made a small adjustment, use latest. thanks!
axis-dominion vs farmboy (allies+12) bm3
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 bomber and 4 fighters moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber and 4 fighters moved from 91 Sea Zone to Algeria 1 submarine moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 88 Sea Zone to 101 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Germans regular : 0.83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 bomber and 4 fighters moved from United Kingdom to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber and 4 fighters moved from 91 Sea Zone to Algeria 1 submarine moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 88 Sea Zone to 101 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq Non Combat Move - British 1 armour, 4 artilleries, 1 bomber, 4 fighters, 27 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Northwest Persia 1 artillery moved from Tanganyika Territory to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Belgian Congo to Angola British take Angola from Neutral_True 2 marines moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 72 Sea Zone to 80 Sea Zone 2 marines moved from 80 Sea Zone to Persia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour moved from India to Afghanistan British take Afghanistan from Neutral_True Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 aaGun, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.00 Japanese regular : 0.67 Germans regular : 0.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 4 fighters moved from Romania to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry and 5 mech_infantrys moved from Spain to Gibraltar 3 marines moved from Spain to Gibraltar 1 bomber moved from Western Germany to Iraq Combat - Italians Battle in Gibraltar Italians attack with 1 infantry, 3 marines and 5 mech_infantrys British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 infantry Italians roll dice for 1 infantry, 3 marines and 5 mech_infantrys in Gibraltar, round 2 : 1/9 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians roll dice for 1 infantry, 3 marines and 5 mech_infantrys in Gibraltar, round 3 : 1/9 hits, 1.50 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 infantry, 3 marines and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Western Ukraine Italians attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Iraq, round 2 : 1/6 hits, 2.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 4 fighters moved from Iraq to Turkey 1 armour and 2 mech_infantrys moved from Trans-Jordan to Turkey 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 8 mech_infantrys moved from Northern Italy to Romania 1 battleship moved from 93 Sea Zone to 95 Sea Zone 2 cruisers moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from France to Turkey 1 aaGun moved from Spain to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 aaGun and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 3 transports placed in 95 Sea Zone 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -3.33 Russians regular : -0.33 British regular : 0.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 cruiser moved from 110 Sea Zone to 102 Sea Zone 1 fighter moved from Persia to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 3 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Ukraine 2 infantry moved from Spain to Portugal 1 tactical_bomber moved from Spain to Portugal 1 bomber moved from Spain to Portugal 1 tactical_bomber moved from Spain to Portugal 1 armour moved from Egypt to Alexandria Germans take Alexandria from British 1 armour moved from Alexandria to Egypt 1 armour moved from Turkey to Iraq Germans take Iraq from British 1 armour moved from Iraq to Turkey 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Spain to Portugal 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 4 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from 127 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Germans attack with 1 bomber, 2 infantry and 3 tactical_bombers Neutral_True defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Portugal, round 2 : 0/6 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Portugal, round 3 : 1/6 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Germans roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Portugal, round 4 : 2/6 hits, 2.50 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Germans win, taking Portugal from Neutral_True with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Spain to 93 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 bombers moved from Ukraine to Turkey 1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 infantry moved from Germany to Poland 4 infantry moved from Baltic States to Poland 2 mech_infantrys moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter moved from 127 Sea Zone to Western Germany 4 fighters moved from Western Germany to Turkey 3 tactical_bombers moved from Portugal to Northern Italy 2 tactical_bombers moved from Spain to Northern Italy 1 tactical_bomber moved from Northern Italy to Western Germany 1 aaGun moved from Spain to Portugal 1 infantry moved from Spain to Portugal 4 infantry moved from Spain to Gibraltar 1 bomber moved from Portugal to Western Germany 1 bomber moved from Novgorod to Germany 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 aaGun moved from France to Western Germany 2 bombers moved from Southern Italy to Turkey 1 bomber moved from Southern Italy to Western Germany 2 armour moved from Egypt to Syria 8 mech_infantrys moved from Egypt to Syria 2 mech_infantrys moved from Egypt to Syria 2 mech_infantrys moved from Egypt to Syria 1 aaGun moved from Trans-Jordan to Syria 1 tactical_bomber moved from Novgorod to Romania Place Units - Germans 3 infantry placed in Egypt 1 submarine placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone Germans undo move 1. 1 artillery and 1 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Egypt 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.00 Neutral_True regular : -1.67
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well, income isn’t great still, but I sure do like my position!
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@axis-dominion yeah, I was not expecting the neutral crush at all at that moment. We will see how this goes.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northwest Persia to Iraq Russians take Iraq from Germans 1 armour moved from Iraq to Persia 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 1 fighter moved from Smolensk to Baltic States 4 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Novgorod 1 fighter moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 3 artilleries moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 4 artilleries and 5 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 artilleries and 5 infantry in Novgorod, round 2 : 3/9 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 7 infantry moved from Russia to Bryansk 10 infantry moved from Smolensk to Bryansk 1 armour and 3 mech_infantrys moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Baltic States to Smolensk 5 infantry moved from Belarus to Novgorod 1 aaGun and 2 infantry moved from Belarus to Smolensk 7 infantry moved from Belarus to Bryansk 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Mongolians 1 infantry moved from Yakut S.S.R. to Dzavhan Russians take Dzavhan from Mongolians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 1.33 Russians regular : 1.17
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if it is not too late, I want to reconsider a Soviet move.
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on the Japan side as well
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@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
if it is not too late, I want to reconsider a Soviet move.
sure go for it. caught me just in time
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@axis-dominion decided on no change so go ahead with your turn
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei 2 fighters moved from Anhwe to Hopei 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 8 fighters and 6 tactical_bombers moved from 35 Sea Zone to Guam Combat - Japanese Battle in Hopei Japanese attack with 2 bombers, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Hopei, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 8 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 8 fighters, 2 infantry and 6 tactical_bombers in Guam, round 2 : 11/16 hits, 8.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 8 fighters and 6 tactical_bombers moved from Guam to 35 Sea Zone 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kweichow 1 artillery and 2 infantry moved from Shan State to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Amur 1 infantry moved from Kiangsu to Anhwe 2 battleships, 2 cruisers and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to Hunan 2 bombers moved from Hopei to French Indo China 2 fighters moved from Hopei to Jehol 3 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 tactical_bombers moved from Anhwe to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Japan to Jehol Place Units - Japanese 1 carrier and 2 submarines placed in 37 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Japanese undo move 2. 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 2.17
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intense game here… but I’d expect nothing less from the “axis slayer” ;)
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@axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:
intense game here… but I’d expect nothing less from the “axis slayer” ;)
lol. Maybe if I can win here, I will update my username. :)
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys moved from Algeria to Tunisia 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 6/11 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 marine owned by the Americans and 5 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys in Tunisia, round 3 : 1/8 hits, 3.50 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys in Tunisia, round 4 : 2/8 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber and 4 fighters moved from Tunisia to Algeria 1 carrier and 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 1 fighter moved from Wake Island to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to Chile Americans take Chile from Neutral_True 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Italians regular : -1.17
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will likely be doing these turns very slowly over the course of the afternoon as breaks from work permit.
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys moved from Algeria to Tunisia 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 6/11 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 marine owned by the Americans and 5 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys in Tunisia, round 3 : 1/8 hits, 3.50 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys in Tunisia, round 4 : 2/8 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber and 4 fighters moved from Tunisia to Algeria 1 carrier and 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 1 fighter moved from Wake Island to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to Chile Americans take Chile from Neutral_True 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 11 infantry moved from India to Burma 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from Northwest Persia to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 11 infantry in Burma, round 2 : 2/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Ukraine to Caucasus 2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk 2 fighters and 1 tactical_bomber moved from Northwest Persia to India 1 armour moved from Afghanistan to West India 4 infantry moved from Afghanistan to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia 2 marines moved from Persia to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser, 2 marines and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Angola to Tanganyika Territory 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory 2 marines moved from 72 Sea Zone to Tanganyika Territory 6 infantry moved from India to Burma 1 aaGun and 2 infantry moved from India to Burma 1 armour moved from West India to India 1 infantry moved from Northwest Persia to Iraq 4 artilleries and 26 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Angola to Rhodesia 1 artillery moved from Mozambique to Tanganyika Territory 2 infantry moved from Mozambique to Rhodesia 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -2.00 Japanese regular : -0.67 Italians regular : -1.17 Germans AA : -0.17 Germans regular : -0.50 British regular : -2.33