@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 5 Combat Move - British 1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Libya 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Malta 1 bomber moved from Egypt to Malta 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 3 fighters moved from Egypt to Libya 1 fighter moved from Gibraltar to Libya Combat - British
Combat Hit Differential Summary :
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I’ll check.
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2 battleships vs Malta and 3 cruisers versus Libya. Scramble a German plane?
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Sure, send out a fig for a suicide mission. We can roll here with dicebot. If you want me to, I can handle it.
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We do the sea-battle first.
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2 bs, 3 cr, 4 des against 1 fig.
Do you want me to roll?
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The setup will be:
2d6 (bs)
3d6 (cr)
4d6 (des)
1d6 (fig) -
Not sure what any of that means. I rolled it in the game.
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@AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:
Not sure what any of that means. I rolled it in the game.
I thought you said you skipped the sea-battle?
If so, the figures above is the said battle, preceeding the landings.
d6 means six-sided die.
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I’ll just roll it and you will see. :)
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[dice 2d6]
[dice 3d6]
[dice 4d6]
[dice 1d6] -
2d6: 2, 5
3d6: 2, 6, 6
4d6: 6, 5, 5, 4
1d6: 1 -
@dicebot said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:
2d6: 2, 5
3d6: 2, 6, 6
4d6: 6, 5, 5, 4
1d6: 1This means the fig definitely got shot down, but there’s a dmg on a bs.
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I just rebuilt the Turn and edited out the infantry loss that had already occurred in Malta.
Oh - that is interesting. You an roll dice in the Forum?
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@AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:
Oh - that is interesting. You an roll dice in the Forum?
Yessir.
Convenient at times. Not to be abused. ;)
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Not sure how you want to handle this information. I thought this was the easiest way, but then you’ve gone to length to redo the turn. If you want to use the rolled dice, then just proceed and edit. If you think it was wrong of me to roll, then just proceed with the sea-battle at pleasure.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Caroline Islands 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 3 submarines, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 34 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Western United States to 11 Sea Zone 2 fighters moved from 32 Sea Zone to Caroline Islands 3 fighters moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 32 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Tsinghai to Kansu 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 13 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Turning off Edit Mode 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Malta 2 fighters moved from 98 Sea Zone to Malta 1 bomber moved from Egypt to Malta 1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Libya 3 fighters moved from Egypt to Libya 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to Libya 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in 98 Sea Zone Italians scrambles to create a battle in territory 98 Sea Zone Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports Germans defend with 1 fighter British roll dice for 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports in 98 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone British win with 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Malta British attack with 1 artillery, 1 bomber and 2 fighters Italians defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 bomber and 2 fighters in Malta, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Malta British roll dice for 1 artillery, 1 bomber and 1 fighter in Malta, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Italians: 2 infantry Battle in Libya British attack with 1 artillery, 4 fighters and 3 infantry Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 4 fighters and 3 infantry in Libya, round 2 : 3/8 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Malta to Egypt 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from Southern Persia to 98 Sea Zone 1 tactical_bomber moved from Southern Persia to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 83 Sea Zone 4 fighters moved from Libya to Tunisia 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from French Guiana to Brazil Place Units - British 3 submarines placed in 83 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Italians regular : 0.67 Japanese regular : 1.67 Germans regular : -0.67 British regular : -1.33
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I already rolled about 45 minutes ago. 9:31 and 9:32 my time. Didn’t you get the rolls?
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Yes, I didn’t notice them before, but deleted them. Saw them now in my trash-bin.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Eastern Poland to Stalingrad Combat - Italians Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Stalingrad causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Stalingrad to Ukraine 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 fighter placed in 99 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Russians AA : -0,17