Alternated route game majikforce (L+12) vs AetV (X)


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Bulgaria
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Western Germany
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,3,6,5,1,2
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : -0,33
    

    Savegame


  • @majikforce said in Alternated route game majikforce (L+12) vs AetV (X):

    @aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!

    Maybe I just have to pay it somewhere else back.
    Look at my game against Tanios:https://www.axisandallies.org/forums/topic/36294/l21-bm3-tanios-l-18-vs-aetv-x/124?page=5
    A 92% battle went south and not enough, I got also smacke at the very same turn in the follow by my opponents russians Turn. I am in deep trouble on Easternfront.
    Maybe you still have to wait on your sugar and favor to come back, Idk.

  • '22 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 34 Sea Zone
            1 fighter moved from New Guinea to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Philippines
            2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • '22 '16

    @aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Yunnan to 41 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from Western Germany to Greece
            4 bombers moved from Western Germany to Greece
            2 armour moved from Yugoslavia to Bulgaria
                  Germans take Bulgaria from Americans
            2 mech_infantrys moved from Romania to Bulgaria
            2 armour and 2 mech_infantrys moved from Bulgaria to Greece
            2 mech_infantrys moved from Romania to Albania
            1 fighter moved from Western Germany to Albania
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            15 armour and 11 mech_infantrys moved from Russia to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 15 armour and 11 mech_infantrys
                Russians defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Greece
                Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys
                British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 5,00 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 1/6 hits, 2,83 expected hits
                    1 bomber owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 1 mech_infantry in Greece, round 3 : 4/9 hits, 4,83 expected hits
                    Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Americans with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 43
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry
                Casualties for British: 3 fighters
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 41 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Germans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Albania
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
                Germans win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from Albania to Southern Italy
            9 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            3 armour moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 bomber moved from 41 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from Western Germany to France
            1 artillery and 4 infantry moved from Western Germany to France
            4 bombers moved from Greece to Southern Italy
            1 armour moved from Smolensk to Eastern Poland
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            9 infantry placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Russia
            1 armour, 1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,2,5,3,6,3
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : -0,83
    British regular : -0,83
    

    Savegame

  • '22 '16

    @majikforce said in Alternated route game majikforce (L+12) vs AetV (X):

    @aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.

    You are gonna have to redo Greece. You can’t bring the mechs. In order to blitz with tanks they have to start from the same territory

  • '22 '16

    @aequitas-et-veritas Just for reference

    @rulebook:

    Unit Characteristics
    Blitz: A mechanized infantry unit must normally stop when it enters an enemy controlled territory. However, when paired
    one-for-one with a tank, it can make a blitz movement (see “Tanks,” page 27) along with that tank. The movement of both
    units must start and end in the same territories.


  • @majikforce I am checking on it right now.


  • @majikforce I see what you mean now.
    Do you want me to do Greece only?


  • @aequitas-et-veritas Since its a fun one I will leave that up to you. You can redo the whole turn or just Greece. If I had any sort of good dice with UK you wouldn’t of even had those tanks to attack with! :blush:


  • @majikforce then I will post the Greek Combat only and edit the result in the previous file and repost that one.
    And ya, I will not make Marti be angry against me.
    I lost a friggin good game bc of bad dicing. I didn’t even consider this possibility against me in that other game. It is frustrating and I feel ya.

    I think you are a very competent player. You started about the same time or even earlier than Legion386. I played against you both in a Team game with Wittmann and on a one vs one against each of ya back in the days. I made a stupid mistake back then against you and activated the neutral, not knowing the gameplay very well and lost to you.

    Hope you are not to mad about me bc of the dice.


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 71 PUs; 
    
        Combat Move - Germans
            2 armour moved from Yugoslavia to Greece
                  Germans take Bulgaria from Americans
            4 bombers and 2 fighters moved from Western Germany to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 71 PUs; 
    
        Combat Move - Germans
            2 armour moved from Yugoslavia to Greece
                  Germans take Bulgaria from Americans
            4 bombers and 2 fighters moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour, 4 bombers and 2 fighters
                British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers and 2 fighters in Greece, round 2 : 5/8 hits, 4,67 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 5/6 hits, 2,83 expected hits
                    2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the Americans, 1 marine owned by the Americans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece
                    Germans roll dice for 1 armour and 2 bombers in Greece, round 3 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour, 2 bombers and 2 fighters
                Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Germans regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Yunnan to 41 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from Western Germany to Greece
            4 bombers moved from Western Germany to Greece
            2 armour moved from Yugoslavia to Bulgaria
                  Germans take Bulgaria from Americans
            2 mech_infantrys moved from Romania to Bulgaria
            2 armour and 2 mech_infantrys moved from Bulgaria to Greece
            2 mech_infantrys moved from Romania to Albania
            1 fighter moved from Western Germany to Albania
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            15 armour and 11 mech_infantrys moved from Russia to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 15 armour and 11 mech_infantrys
                Russians defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Greece
                Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys
                British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 5,00 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 1/6 hits, 2,83 expected hits
                    1 bomber owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 1 mech_infantry in Greece, round 3 : 4/9 hits, 4,83 expected hits
                    Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Americans with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 43
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry
                Casualties for British: 3 fighters
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 41 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Germans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Albania
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
                Germans win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from Albania to Southern Italy
            9 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            3 armour moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 bomber moved from 41 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from Western Germany to France
            1 artillery and 4 infantry moved from Western Germany to France
            4 bombers moved from Greece to Southern Italy
            1 armour moved from Smolensk to Eastern Poland
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            9 infantry placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Russia
            1 armour, 1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,2,5,3,6,3
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 armour
            EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : -0,83
    British regular : -0,83
    

    Savegame


  • @majikforce fixed and adjusted, please use latest file.

  • '22 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            2 infantry moved from Tambov to Samara
            2 fighters moved from Rostov to Samara
            1 mech_infantry moved from Bryansk to Samara
            2 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Russia
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Tambov
            1 aaGun and 1 artillery moved from Rostov to Caucasus
            2 fighters moved from Samara to Caucasus
            1 infantry moved from Bryansk to Tambov
            1 aaGun and 1 infantry moved from Bryansk to Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    Germans regular : 1.50
    Russians regular : 2.50
    

    Savegame


  • @aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):

    @majikforce then I will post the Greek Combat only and edit the result in the previous file and repost that one.
    And ya, I will not make Marti be angry against me.
    I lost a friggin good game bc of bad dicing. I didn’t even consider this possibility against me in that other game. It is frustrating and I feel ya.

    I think you are a very competent player. You started about the same time or even earlier than Legion386. I played against you both in a Team game with Wittmann and on a one vs one against each of ya back in the days. I made a stupid mistake back then against you and activated the neutral, not knowing the gameplay very well and lost to you.

    Hope you are not to mad about me bc of the dice.

    Wow! That’s going way back. I do remember that now. Legion doesn’t play anymore but I do keep in touch with him. I’m not mad at you about dice you have no control over it. But like you said it is very frustrating at times. Thanks for the compliment you are a very good player as well. I enjoy our games!


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            2 bombers moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            11 fighters and 7 tactical_bombers moved from 36 Sea Zone to Philippines
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 20 Sea Zone from Americans
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 11 fighters and 7 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 11 fighters and 7 tactical_bombers in Philippines, round 2 : 11/18 hits, 10,17 expected hits
                    Americans roll dice for 3 fighters and 1 mech_infantry in Philippines, round 2 : 2/4 hits, 2,33 expected hits
                    2 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win with 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 3 fighters
                Casualties for Americans: 1 mech_infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 2/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to 36 Sea Zone
            2 bombers moved from Burma to Yunnan
            2 artilleries and 1 infantry moved from Shan State to Yunnan
            3 infantry moved from Malaya to Shan State
            1 armour and 2 mech_infantrys moved from Vologda to Novgorod
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            2 infantry moved from Yunnan to Szechwan
            1 armour and 1 mech_infantry moved from Szechwan to Kweichow
            1 tactical_bomber moved from Manchuria to 36 Sea Zone
            9 fighters and 7 tactical_bombers moved from Philippines to 36 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Sikang to Yunnan
            1 infantry moved from Kiangsi to Hunan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            Japanese undo move 4.
            1 fighter and 2 infantry placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Japanese collect 59 PUs (12 lost to blockades); end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,67
    UK_Pacific regular : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from India to Java
            1 bomber moved from India to Malaya
            1 bomber moved from India to French Indo China
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Holland Belgium
            Battle in Celebes
            Battle in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Southern France from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Japanese defend with 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to India
            1 bomber moved from French Indo China to India
            1 bomber moved from Java to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 marine, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Caroline Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 armour and 1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from Syria to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 artillery moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 4 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 3 infantry in Burma, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Caucasus
            3 fighters moved from India to Caucasus
    
        Place Units - British
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            3 infantry placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.33
    Japanese AA : -0.33
    Germans regular : -0.17
    British regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Italians regular : -1,67
    

    Savegame

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