwantung to French Indochina
            8 infantry moved from Kwantung to French Indochina
            2 bombers moved from Japan to Kwantung
            1 battleship, 4 carriers, 13 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 48 Sea Zone to 35 Sea Zone
            1 fighter moved from 47 Sea Zone to 35 Sea Zone
            6 infantry moved from Kenya to Italian East Africa
            2 infantry moved from Kenya to Italian East Africa
            1 aaGun moved from India to French Indochina
    
        Place Units - British
            1 battleship, 7 submarines and 3 transports placed in 35 Sea Zone
            1 bomber placed in India
            2 infantry placed in Union of South Africa
    
        Activate Technology - British
            British activating Jet Power
    
        Turn Complete - British
            British collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 bombers and 2 infantry moved from Japan to Philipine Islands
    
        Combat - Japanese
            Battle in Philipine Islands
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philipine Islands, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Philipine Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philipine Islands
                Japanese win, taking Philipine Islands from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Philipine Islands to Japan
            1 artillery moved from Soviet Far East to Buryatia S.S.R.
    
        Place Units - Japanese
            1 infantry placed in Japan
            2 destroyers and 1 submarine placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Japanese rolls : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 6 armour and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - Americans
            Rocket attack in Eastern United States does 5 damage to factory owned by Germans
                Rockets in Western United States roll: 5
    
        Non Combat Move - Americans
            3 infantry moved from Western Canada to Alaska
            24 infantry moved from Western Canada to Western United States
            7 infantry moved from Western United States to Mexico
            1 armour moved from Western United States to Mexico
            1 fighter moved from Western United States to Mexico
    
        Place Units - Americans
            6 armour and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Paratroopers
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            1 fighter moved from Novosibirsk to Buryatia S.S.R.
            1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
            1 fighter moved from Novosibirsk to Buryatia S.S.R.
            1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
            1 halftrack moved from Novosibirsk to Afghanistan
                  Russians take Afghanistan from British
            1 halftrack moved from Afghanistan to Kazakh S.S.R.
            1 halftrack moved from Russia to Belorussia
                  Russians take West Russia from Germans
                  Russians take Belorussia from Germans
            1 halftrack moved from Belorussia to Karelia S.S.R.
            1 halftrack moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 halftrack moved from Soviet Far East to Novosibirsk
    
        Combat - Russians
            Rocket attack in Japan does 6 damage to factory owned by Japanese
                Rockets in Yakut S.S.R. roll: 6
            Battle in Buryatia S.S.R.
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Novosibirsk
            1 halftrack moved from Manchuria to Novosibirsk
            1 aaGun moved from Russia to Archangel
            1 halftrack moved from Yakut S.S.R. to Novosibirsk
            1 halftrack moved from Yakut S.S.R. to Novosibirsk
            1 halftrack moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Yakut S.S.R. to Novosibirsk
            5 armour moved from Archangel to Novosibirsk
            15 armour moved from Yakut S.S.R. to Novosibirsk
            5 artilleries and 10 infantry moved from Archangel to Russia
    
        Place Units - Russians
            2 armour, 3 artilleries and 6 infantry placed in Archangel
    
        Activate Technology - Russians
            Russians activating Paratroopers
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 1.00
    Japanese regular : 0.67
    Russians regular : 1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 86 PUs; 1 techTokens; 
            Germans buy 2 fighters, 5 halftracks, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Venezuela to 19 Sea Zone
            1 artillery, 1 battleship, 5 infantry and 3 transports moved from 19 Sea Zone to 54 Sea Zone
            1 artillery and 5 infantry moved from 54 Sea Zone to Mexico
            4 fighters and 5 tactical_bombers moved from Eastern Canada to Mexico
            2 bombers and 2 infantry moved from Brazil to Western Canada
            2 bombers and 2 infantry moved from Western Europe to Western Canada
            9 armour and 9 infantry moved from Eastern United States to Western Canada
            12 artilleries and 12 infantry moved from Eastern Canada to Western Canada
            1 armour moved from Libya to Anglo Egypt
                  Germans take Anglo Egypt from British
            1 armour moved from Anglo Egypt to Libya
            1 armour moved from Ukraine S.S.R. to West Russia
                  Germans take West Russia from Russians
            1 armour moved from West Russia to Ukraine S.S.R.
            1 armour moved from Ukraine S.S.R. to Belorussia
                  Germans take Belorussia from Russians
            1 armour moved from Belorussia to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Mexico
                Germans attack with 1 artillery, 4 fighters, 5 infantry and 5 tactical_bombers
                Americans defend with 1 armour, 1 fighter and 7 infantry
                    Germans roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 4 fighters, 5 infantry and 5 tactical_bombers in Mexico, round 2 : 4/15 hits, 6.83 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 7 infantry in Mexico, round 2 : 6/9 hits, 3.50 expected hits
                    1 artillery owned by the Germans, 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Mexico
                4 fighters owned by the Germans and 5 tactical_bombers owned by the Germans retreated
                Americans win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 5 infantry
                Casualties for Americans: 5 infantry
            Battle in Western Canada
                Germans attack with 9 armour, 12 artilleries, 4 bombers and 25 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 9 armour, 12 artilleries, 4 bombers and 25 infantry in Western Canada, round 2 : 19/50 hits, 19.33 expected hits
                    Americans roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western Canada
                Germans win, taking Western Canada from Americans with 9 armour, 12 artilleries, 4 bombers and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Western Canada to Eastern Canada
            7 submarines moved from 20 Sea Zone to 53 Sea Zone
            4 fighters and 5 tactical_bombers moved from Mexico to 54 Sea Zone
            7 carriers and 12 destroyers moved from 19 Sea Zone to 54 Sea Zone
            1 aaGun moved from Eastern Canada to 9 Sea Zone
            4 armour and 8 infantry moved from Spain to 12 Sea Zone
            4 armour, 8 infantry and 6 transports moved from 12 Sea Zone to 9 Sea Zone
            4 armour and 8 infantry moved from 9 Sea Zone to Eastern Canada
            2 infantry moved from Spain to 12 Sea Zone
            6 infantry moved from Algeria to 12 Sea Zone
            8 infantry and 4 transports moved from 12 Sea Zone to 19 Sea Zone
            8 infantry moved from 19 Sea Zone to Venezuela
            1 aaGun and 3 transports moved from 9 Sea Zone to 12 Sea Zone
            1 aaGun moved from 12 Sea Zone to Spain
            1 aaGun moved from Spain to Western Europe
            4 infantry moved from Western Europe to Spain
            8 transports moved from 10 Sea Zone to 19 Sea Zone
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Ukraine S.S.R. to Eastern Europe
    
        Place Units - Germans
            5 halftracks placed in Eastern United States
            2 fighters and 3 tactical_bombers placed in Brazil
            1 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Germans rolls : 0.00
    Germans regular : -2.83
    

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 armour and 20 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour moved from Italian East Africa to Anglo Egypt
                  British take Anglo Egypt from Germans
            1 armour moved from Anglo Egypt to Trans-Jordan
            1 infantry moved from India to Afghanistan
                  British take Afghanistan from Russians
            1 infantry moved from Kwantung to Manchuria
                  British take Manchuria from Russians
            1 infantry moved from India to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indochina to 36 Sea Zone
            1 artillery moved from French Indochina to 36 Sea Zone
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to East Indies
            2 artilleries moved from 37 Sea Zone to East Indies
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries moved from French Indochina to 36 Sea Zone
            2 infantry moved from French Indochina to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to East Indies
            2 artilleries moved from 37 Sea Zone to East Indies
            4 battleships moved from 35 Sea Zone to 37 Sea Zone
            8 fighters moved from 35 Sea Zone to East Indies
            2 tactical_bombers moved from 35 Sea Zone to East Indies
            1 bomber moved from India to East Indies
    
        Combat - British
            Battle in East Indies
                British attack with 4 artilleries, 1 bomber, 8 fighters, 6 infantry and 2 tactical_bombers
                Americans defend with 1 armour, 3 artilleries and 4 infantry
                    British roll dice for 4 battleships in East Indies, round 2 : 1/4 hits, 2.67 expected hits
                    British roll dice for 4 artilleries, 1 bomber, 8 fighters, 6 infantry and 2 tactical_bombers in East Indies, round 2 : 12/21 hits, 10.67 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 4 infantry in East Indies, round 2 : 4/8 hits, 2.83 expected hits
                    1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans and 4 infantry owned by the British lost in East Indies
                British win, taking East Indies from Americans with 4 artilleries, 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 4 infantry
                Casualties for Americans: 1 armour, 3 artilleries and 4 infantry
    
        Non Combat Move - British
            5 carriers, 20 destroyers and 12 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from East Indies to 37 Sea Zone
            1 tactical_bomber moved from East Indies to 37 Sea Zone
            8 fighters moved from East Indies to 37 Sea Zone
            1 armour moved from India to Persia
            1 armour moved from India to Himalaya
            1 aaGun moved from French Indochina to India
            2 infantry moved from India to Persia
            1 infantry moved from India to French Indochina
            1 armour moved from Kwantung to China
            1 bomber moved from East Indies to India
            1 infantry moved from French Indochina to Himalaya
            1 infantry moved from French Indochina to Himalaya
            1 infantry moved from French Indochina to Kwantung
            2 artilleries moved from French Indochina to Kwantung
            2 armour moved from Union of South Africa to Italian East Africa
            18 infantry moved from Union of South Africa to Kenya
    
        Place Units - British
            2 armour and 10 infantry placed in India
            10 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    British rolls : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 24 PUs; 1 techTokens; 
            Japanese buy 3 destroyers; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 bomber and 1 infantry moved from Japan to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Soviet Far East to Japan
            1 bomber and 1 infantry moved from Japan to Buryatia S.S.R.
            1 fighter and 1 tactical_bomber moved from Japan to Buryatia S.S.R.
            1 bomber and 1 infantry moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 factory and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Manchuria
                Japanese win, taking Manchuria from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia S.S.R., round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Buryatia S.S.R. to Japan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Japan
    
        Place Units - Japanese
            3 destroyers placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Japanese rolls : 0.00
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Americans
            Rocket attack in Eastern United States does 6 damage to factory owned by Germans
                Rockets in Western United States roll: 6
    
        Non Combat Move - Americans
            1 fighter moved from Mexico to Midway
            6 armour moved from Western United States to Mexico
            26 infantry moved from Western United States to Mexico
            2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 tactical_bombers and 5 transports moved from 46 Sea Zone to 40 Sea Zone
    
        Place Units - Americans
            3 armour, 1 fighter and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 21
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 fighter moved from Novosibirsk to Buryatia S.S.R.
            1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
            1 fighter moved from Novosibirsk to Soviet Far East
            1 tactical_bomber moved from Novosibirsk to Soviet Far East
            1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
            1 fighter moved from Novosibirsk to Buryatia S.S.R.
            1 bomber moved from Novosibirsk to Soviet Far East
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 halftrack moved from Kazakh S.S.R. to Caucasus
                  Russians take Caucasus from Germans
            1 halftrack moved from Caucasus to Russia
            1 halftrack moved from Russia to Novosibirsk
            1 halftrack moved from Karelia S.S.R. to Belorussia
                  Russians take Belorussia from Germans
            1 halftrack moved from Belorussia to West Russia
                  Russians take West Russia from Germans
            1 halftrack moved from West Russia to Archangel
            1 armour moved from Archangel to Novosibirsk
            1 bomber moved from Novosibirsk to Soviet Far East
    
        Combat - Russians
            Rocket attack in Japan does 2 damage to factory owned by Japanese
                Rockets in Yakut S.S.R. roll: 2
            Battle in Soviet Far East
                Russians attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Buryatia S.S.R.
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 bombers, 1 fighter and 1 tactical_bomber moved from Soviet Far East to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Novosibirsk
            5 artilleries and 10 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            2 armour, 3 artilleries, 1 bomber and 6 infantry placed in Archangel
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : -1.33
    

    Savegame

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