@wizmark
I’m ok with it
L21 Colt vs Gambler6(L+12) BM3
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Germans Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Smolensk 1 artillery and 1 infantry moved from Archangel to Smolensk 1 armour moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 20 artilleries and 2 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Belarus to Rostov 1 bomber moved from Novgorod to Smolensk 1 armour moved from Russia to Smolensk 3 armour and 2 mech_infantrys moved from Russia to Rostov 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone 1 armour moved from Russia to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 4 armour, 2 infantry and 3 mech_infantrys Americans defend with 1 armour Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 fighters Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 2 fighters Battle in Samara Germans attack with 20 artilleries and 2 mech_infantrys Russians defend with 4 infantry Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 4 armour and 4 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Smolensk to Western Germany 1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 124 Sea Zone to 119 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Romania to Yugoslavia 3 mech_infantrys moved from Ukraine to Romania 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 1 aaGun and 1 infantry moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Western Ukraine 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Russia 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : -0.33 Germans regular : 2.17
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 armour, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Szechwan 3 armour and 5 mech_infantrys moved from Burma to Szechwan 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 33 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 57 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 57 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 9/17 hits, 5.00 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 57 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 57 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 3 fighters moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone 1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan 1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Amur to Siberia 2 fighters moved from Caroline Islands to Japan 1 battleship, 2 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 3 infantry moved from Malaya to Shan State 3 fighters moved from 37 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Japanese undo move 4. 2 infantry placed in Japan Japanese undo move 6. 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.83 ANZAC regular : 1.00 UK_Pacific regular : -0.67 British regular : -0.33
-
well crap i forgot the one soviet man remaining, chilling in china. There’s a good chance you want to keep him where he is anyway but if you move to Suiyuyan then we can call my post invalid and I’ll do japan again.
Also, you can of course edit the soviet fleet after japans turn each round. I won’t do another germany japan back-to-back post until soviet infantry dies tho
-
TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Kansu to Shensi
-
I’ll do the new Japan turn later today
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 5 mech_infantrys moved from Burma to Szechwan 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 33 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 57 Sea Zone 1 fighter moved from 36 Sea Zone to 57 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 3 fighters moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Szechwan 1 mech_infantry moved from Hunan to Szechwan Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 57 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 57 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 57 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Szechwan Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 8/17 hits, 5.00 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Malaya to Shan State 1 aaGun moved from Burma to Shan State 5 artilleries and 6 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from 57 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to Shan State 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 1 destroyer and 6 submarines moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Japan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Amur to Siberia 1 carrier and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 armour placed in Kwangtung 3 armour placed in French Indo China 3 armour placed in Malaya 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 4.00 ANZAC regular : -0.17 UK_Pacific regular : 0.33 British regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 infantry moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 3 artilleries and 5 infantry moved from Greece to Turkey 1 mech_infantry moved from Caucasus to Turkey 2 artilleries and 1 infantry moved from Northwest Persia to Turkey 2 fighters moved from 99 Sea Zone to Turkey 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to Spain 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain 1 artillery moved from Western United States to Central United States 1 armour moved from British Columbia to Central United States Combat - Americans Battle in Turkey Americans attack with 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry Neutral_True defend with 8 infantry Americans roll dice for 1 battleship in Turkey, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Turkey, round 2 : 3/16 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 5 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Turkey, round 3 : 4/14 hits, 4.67 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Spain Americans attack with 5 artilleries, 4 fighters, 10 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 5 artilleries, 4 fighters, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/20 hits, 6.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 5 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Spain, round 3 : 9/17 hits, 5.83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 artilleries, 4 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Turkey to 99 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 artillery moved from British Columbia to 1 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 8 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 1 Sea Zone to 12 Sea Zone 2 submarines moved from 10 Sea Zone to 12 Sea Zone 3 fighters and 1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Gilbert Islands to Queensland 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - Americans 3 artilleries, 2 bombers and 3 infantry placed in Central United States Americans undo move 1. 3 artilleries and 3 infantry placed in Central United States 3 bombers placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5 Americans collect 56 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter and 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 76 Sea Zone: 2 carriers EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 39 Sea Zone: 2 carriers EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from India to Burma 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter moved from India to Kazakhstan 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 artillery and 4 infantry moved from Northwest Persia to Turkey 1 infantry moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Greece to Albania 1 fighter moved from Greece to Bulgaria 1 bomber moved from Egypt to Volgograd 1 bomber moved from Egypt to Bulgaria Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Bulgaria British attack with 1 artillery, 1 bomber and 1 fighter Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 fighter in Bulgaria, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Battle in Albania British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Bulgaria to Turkey 1 fighter and 1 tactical_bomber moved from Albania to Turkey 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Turkey 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 infantry moved from 99 Sea Zone to Turkey 1 artillery and 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Syria 2 armour moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Turkey 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 4 infantry moved from Caucasus to Turkey 1 fighter moved from Kazakhstan to Turkey 1 infantry moved from West India to India 1 armour moved from West India to India 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone British undo move 1. 1 artillery and 2 infantry placed in Persia British undo move 1. 1 armour, 1 artillery and 1 infantry placed in Egypt 1 artillery placed in Union of South Africa 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5 British collect 31 PUs (2 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.50 Italians regular : -1.00 Japanese regular : 0.00 Germans AA : 0.83 Germans regular : 1.33 Neutral_True regular : 0.67 British regular : -1.00
-
TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Yugoslavia to Albania 1 fighter moved from Western Germany to 99 Sea Zone Combat - Italians Battle in Albania Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in 99 Sea Zone Italians attack with 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.33
-
casualty selection
-
@colt45554 sub, 1 hit carrier, 1 hit BB
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Yugoslavia to Albania 1 fighter moved from Western Germany to 99 Sea Zone Combat - Italians Battle in Albania Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in 99 Sea Zone Italians attack with 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 2 destroyers owned by the Italians, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone 1 tactical_bomber owned by the Italians and 4 fighters owned by the Italians retreated Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -16 Casualties for Italians: 2 destroyers and 1 submarine Casualties for British: 1 submarine 2 fighters owned by the Americans forced to land in Turkey Non Combat Move - Italians 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Western Germany to Switzerland Italians take Switzerland from Neutral_True 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -1.00 British regular : 0.33
-
Feel free to change landing area of figs. I defaulted to turkey
-
TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - French 4 infantry moved from Caucasus to Turkey
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter moved from Ukraine to 99 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 99 Sea Zone 1 mech_infantry moved from Samara to Sikang Germans take Sikang from Chinese 3 armour, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Novosibirsk to Caucasus 5 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans 6 mech_infantrys moved from Yugoslavia to Albania Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers and 3 fighters British defend with 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports Germans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 99 Sea Zone Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 carrier and 4 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 60 Casualties for Germans: 2 fighters Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports Casualties for British: 1 destroyer and 2 transports Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Caucasus Germans attack with 9 armour, 6 infantry and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 9 armour, 6 infantry and 7 mech_infantrys in Caucasus, round 2 : 8/22 hits, 6.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 9 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Albania Germans attack with 6 mech_infantrys British defend with 1 infantry Germans roll dice for 6 mech_infantrys in Albania, round 2 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 3 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 4 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 5 : 2/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 99 Sea Zone to Ukraine 2 bombers moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 3 artilleries and 6 infantry moved from France to Normandy Bordeaux 2 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Rostov 20 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Afghanistan Germans take Afghanistan from Neutral_True 1 armour moved from Timguska to Kazakhstan 3 mech_infantrys moved from Russia to Rostov 1 armour moved from Smolensk to Rostov 1 aaGun and 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 2 infantry moved from Finland to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 4 armour and 6 mech_infantrys moved from Germany to France Place Units - Germans 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 3 artilleries placed in Normandy Bordeaux 3 armour placed in France 3 infantry placed in Volgograd 2 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 79 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.17 British regular : -0.67
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 fighter moved from Ukraine to 99 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 99 Sea Zone 1 mech_infantry moved from Samara to Sikang Germans take Sikang from Chinese 3 armour, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Novosibirsk to Caucasus 5 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans 6 mech_infantrys moved from Yugoslavia to Albania Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers and 3 fighters British defend with 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports Germans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 99 Sea Zone Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 carrier and 4 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 60 Casualties for Germans: 2 fighters Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports Casualties for British: 1 destroyer and 2 transports Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Caucasus Germans attack with 9 armour, 6 infantry and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 9 armour, 6 infantry and 7 mech_infantrys in Caucasus, round 2 : 8/22 hits, 6.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 9 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Albania Germans attack with 6 mech_infantrys British defend with 1 infantry Germans roll dice for 6 mech_infantrys in Albania, round 2 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 3 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 4 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 mech_infantrys in Albania, round 5 : 2/6 hits, 1.00 expected hits British roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 99 Sea Zone to Ukraine 2 bombers moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 3 artilleries and 6 infantry moved from France to Normandy Bordeaux 2 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Rostov 20 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Afghanistan Germans take Afghanistan from Neutral_True 1 armour moved from Timguska to Kazakhstan 3 mech_infantrys moved from Russia to Rostov 1 armour moved from Smolensk to Rostov 1 aaGun and 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 2 infantry moved from Finland to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 4 armour and 6 mech_infantrys moved from Germany to France Place Units - Germans 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 3 artilleries placed in Normandy Bordeaux 3 armour placed in France 3 infantry placed in Volgograd 2 infantry placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 79 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.17 British regular : -0.67
-
TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 marine, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 3 infantry moved from Shan State to Burma 5 artilleries and 6 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Hopei to Suiyuyan 3 armour and 7 mech_infantrys moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from Yunnan to Shensi 2 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Suiyuyan 3 fighters moved from Shan State to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 3 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters and 3 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys British defend with 2 infantry Japanese roll dice for 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys in Burma, round 2 : 10/30 hits, 9.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Shensi 2 fighters and 1 tactical_bomber moved from Shensi to Yunnan 3 fighters moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 3 armour moved from Kwangtung to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Shan State to Burma 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 destroyers and 7 submarines moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to Caroline Islands 1 marine moved from 37 Sea Zone to Shan State 1 destroyer and 1 submarine moved from 57 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 3 mech_infantrys placed in Kwangtung 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 3.33 UK_Pacific regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 3 bombers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries, 5 infantry and 1 mech_infantry moved from Turkey to Greece 2 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 3 bombers moved from Eastern United States to Normandy Bordeaux 1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Southern France 4 artilleries and 5 infantry moved from Spain to Normandy Bordeaux 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 10 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Italians win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 4 artilleries, 3 bombers, 4 fighters and 5 infantry Germans defend with 6 artilleries, 1 factory_minor and 6 infantry; Italians defend with 3 artilleries and 5 infantry Americans roll dice for 4 artilleries, 3 bombers, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 6.83 expected hits Germans roll dice for 9 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 6/20 hits, 6.67 expected hits 6 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 3 bombers and 4 fighters in Normandy Bordeaux, round 3 : 5/10 hits, 5.00 expected hits Germans roll dice for 9 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 3/11 hits, 3.67 expected hits 3 artilleries owned by the Americans, 3 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 bombers and 4 fighters in Normandy Bordeaux, round 4 : 5/7 hits, 4.00 expected hits Germans roll dice for 6 artilleries in Normandy Bordeaux, round 4 : 4/6 hits, 2.00 expected hits 5 artilleries owned by the Germans and 4 fighters owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 bombers in Normandy Bordeaux, round 5 : 2/3 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 4 artilleries, 4 fighters and 5 infantry Casualties for Germans: 6 artilleries and 6 infantry Casualties for Italians: 3 artilleries and 5 infantry Battle in Greece Americans attack with 5 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 5 artilleries, 5 infantry and 1 mech_infantry in Greece, round 2 : 2/11 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 3 bombers moved from Normandy Bordeaux to Spain 2 fighters moved from Turkey to 92 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 submarine placed in 10 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Adding units owned by Americans to 39 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 76 Sea Zone: 2 carriers EDIT: Adding units owned by Americans to 39 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from Queensland: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries, 1 bomber, 3 fighters, 10 infantry and 2 tactical_bombers moved from Turkey to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Syria to Caucasus 1 fighter moved from India to Caucasus Combat - British Battle in Caucasus British attack with 2 armour, 4 artilleries, 1 bomber, 4 fighters, 12 infantry and 2 tactical_bombers Germans defend with 9 armour, 5 infantry and 7 mech_infantrys British roll dice for 2 armour, 4 artilleries, 1 bomber, 4 fighters, 12 infantry and 2 tactical_bombers in Caucasus, round 2 : 11/25 hits, 9.00 expected hits Germans roll dice for 9 armour, 5 infantry and 7 mech_infantrys in Caucasus, round 2 : 4/21 hits, 8.50 expected hits 5 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus British roll dice for 2 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 tactical_bombers in Caucasus, round 3 : 11/21 hits, 8.33 expected hits Germans roll dice for 9 armour and 1 mech_infantry in Caucasus, round 3 : 2/10 hits, 4.83 expected hits 9 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 79 Casualties for British: 6 infantry Casualties for Germans: 9 armour, 5 infantry and 7 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 39 Sea Zone: 2 carriers, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter could not land in 39 Sea Zone and was removed 1 artillery and 2 infantry moved from Syria to Turkey 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 bomber, 3 fighters and 2 tactical_bombers moved from Caucasus to Turkey 1 fighter moved from Caucasus to Turkey 1 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Persia British undo move 2. 2 artilleries and 1 infantry placed in Persia 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.00 Germans regular : -6.33 British regular : 4.67
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 7 PUs; Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 infantry moved from Switzerland to France 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Yugoslavia to Albania 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
-
TripleA Move Summary: French round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - French 4 infantry moved from Turkey to Greece