Giallo(x) vs WindowWasher(+13) BM

  • '21 '20

    Hey, I forgot to ask, what’s your edit policy?

    I’m pretty relaxed on edits as long as there is no reasonable way that the results of dice could have changed a decision. This would mean I would be ok if you way overkilled a battle, like 1 sub and 10 planes vs a destroyer, and you accidentally missed that you needed 2 of the planes elsewhere and just overlooked it.

    I also have a habit of doing my non-combat moves in the combat move for planning purposes and not undoing them, so I a lot of make edits to stuff that would have been a ncm that I did in the combat move. Let me know if you are alright with this.


  • @windowwasher said in Giallo(x) vs WindowWasher(+13) BM:

    Hey, I forgot to ask, what’s your edit policy?

    I’m pretty relaxed on edits as long as there is no reasonable way that the results of dice could have changed a decision. This would mean I would be ok if you way overkilled a battle, like 1 sub and 10 planes vs a destroyer, and you accidentally missed that you needed 2 of the planes elsewhere and just overlooked it.

    I also have a habit of doing my non-combat moves in the combat move for planning purposes and not undoing them, so I a lot of make edits to stuff that would have been a ncm that I did in the combat move. Let me know if you are alright with this.

    I’m also pretty relaxed in editing, but if you used units elsewhere I don’t allow edits. If you oversaw a lonely tr, I don’t mind an edit there. As long as it doesn’t inflict the game, a non-combat which was already made during combat phase is fine. But ofcourse it’s a lot of work to check all those moves, so let’s not make a mess of it!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 5/8 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Yugoslavia to Romania
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 11 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    Neutral_Allies regular : 0,67
    British regular : -0,17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '21 '20

    @giallo nope

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 cruiser
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Southern Italy
            2 aaGuns moved from Holland Belgium to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from France to Western Germany
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 armour moved from Yugoslavia to Poland
            6 artilleries moved from Germany to Poland
            1 aaGun and 1 infantry moved from Poland to 114 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from Western Germany to Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
            2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            10 artilleries placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    British regular : 0,50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Rostov to Bryansk
            5 infantry moved from Ukraine to Bryansk
            2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            8 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/19 hits, 9,67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Hunan to Kiangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 57 Sea Zone to 75 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 submarine moved from 57 Sea Zone to 75 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from India to Iraq
            3 infantry moved from Shan State to Burma
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 1/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                    British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from 81 Sea Zone to Egypt
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to 81 Sea Zone
            1 tactical_bomber moved from Iraq to Persia
            1 bomber moved from 92 Sea Zone to Suriname
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 factory_minor placed in Persia
            3 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : 0.33
    Japanese regular : -0.33
    Neutral_Axis regular : 0.67
    British regular : -2.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            2 infantry moved from Yugoslavia to Albania
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 2 cruisers moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malta
                Italians attack with 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Poland
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,67
    British regular : -0,67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            10 artilleries moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from Yugoslavia to Poland
            1 armour and 6 mech_infantrys moved from Western Germany to Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
            2 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            13 infantry moved from Bryansk to Belarus
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Tambov
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Baltic States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 armour and 1 carrier; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 armour moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
                  Japanese take Malaya from UK_Pacific
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 artilleries and 4 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Anhwe to Hunan
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in Sumatra
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 4,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from French Indo China to Kwangsi
            2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 aaGun moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
            1 aaGun moved from Anhwe to Hunan
            3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            2 armour placed in Manchuria
            1 airfield placed in Kwangsi
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 1,67
    ANZAC regular : 0,67
    UK_Pacific regular : 0,33
    

    Savegame

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