sz55: 7 ANZ FTRs on 4 US carriers
L21 Colt vs Gambler6(L+12) BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Malaya: 2 fighters EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters EDIT: Turning off Edit Mode Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 10 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Tunisia to Tobruk 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 6 infantry moved from Morocco to Algeria 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from Syria to Iraq 1 armour moved from Syria to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 carriers moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Volgograd 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 3 artilleries moved from Persia to 80 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 4 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Egypt to Gibraltar 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Volgograd to Northwest Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - French 4 infantry moved from Persia to Northwest Persia
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - French 4 infantry moved from Persia to Northwest Persia
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 76 PUs; Germans buy 1 bomber, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Yenisey to Evenkiyskiy 3 tactical_bombers moved from Novgorod to Russia 4 mech_infantrys moved from Belarus to Russia 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia 1 artillery and 1 infantry moved from Tambov to Russia 1 artillery and 2 infantry moved from Samara to Russia 3 armour moved from Western Ukraine to Russia 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Russia 2 armour and 1 mech_infantry moved from Volgograd to Russia 1 bomber moved from Western Germany to Russia 1 artillery and 1 infantry moved from Finland to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/73 hits, 26.00 expected hits Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys in Russia, round 2 : 12/49 hits, 17.00 expected hits 20 infantry owned by the Russians, 1 bomber owned by the ANZAC, 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/61 hits, 24.00 expected hits Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Russia, round 3 : 12/28 hits, 10.17 expected hits 2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/49 hits, 20.50 expected hits Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.83 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Germans: 20 infantry and 7 mech_infantrys Casualties for ANZAC: 1 bomber Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Romania to Belarus 3 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Greece to Romania 3 mech_infantrys moved from Western Germany to Yugoslavia 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Bryansk 1 fighter and 5 tactical_bombers moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine 1 destroyer placed in 112 Sea Zone 1 bomber and 2 fighters placed in Western Germany Germans undo move 6. Germans undo move 2. 1 fighter and 2 infantry placed in Ukraine 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Russians regular : -3.67 Germans regular : -9.17 Russians AA : -1.33
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I’ll go round-by-round OOL if you attack Bryansk
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 4 infantry moved from Smolensk to Bryansk 1 armour moved from Vologda to Bryansk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk 1 infantry moved from Timguska to Kansu 4 infantry moved from Vologda to Samara Russians take Samara from Germans Combat - Russians Battle in Bryansk Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 58 Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Non Combat Move - Russians 2 fighters moved from Bryansk to Smolensk Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.17 Russians regular : 3.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 4 infantry moved from Smolensk to Bryansk 1 armour moved from Vologda to Bryansk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk 1 infantry moved from Timguska to Kansu 4 infantry moved from Vologda to Samara Russians take Samara from Germans Combat - Russians Battle in Bryansk Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 58 Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Non Combat Move - Russians 2 fighters moved from Bryansk to Smolensk Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.17 Russians regular : 3.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 4 infantry moved from Smolensk to Bryansk 1 armour moved from Vologda to Bryansk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk 1 infantry moved from Timguska to Kansu 4 infantry moved from Vologda to Samara Russians take Samara from Germans Combat - Russians Battle in Bryansk Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 58 Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers Non Combat Move - Russians 2 fighters moved from Bryansk to Smolensk Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.17 Russians regular : 3.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 10 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 4 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 artillery and 2 infantry moved from Shan State to Burma 2 armour, 2 fighters and 1 mech_infantry moved from Malaya to Burma 2 fighters moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 2 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 2 Sea Zone Americans win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun; Chinese defend with 2 artilleries and 6 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 11/29 hits, 9.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the British, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 5 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun Casualties for Chinese: 2 artilleries and 6 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to Malaya 2 fighters moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 aaGun, 1 artillery and 7 infantry moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Buryatia to Amur 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 33 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 infantry and 1 marine placed in French Indo China 1 transport placed in 36 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 British AA : -0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Tunisia to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 4 infantry moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 armour moved from Northwest Persia to Rostov Americans take Rostov from Italians 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 2 Sea Zone to 1 Sea Zone 1 fighter moved from Western United States to British Columbia 2 fighters moved from Hawaiian Islands to 49 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 armour and 1 artillery moved from Western United States to British Columbia 1 submarine moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in Greece Battle in 49 Sea Zone Americans attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 1 Sea Zone Americans attack with 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Battle in British Columbia Americans attack with 1 armour, 1 artillery and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 8 Sea Zone 2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone 5 submarines moved from 10 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Iraq to Northwest Persia 2 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from 49 Sea Zone to Gilbert Islands 1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands Place Units - Americans 1 harbour placed in Crete 2 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 artillery placed in Western United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Greece 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - British Battle in Sumatra Battle in Dutch New Guinea Non Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Egypt 1 bomber moved from India to Egypt 1 fighter moved from Egypt to Greece 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 mech_infantry moved from Caucasus to Tsinghai 1 artillery and 4 infantry moved from Persia to Northwest Persia Place Units - British 1 artillery and 2 infantry placed in Persia 2 armour and 1 tactical_bomber placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.33 Japanese regular : -1.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Tunisia to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 4 infantry moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 1 armour moved from Northwest Persia to Rostov Americans take Rostov from Italians 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 2 Sea Zone to 1 Sea Zone 1 fighter moved from Western United States to British Columbia 2 fighters moved from Hawaiian Islands to 49 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 armour and 1 artillery moved from Western United States to British Columbia 1 submarine moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in Greece Battle in 49 Sea Zone Americans attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 1 Sea Zone Americans attack with 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Battle in British Columbia Americans attack with 1 armour, 1 artillery and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from British Columbia to 8 Sea Zone 2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone 5 submarines moved from 10 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Iraq to Northwest Persia 2 artilleries moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from 49 Sea Zone to Gilbert Islands 1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands Place Units - Americans 1 harbour placed in Crete 2 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 artillery placed in Western United States 1 destroyer placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Greece 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - British Battle in Sumatra Battle in Dutch New Guinea Non Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Egypt 1 bomber moved from India to Egypt 1 fighter moved from Egypt to Greece 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 mech_infantry moved from Caucasus to Tsinghai 1 artillery and 4 infantry moved from Persia to Northwest Persia Place Units - British 1 artillery and 2 infantry placed in Persia 2 armour and 1 tactical_bomber placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.33 Japanese regular : -1.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - French 5 infantry moved from Northwest Persia to Caucasus
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - French 5 infantry moved from Northwest Persia to Caucasus
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Germans Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Smolensk 1 artillery and 1 infantry moved from Archangel to Smolensk 1 armour moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 20 artilleries and 2 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Belarus to Rostov 1 bomber moved from Novgorod to Smolensk 1 armour moved from Russia to Smolensk 3 armour and 2 mech_infantrys moved from Russia to Rostov 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone 1 armour moved from Russia to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 4 armour, 2 infantry and 3 mech_infantrys Americans defend with 1 armour Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 fighters Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 2 fighters Battle in Samara Germans attack with 20 artilleries and 2 mech_infantrys Russians defend with 4 infantry Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 4 armour and 4 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Smolensk to Western Germany 1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 124 Sea Zone to 119 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Romania to Yugoslavia 3 mech_infantrys moved from Ukraine to Romania 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 1 aaGun and 1 infantry moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Western Ukraine 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Russia 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : -0.33 Germans regular : 2.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Germans Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Smolensk 1 artillery and 1 infantry moved from Archangel to Smolensk 1 armour moved from Evenkiyskiy to Urals Germans take Urals from Russians 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 20 artilleries and 2 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Belarus to Rostov 1 bomber moved from Novgorod to Smolensk 1 armour moved from Russia to Smolensk 3 armour and 2 mech_infantrys moved from Russia to Rostov 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone 1 armour moved from Russia to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 4 armour, 2 infantry and 3 mech_infantrys Americans defend with 1 armour Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Smolensk Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 fighters Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 2 fighters Battle in Samara Germans attack with 20 artilleries and 2 mech_infantrys Russians defend with 4 infantry Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 4 armour and 4 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Smolensk to Western Germany 1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 124 Sea Zone to 119 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Romania to Yugoslavia 3 mech_infantrys moved from Ukraine to Romania 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 1 aaGun and 1 infantry moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Western Ukraine 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Russia 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : -0.33 Germans regular : 2.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 9 armour, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Szechwan 3 armour and 5 mech_infantrys moved from Burma to Szechwan 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 33 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 57 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 57 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 9/17 hits, 5.00 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 57 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 57 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 3 fighters moved from Sumatra to 41 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone 1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan 1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Amur to Siberia 2 fighters moved from Caroline Islands to Japan 1 battleship, 2 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 3 infantry moved from Malaya to Shan State 3 fighters moved from 37 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 armour placed in Malaya 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 bomber placed in Japan Japanese undo move 4. 2 infantry placed in Japan Japanese undo move 6. 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.83 ANZAC regular : 1.00 UK_Pacific regular : -0.67 British regular : -0.33
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well crap i forgot the one soviet man remaining, chilling in china. There’s a good chance you want to keep him where he is anyway but if you move to Suiyuyan then we can call my post invalid and I’ll do japan again.
Also, you can of course edit the soviet fleet after japans turn each round. I won’t do another germany japan back-to-back post until soviet infantry dies tho
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Kansu to Shensi