Alternated route game majikforce (L+12) vs AetV (X)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 bomber and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 3 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Bulgaria Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Western Germany 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,3,6,5,1,2 Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,33
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@majikforce said in Alternated route game majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!
Maybe I just have to pay it somewhere else back.
Look at my game against Tanios:https://www.axisandallies.org/forums/topic/36294/l21-bm3-tanios-l-18-vs-aetv-x/124?page=5
A 92% battle went south and not enough, I got also smacke at the very same turn in the follow by my opponents russians Turn. I am in deep trouble on Easternfront.
Maybe you still have to wait on your sugar and favor to come back, Idk. -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from New Guinea to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 34 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Philippines 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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@aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Yunnan to 41 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from Western Germany to Greece 4 bombers moved from Western Germany to Greece 2 armour moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 2 mech_infantrys moved from Romania to Bulgaria 2 armour and 2 mech_infantrys moved from Bulgaria to Greece 2 mech_infantrys moved from Romania to Albania 1 fighter moved from Western Germany to Albania 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 15 armour and 11 mech_infantrys moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 15 armour and 11 mech_infantrys Russians defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Greece Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 5,00 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 1/6 hits, 2,83 expected hits 1 bomber owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece Germans roll dice for 2 armour, 4 bombers, 2 fighters and 1 mech_infantry in Greece, round 3 : 4/9 hits, 4,83 expected hits Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece Germans win, taking Greece from Americans with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 43 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry Casualties for British: 3 fighters Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 41 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Germans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Albania Germans attack with 1 fighter and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Germans win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Greece to Southern Italy 1 fighter moved from Albania to Southern Italy 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 3 armour moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 bomber moved from 41 Sea Zone to Yunnan 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 artillery and 1 infantry moved from Southern France to France 1 aaGun moved from Western Germany to France 1 artillery and 4 infantry moved from Western Germany to France 4 bombers moved from Greece to Southern Italy 1 armour moved from Smolensk to Eastern Poland 3 fighters moved from Normandy Bordeaux to 112 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 9 infantry placed in Western Germany 3 infantry placed in Novgorod 2 infantry placed in Russia 1 armour, 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,2,5,3,6,3 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Germans regular : -0,83 British regular : -0,83
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@majikforce said in Alternated route game majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.
You are gonna have to redo Greece. You can’t bring the mechs. In order to blitz with tanks they have to start from the same territory
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@aequitas-et-veritas Just for reference
@rulebook:
Unit Characteristics
Blitz: A mechanized infantry unit must normally stop when it enters an enemy controlled territory. However, when paired
one-for-one with a tank, it can make a blitz movement (see “Tanks,” page 27) along with that tank. The movement of both
units must start and end in the same territories. -
@majikforce I am checking on it right now.
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@majikforce I see what you mean now.
Do you want me to do Greece only? -
@aequitas-et-veritas Since its a fun one I will leave that up to you. You can redo the whole turn or just Greece. If I had any sort of good dice with UK you wouldn’t of even had those tanks to attack with! :blush:
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@majikforce then I will post the Greek Combat only and edit the result in the previous file and repost that one.
And ya, I will not make Marti be angry against me.
I lost a friggin good game bc of bad dicing. I didn’t even consider this possibility against me in that other game. It is frustrating and I feel ya.I think you are a very competent player. You started about the same time or even earlier than Legion386. I played against you both in a Team game with Wittmann and on a one vs one against each of ya back in the days. I made a stupid mistake back then against you and activated the neutral, not knowing the gameplay very well and lost to you.
Hope you are not to mad about me bc of the dice.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy nothing; Remaining resources: 71 PUs; Combat Move - Germans 2 armour moved from Yugoslavia to Greece Germans take Bulgaria from Americans 4 bombers and 2 fighters moved from Western Germany to Greece
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy nothing; Remaining resources: 71 PUs; Combat Move - Germans 2 armour moved from Yugoslavia to Greece Germans take Bulgaria from Americans 4 bombers and 2 fighters moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 2 armour, 4 bombers and 2 fighters British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry Germans roll dice for 2 armour, 4 bombers and 2 fighters in Greece, round 2 : 5/8 hits, 4,67 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 5/6 hits, 2,83 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans, 1 marine owned by the Americans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece Germans roll dice for 1 armour and 2 bombers in Greece, round 3 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Greece Germans win, taking Greece from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour, 2 bombers and 2 fighters Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry Casualties for British: 3 fighters Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : 1,50 Germans regular : 0,50
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Yunnan to 41 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from Western Germany to Greece 4 bombers moved from Western Germany to Greece 2 armour moved from Yugoslavia to Bulgaria Germans take Bulgaria from Americans 2 mech_infantrys moved from Romania to Bulgaria 2 armour and 2 mech_infantrys moved from Bulgaria to Greece 2 mech_infantrys moved from Romania to Albania 1 fighter moved from Western Germany to Albania 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 15 armour and 11 mech_infantrys moved from Russia to Volgograd Combat - Germans Battle in Volgograd Germans attack with 15 armour and 11 mech_infantrys Russians defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Greece Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 5,00 expected hits Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 1/6 hits, 2,83 expected hits 1 bomber owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece Germans roll dice for 2 armour, 4 bombers, 2 fighters and 1 mech_infantry in Greece, round 3 : 4/9 hits, 4,83 expected hits Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece Germans win, taking Greece from Americans with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 43 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry Casualties for British: 3 fighters Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 41 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Germans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Albania Germans attack with 1 fighter and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Germans win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Greece to Southern Italy 1 fighter moved from Albania to Southern Italy 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 3 armour moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 bomber moved from 41 Sea Zone to Yunnan 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 artillery and 1 infantry moved from Southern France to France 1 aaGun moved from Western Germany to France 1 artillery and 4 infantry moved from Western Germany to France 4 bombers moved from Greece to Southern Italy 1 armour moved from Smolensk to Eastern Poland 3 fighters moved from Normandy Bordeaux to 112 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 9 infantry placed in Western Germany 3 infantry placed in Novgorod 2 infantry placed in Russia 1 armour, 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,2,5,3,6,3 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 armour EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys EDIT: Removing units owned by Germans from Southern Italy: 2 bombers EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,83 Germans regular : -0,83 British regular : -0,83
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@majikforce fixed and adjusted, please use latest file.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 2 infantry moved from Tambov to Samara 2 fighters moved from Rostov to Samara 1 mech_infantry moved from Bryansk to Samara 2 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Russia Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Tambov 1 aaGun and 1 artillery moved from Rostov to Caucasus 2 fighters moved from Samara to Caucasus 1 infantry moved from Bryansk to Tambov 1 aaGun and 1 infantry moved from Bryansk to Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : 1.50 Russians regular : 2.50
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@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce then I will post the Greek Combat only and edit the result in the previous file and repost that one.
And ya, I will not make Marti be angry against me.
I lost a friggin good game bc of bad dicing. I didn’t even consider this possibility against me in that other game. It is frustrating and I feel ya.I think you are a very competent player. You started about the same time or even earlier than Legion386. I played against you both in a Team game with Wittmann and on a one vs one against each of ya back in the days. I made a stupid mistake back then against you and activated the neutral, not knowing the gameplay very well and lost to you.
Hope you are not to mad about me bc of the dice.
Wow! That’s going way back. I do remember that now. Legion doesn’t play anymore but I do keep in touch with him. I’m not mad at you about dice you have no control over it. But like you said it is very frustrating at times. Thanks for the compliment you are a very good player as well. I enjoy our games!
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 2 bombers moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 11 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines 2 submarines moved from 6 Sea Zone to 36 Sea Zone Japanese take 20 Sea Zone from Americans Combat - Japanese Battle in Philippines Japanese attack with 11 fighters and 7 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 mech_infantry; ANZAC defend with 3 fighters Japanese roll dice for 11 fighters and 7 tactical_bombers in Philippines, round 2 : 11/18 hits, 10,17 expected hits Americans roll dice for 3 fighters and 1 mech_infantry in Philippines, round 2 : 2/4 hits, 2,33 expected hits 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 1 mech_infantry owned by the Americans lost in Philippines Japanese win with 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 fighters Casualties for ANZAC: 3 fighters Casualties for Americans: 1 mech_infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 36 Sea Zone 2 bombers moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State 1 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 2 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Szechwan to Kweichow 1 tactical_bomber moved from Manchuria to 36 Sea Zone 9 fighters and 7 tactical_bombers moved from Philippines to 36 Sea Zone 2 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Kiangsi to Hunan Place Units - Japanese 3 infantry placed in Malaya 1 destroyer and 2 submarines placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria Japanese undo move 4. 1 fighter and 2 infantry placed in Manchuria 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Japanese collect 59 PUs (12 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,67 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from India to Java 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Holland Belgium Battle in Celebes Battle in Southern France Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Southern France from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Japanese defend with 1 destroyer and 1 submarine Non Combat Move - Americans 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 1 bomber moved from Java to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 marine, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 armour and 1 bomber placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Syria to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 97 Sea Zone to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from India to Burma Combat - British Battle in Greece British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 1 artillery and 4 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 3 infantry in Burma, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Syria 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Caucasus 3 fighters moved from India to Caucasus Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.33 Japanese AA : -0.33 Germans regular : -0.17 British regular : -1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -1,67