@mikawagunichi please use second file thanks
aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Philippines Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Philippines from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 8 submarines and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 8 submarines and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Morocco 2 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Chinese creates battle in territory Yunnan Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Yunnan from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Chahar to Shensi Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries and 9 infantry moved from Egypt to Alexandria 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - British Battle in Holland Belgium Battle in Alexandria British attack with 3 artilleries and 9 infantry Italians defend with 1 infantry British roll dice for 3 artilleries and 9 infantry in Alexandria, round 2 : 3/12 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Northwest Persia to Eastern Persia 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 bomber moved from Persia to Northwest Persia 1 bomber and 2 fighters moved from Northwest Persia to Russia 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 3 infantry moved from Tunisia to Libya 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Italians regular : 0.67 Japanese regular : 0.33 Germans regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Bryansk Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 airfield and 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67 British regular : -1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser, 4 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 74 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Caucasus 2 bombers moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 infantry moved from Novgorod to Archangel 6 infantry moved from Novgorod to Belarus 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Norway to Belarus 1 bomber moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Smolensk Germans take Smolensk from Russians 1 tactical_bomber moved from Rostov to Belarus Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Southern Italy 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 14 armour moved from Rostov to Bryansk 3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 armour and 4 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Norway to Novgorod 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Southern Italy to Bryansk Place Units - Germans 2 fighters placed in Western Germany 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Romania 1 armour and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Slovakia Hungary Germans undo move 5. Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Bryansk: 1 fighter EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -4.67 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 fighters and 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 1 aaGun, 5 artilleries and 15 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Volgograd Place Units - Russians 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17
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@CaptainNapalm im bringing 6 carriers batt and cruiser to india to amphib. want to scramble?
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@aagamerz13 said in aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20:
@CaptainNapalm im bringing 6 carriers batt and cruiser to india to amphib. want to scramble?
No
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 fighter and 18 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 44 Sea Zone 7 fighters and 7 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 6 carriers moved from 36 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 bomber moved from Malaya to 42 Sea Zone 1 bomber moved from Kwangtung to Kiangsi 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 6 armour, 1 infantry and 4 mech_infantrys moved from Burma to India 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in West India Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking West India from UK_Pacific, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 6 armour, 8 fighters, 3 infantry, 4 mech_infantrys and 9 tactical_bombers in India, round 2 : 13/30 hits, 14.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry in India, round 2 : 5/19 hits, 7.17 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 14 infantry owned by the British lost in India Japanese roll dice for 6 armour, 8 fighters, 2 mech_infantrys and 9 tactical_bombers in India, round 3 : 12/25 hits, 13.33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in India, round 3 : 5/5 hits, 2.50 expected hits 2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 8 fighters and 9 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 3 armour, 3 infantry and 4 mech_infantrys Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters and 15 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from French Indo China to Manchuria 1 bomber moved from Kiangsi to Manchuria 2 destroyers moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone 2 submarines moved from 41 Sea Zone to 79 Sea Zone 1 bomber moved from 42 Sea Zone to Burma 1 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Yunnan to Burma 7 fighters and 8 tactical_bombers moved from India to Burma Place Units - Japanese 1 fighter and 2 infantry placed in Manchuria 10 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 51 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00 British AA : -0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 3 fighters moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in 110 Sea Zone British loiter and taunt; Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsi, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangtung Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 4 fighters moved from Kiangsi to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 35 Sea Zone to 20 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 tactical_bombers moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 armour moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone Place Units - Americans 1 infantry placed in Central United States 3 bombers placed in Eastern United States 2 destroyers, 4 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Hunan 2 infantry placed in Kweichow 1 infantry placed in Hopei Chinese undo move 3. Chinese undo move 2. 1 infantry placed in Kweichow 2 infantry placed in Kiangsi Chinese undo move 3. 1 infantry placed in Kiangsi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries and 6 infantry moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Tobruk 3 artilleries moved from Alexandria to Tobruk 2 infantry moved from Alexandria to Tobruk 2 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Eastern Persia to West India 1 fighter moved from Russia to Caucasus 1 bomber moved from Russia to West India Combat - British Battle in 93 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Tobruk British attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Tobruk, round 2 : 4/17 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 3/9 hits, 3.17 expected hits 4 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Tobruk, round 3 : 2/14 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 4 : 3/12 hits, 4.00 expected hits Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 4 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 6 infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Battle in Caucasus British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in West India British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to 98 Sea Zone 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 cruiser and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Caucasus to Volgograd 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 2.50 Italians regular : -0.50 Japanese regular : -0.67 Germans regular : 0.33 British regular : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Ukraine to Rostov Combat - Italians Battle in Tambov Italians attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to Kwangsi Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kwangsi ANZAC attack with 3 fighters Japanese defend with 2 infantry ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi ANZAC win with 2 fighters remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 cruiser and 4 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.17
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@CaptainNapalm Hi. I’m strat bombing Moscow with 3 bombers escorted by three fighters. do you want to intercept?
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@aagamerz13 No
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 3 fighters moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 2 bombers moved from Southern Italy to Russia 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Norway to Vologda Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Vologda to Nenetsia 1 armour and 3 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Bryansk 3 fighters moved from Western Germany to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Norway to Bryansk 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Holland Belgium to Western Germany 3 bombers and 3 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Norway to Bryansk Place Units - Germans 3 bombers placed in Slovakia Hungary 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 54 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Tambov 2 fighters moved from Russia to Tambov 5 artilleries and 16 infantry moved from Volgograd to Samara Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Samara Russians attack with 5 artilleries and 16 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 16 infantry in Samara, round 2 : 7/21 hits, 5.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Samara 2 fighters moved from Tambov to Russia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.67
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@CaptainNapalm trying something new with japan. see how it works…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 bomber and 5 fighters moved from Manchuria to Anhwe 3 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 armour moved from India to West India 1 bomber moved from Burma to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to West India 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia 1 fighter moved from Burma to Yunnan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Eastern Persia Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 3 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Battle in West India Japanese attack with 1 armour, 3 fighters and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in West India, round 2 : 3/7 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 carriers moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 armour moved from India to 39 Sea Zone 2 armour and 2 transports moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 carrier moved from 79 Sea Zone to 80 Sea Zone 3 carriers moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 3 fighters and 3 tactical_bombers moved from West India to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to India 1 bomber moved from 41 Sea Zone to India 1 bomber moved from Anhwe to India 5 fighters moved from Anhwe to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in India 1 destroyer placed in 39 Sea Zone 2 fighters and 1 infantry placed in Manchuria 3 infantry placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,6,2,4,5,3,5,6,3,4,2,4,5,4,2,3,1,5,1,4,1,6,2,4,4,5,1,6,3,1,3,6,5,2,5,3,3,6,1,6,6,2,3,6,6,1,5,2,1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,4 Japanese collect 38 PUs (7 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 0.83 UK_Pacific regular : 0.33 British regular : 1.33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 3 bombers moved from Eastern United States to 119 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 artillery moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 submarine moved from 43 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 2 fighters moved from 20 Sea Zone to French Indo China 1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 Scramble and Kamikaze choices?
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@CaptainNapalm none