CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory; Remaining resources: 37 PUs; 1 techTokens; 
            Japanese buy 1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Fukien: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
                  Japanese take Burma from British
            1 fighter moved from 38 Sea Zone to Yunnan
            1 infantry moved from Ningxia to Hupeh
            1 armour moved from Manchuria to Hupeh
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Soviet Far East from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
            2 infantry moved from Manchuria to Suiyuan
            1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Australia
            1 battleship and 1 cruiser moved from 51 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 36 Sea Zone
            1 infantry moved from Fukien to Yunnan
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from 51 Sea Zone to 48 Sea Zone
            2 fighters moved from 51 Sea Zone to French Indo-China Thailand
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 51 Sea Zone to 36 Sea Zone
            1 fighter moved from 51 Sea Zone to French Indo-China Thailand
            1 destroyer moved from 51 Sea Zone to 36 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in French Indo-China Thailand
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Australia
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters moved from French Indo-China Thailand to 37 Sea Zone
            1 fighter moved from Yunnan to Fukien
            1 fighter moved from French Indo-China Thailand to 36 Sea Zone
            1 fighter moved from 48 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 50 Sea Zone
            1 carrier moved from 51 Sea Zone to 39 Sea Zone
            1 destroyer moved from 51 Sea Zone to 39 Sea Zone
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 aaGun, 1 fighter and 1 infantry placed in East Indies
            2 armour and 1 infantry placed in Manchuria
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.67
    Japanese rolls : 0.00
    British regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Trans-Jordan to Libya
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to India
            1 fighter moved from Trans-Jordan to India
            1 artillery moved from Persia to Trans-Jordan
            4 infantry moved from Persia to India
            1 armour moved from India to Trans-Jordan
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            3 armour placed in India
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British rolls : 0.00
    British regular : 0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Trans-Jordan to Libya
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to India
            1 fighter moved from Trans-Jordan to India
            1 artillery moved from Persia to Trans-Jordan
            4 infantry moved from Persia to India
            1 armour moved from India to Trans-Jordan
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            3 armour placed in India
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco Algeria: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British rolls : 0.00
    British regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Italy to Libya
            1 fighter moved from Egypt to Libya
            1 armour moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Poland
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Libya to Egypt
    
        Place Units - Italians
            1 armour and 1 artillery placed in Egypt
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 0.83
    British regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from France to Northwestern Europe
            1 bomber moved from Egypt to Ukraine
            1 fighter moved from Egypt to Ukraine
            1 fighter moved from France to Northwestern Europe
            1 fighter moved from Germany to Ukraine
            2 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Germany to East Poland
            1 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to East Poland
            1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 fighter moved from Germany to East Poland
            1 infantry moved from Poland to East Poland
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in East Poland
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Germany
            2 fighters moved from Ukraine to Bulgaria Romania
            2 fighters moved from East Poland to Germany
            2 infantry moved from Poland to Bulgaria Romania
            1 fighter moved from Northwestern Europe to France
            1 infantry moved from France to Germany
            5 infantry moved from Germany to Poland
            1 infantry moved from Poland to Bulgaria Romania
    
        Place Units - Germans
            3 infantry placed in France
            3 armour, 2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.17
    British regular : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 fighter moved from Russia to Baltic States
            1 artillery and 1 infantry moved from Belorussia to East Poland
            2 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in East Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Russia
            2 artilleries moved from Karelia S.S.R. to Belorussia
            2 armour moved from Karelia S.S.R. to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            3 infantry moved from Russia to Novosibirsk
            1 artillery moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 artillery and 3 infantry placed in Caucasus
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Italians regular : 0.33
    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 50 Sea Zone to 46 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone
            1 fighter moved from East Indies to 46 Sea Zone
            1 fighter moved from Fukien to 46 Sea Zone
            2 fighters moved from 37 Sea Zone to 46 Sea Zone
            2 fighters moved from 36 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 armour moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Ningxia
            1 infantry moved from Hupeh to Ningxia
            2 infantry moved from Suiyuan to Ningxia
            2 armour moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 armour moved from Evenki National Okrug to Yakut S.S.R.
            2 armour moved from Manchuria to Ningxia
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Yunnan to Sikang
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New Guinea
                Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ningxia
                Japanese attack with 3 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                    Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                4 fighters owned by the Japanese retreated
                2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines
                Casualties for British: 1 destroyer
                3 fighters owned by the Americans forced to land in Solomon Islands
    
        Non Combat Move - Japanese
            4 fighters moved from 46 Sea Zone to 48 Sea Zone
            1 carrier moved from 36 Sea Zone to 48 Sea Zone
            1 carrier moved from 37 Sea Zone to 48 Sea Zone
            1 destroyer moved from 36 Sea Zone to 48 Sea Zone
            1 destroyer moved from 37 Sea Zone to 48 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Manchuria
            3 fighters and 1 infantry placed in East Indies
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.67
    Japanese regular : -1.67
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 50 Sea Zone to 46 Sea Zone
            2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone
            1 fighter moved from East Indies to 46 Sea Zone
            1 fighter moved from Fukien to 46 Sea Zone
            2 fighters moved from 37 Sea Zone to 46 Sea Zone
            2 fighters moved from 36 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 armour moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Ningxia
            1 infantry moved from Hupeh to Ningxia
            2 infantry moved from Suiyuan to Ningxia
            2 armour moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 armour moved from Evenki National Okrug to Yakut S.S.R.
            2 armour moved from Manchuria to Ningxia
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Yunnan to Sikang
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New Guinea
                Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ningxia
                Japanese attack with 3 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
                British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                    Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                4 fighters owned by the Japanese retreated
                2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51
                Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines
                Casualties for British: 1 destroyer
                3 fighters owned by the Americans forced to land in Solomon Islands
    
        Non Combat Move - Japanese
            4 fighters moved from 46 Sea Zone to 48 Sea Zone
            1 carrier moved from 36 Sea Zone to 48 Sea Zone
            1 carrier moved from 37 Sea Zone to 48 Sea Zone
            1 destroyer moved from 36 Sea Zone to 48 Sea Zone
            1 destroyer moved from 37 Sea Zone to 48 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Manchuria
            3 fighters and 1 infantry placed in East Indies
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            2 units repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Solomon Islands: 3 fighters
            EDIT: Adding units owned by Japanese to 46 Sea Zone: 2 battleships and 1 cruiser
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 3 fighters
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 2 battleships and 1 cruiser
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
            EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.67
    Japanese regular : -1.67
    British regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya
            1 fighter moved from India to Burma
            1 bomber moved from India to Libya
            1 artillery moved from India to Burma
            1 artillery and 1 infantry moved from Gibraltar to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 fighter in Burma, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Equatorial Africa
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British lost in French Equatorial Africa
                Germans win with 1 armour remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Libya, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 fighter moved from India to Trans-Jordan
            4 armour moved from India to Trans-Jordan
            2 transports moved from 12 Sea Zone to 7 Sea Zone
            2 artilleries moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 6 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
            2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Libya to Trans-Jordan
    
        Place Units - British
            1 armour and 2 fighters placed in India
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.33
    British rolls : 0.00
    Germans regular : 0.00
    British regular : -2.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Italians
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 fighters and 4 infantry moved from Egypt to Libya
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            2 armour moved from Poland to Baltic States
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 transport
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 13 Sea Zone
                Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Libya, round 2 : 2/8 hits, 2.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                2 fighters owned by the Italians retreated
                1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                British win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Libya to Egypt
    
        Place Units - Italians
            1 armour and 1 infantry placed in Egypt
            Italians undo move 1.
            1 armour and 1 artillery placed in Egypt
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Americans regular : -0.33
    Italians regular : 0.00
    Russians regular : 0.67
    British regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 carrier and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            2 infantry moved from Morocco Algeria to Libya
            1 carrier, 1 destroyer and 1 fighter moved from 56 Sea Zone to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to Solomon Islands
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 2 fighters
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 carrier owned by the Americans lost in 13 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 13 Sea Zone
                1 fighter owned by the Americans retreated
                Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
            Battle in 46 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 1 fighter
                Japanese defend with 2 battleships and 1 cruiser
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships and 1 cruiser in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -32
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Americans
            2 bombers moved from Solomon Islands to Hawaiian Islands
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 fighter moved from 13 Sea Zone to Libya
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 56 Sea Zone
            1 artillery and 2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 infantry
            EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Western Canada: 1 infantry
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
            EDIT: Adding units owned by Americans to 53 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 bombers
            EDIT: Adding units owned by Americans to Western United States: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 2 battleships and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 1.17
    Italians regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 fighters moved from Bulgaria Romania to Ukraine
            3 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Poland to East Poland
            1 bomber moved from Germany to East Poland
            2 armour moved from Poland to Karelia S.S.R.
            1 armour moved from Italian Africa to Union of South Africa
                  Germans take Rhodesia from British
                  Germans take Union of South Africa from British
            1 armour moved from French Equatorial Africa to Egypt
            1 armour moved from Poland to Ukraine
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 armour, 2 fighters and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 armour
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                    Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
                    2 armour owned by the Germans lost in Karelia S.S.R.
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 2 armour
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Bulgaria Romania
            2 fighters moved from Ukraine to Egypt
            1 bomber moved from East Poland to Egypt
            1 fighter moved from France to 13 Sea Zone
            2 fighters moved from Germany to Egypt
            2 artilleries moved from Germany to Poland
            3 armour moved from Germany to Poland
            6 infantry moved from Germany to Poland
            1 infantry moved from Northwestern Europe to France
            1 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 13 Sea Zone
            1 fighter placed in 13 Sea Zone
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Novosibirsk to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 artillery and 3 infantry moved from Caucasus to Ukraine
            1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Belorussia to East Poland
            1 fighter moved from Russia to East Poland
            1 infantry moved from Belorussia to Baltic States
            1 armour moved from Eastern Ukraine to Ukraine
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Russians roll dice for 1 fighter and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from East Poland to Russia
            3 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Eastern Ukraine
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            1 artillery and 1 infantry placed in Karelia S.S.R.
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Italians regular : 0.50
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 artillery moved from New Zealand to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 51 Sea Zone
            1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 destroyer moved from 48 Sea Zone to 53 Sea Zone
            1 artillery moved from New Guinea to 48 Sea Zone
            1 artillery and 1 transport moved from 48 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Burma
            2 armour moved from Yakut S.S.R. to Stanovoj Chrebet
            2 armour moved from Manchuria to Stanovoj Chrebet
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from Sikang to Chinghai
            3 armour and 2 infantry moved from Ningxia to Chinghai
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chinghai
                Japanese attack with 3 armour and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 3 infantry in Chinghai, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Caroline Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from 48 Sea Zone to Egypt
            3 fighters moved from East Indies to Egypt
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 carrier moved from 48 Sea Zone to 51 Sea Zone
            1 carrier moved from 48 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 fighters placed in 38 Sea Zone
            2 fighters placed in East Indies
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 51 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : 1.67
    British regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 2,2,5 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - British
            8 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 artillery moved from Libya to Egypt
            2 fighters moved from India to Egypt
            2 fighters moved from 12 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry
                Germans defend with 1 armour, 1 artillery, 1 bomber, 5 fighters and 3 infantry; Italians defend with 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry; Japanese defend with 4 fighters
                    British roll dice for 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry in Egypt, round 2 : 13/23 hits, 10.33 expected hits
                    Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 11 fighters and 6 infantry in Egypt, round 2 : 10/24 hits, 12.00 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Italians, 4 artilleries owned by the British, 3 infantry owned by the Italians, 4 infantry owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                    British roll dice for 7 armour, 1 bomber and 5 fighters in Egypt, round 3 : 5/13 hits, 6.67 expected hits
                    Italians roll dice for 11 fighters in Egypt, round 3 : 9/11 hits, 7.33 expected hits
                    3 fighters owned by the Germans, 2 fighters owned by the Italians, 3 fighters owned by the British and 6 armour owned by the British lost in Egypt
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 4 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 6 fighters in Egypt, round 4 : 5/6 hits, 4.00 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
                Italians win with 5 fighters remaining. Battle score for attacker is -18
                Casualties for British: 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry
                Casualties for Italians: 2 armour, 2 artilleries, 2 fighters and 3 infantry
    
        Non Combat Move - British
            1 carrier, 3 destroyers and 3 transports moved from 12 Sea Zone to 10 Sea Zone
            1 transport moved from 23 Sea Zone to 18 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 armour placed in India
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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