TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 52 Sea Zone
6 fighters moved from 36 Sea Zone to 52 Sea Zone
2 fighters moved from Yunnan to 52 Sea Zone
6 artilleries and 12 infantry moved from Burma to India
13 armour moved from Burma to India
8 armour moved from French Indo-China Thailand to India
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 9 fighters
Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 carrier, 1 destroyer and 9 fighters in 52 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 fighters and 1 transport in 52 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 7 fighters in 52 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 52 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer and 4 fighters
Casualties for Americans: 1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 transport
Battle in India
Japanese attack with 21 armour, 6 artilleries and 12 infantry
British defend with 1 factory and 1 infantry
Japanese roll dice for 21 armour, 6 artilleries and 12 infantry in India, round 2 : 14/39 hits, 15.50 expected hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 21 armour, 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 armour moved from Yunnan to Burma
1 aaGun and 2 infantry moved from French Indo-China Thailand to Burma
1 armour moved from Ningxia to Yunnan
1 infantry moved from Manchuria to Suiyuan
2 armour moved from Manchuria to Hupeh
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier and 1 transport moved from 36 Sea Zone to 62 Sea Zone
EDIT: 1 fighter moved from 52 Sea Zone to 62 Sea Zone
2 carriers moved from 36 Sea Zone to 60 Sea Zone
4 fighters moved from 52 Sea Zone to 60 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 fighter placed in 62 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 1.00
British regular : -0.33
Savegame