@wizmark no thanks
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:16:38 PM
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 2 carriers, 1 cruiser, 3 fighters and 4 submarines moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to Hawaiian Islands 2 fighters moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from South Australia to Queensland 1 aaGun and 1 bomber moved from South Australia to Queensland 1 fighter moved from Northwest Persia to Persia Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 2 carriers, 1 cruiser, 3 fighters and 4 submarines moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 artillery moved from South Australia to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to Hawaiian Islands 2 fighters moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from South Australia to Queensland 1 aaGun and 1 bomber moved from South Australia to Queensland 1 fighter moved from Northwest Persia to Persia Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Good plan! :)
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Tambov to Novosibirsk 42 armour, 5 artilleries, 17 infantry and 21 mech_infantrys moved from Tambov to Volgograd Germans take Volgograd from Russians 3 armour moved from Russia to Volgograd 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Americans 1 armour moved from Vyborg to Novgorod Combat - Germans Non Combat Move - Germans 3 armour moved from Western Ukraine to Tambov 2 aaGuns moved from Tambov to Volgograd 3 armour moved from Belarus to Novgorod Place Units - Germans 3 armour placed in Russia 3 armour placed in Western Ukraine 2 artilleries and 1 infantry placed in France 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Persia to Burma 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 2 bombers moved from Yunnan to India 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 2 bombers moved from Philippines to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 2 submarines and 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 marines, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 6 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 37 Sea Zone to Yunnan 1 bomber moved from 41 Sea Zone to Yunnan 2 bombers moved from India to Yunnan 1 fighter moved from Shan State to Yunnan 2 fighters moved from Japan to Kwangtung 3 armour moved from Kwangtung to Yunnan 3 armour moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hunan to Yunnan Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.67 AA fire in India : : -0.33 Japanese : -0.67
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I figured you’d want to fight in hawaii given that you had a transport on the line
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 103 PUs; Americans buy 1 aaGun, 1 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 1 bomber moved from Burma to Hunan 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Java to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland 1 bomber moved from Finland to Germany 1 bomber moved from Finland to Volgograd Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Philippines Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland 1 bomber moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to India 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Tunisia to Algeria 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Algeria to Morocco 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Norway to Finland 1 bomber moved from Hunan to India 1 bomber moved from 37 Sea Zone to India 1 marine moved from Java to 42 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine and 8 submarines moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to Caroline Islands 2 bombers moved from 16 Sea Zone to Midway 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Finland 1 aaGun and 2 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 artillery, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Italians : 0.67 AA fire in Volgograd : : -0.17 Americans : -3.00 Japanese : -1.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 103 PUs; Americans buy 1 aaGun, 1 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 artillery and 1 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 1 bomber moved from Burma to Hunan 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Java to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland 1 bomber moved from Finland to Germany 1 bomber moved from Finland to Volgograd Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Philippines Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland 1 bomber moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to India 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Tunisia to Algeria 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Algeria to Morocco 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Norway to Finland 1 bomber moved from Hunan to India 1 bomber moved from 37 Sea Zone to India 1 marine moved from Java to 42 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine and 8 submarines moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to Caroline Islands 2 bombers moved from 16 Sea Zone to Midway 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Finland 1 aaGun and 2 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 artillery, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 18 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 5 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 armour moved from Caucasus to Rostov British take Rostov from Germans 1 armour moved from Rostov to Caucasus 1 infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Shan State British attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 6/8 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 aaGuns, 1 artillery and 18 infantry moved from Burma to India 5 fighters and 1 tactical_bomber moved from Shan State to India 3 mech_infantrys moved from West India to India 1 artillery moved from Northwest Persia to Caucasus 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 7 mech_infantrys moved from Persia to Eastern Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 110 Sea Zone to Finland Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Persia 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 32 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 2.50 AA fire in Volgograd : : -0.17 Americans : -3.00 Japanese : -0.83 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from France to Norway 1 artillery moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 bomber moved from France to Tunisia 2 fighters moved from France to Southern France 2 fighters moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Strategic bombing raid in Norway AA fire in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway causes 0 damage total. Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 2 bombers Americans defend with 1 artillery Italians roll dice for 1 artillery and 2 bombers in Tunisia, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 bombers moved from Tunisia to Southern Italy 1 bomber moved from Normandy Bordeaux to France 2 fighters moved from Holland Belgium to Germany 1 artillery and 1 infantry moved from Northern Italy to France 1 armour and 2 mech_infantrys moved from Southern Italy to France 2 fighters moved from Southern France to France 1 fighter moved from Southern France to Germany Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3 Italians collect 17 PUs (7 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 AA fire in Norway : : 0.83 Americans : 0.33 AA fire in Normandy Bordeaux : : -0.17
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers and 4 fighters moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 4 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 1 bomber moved from Queensland to Philippines 1 fighter moved from New South Wales to Queensland 1 bomber moved from New South Wales to Philippines 1 fighter moved from Burma to 35 Sea Zone 1 fighter moved from Persia to India
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers and 4 fighters moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 4 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 1 bomber moved from Queensland to Philippines 1 fighter moved from New South Wales to Queensland 1 bomber moved from New South Wales to Philippines 1 fighter moved from Burma to 35 Sea Zone 1 fighter moved from Persia to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers and 4 fighters moved from 42 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 4 submarines moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 1 bomber moved from Queensland to Philippines 1 fighter moved from New South Wales to Queensland 1 bomber moved from New South Wales to Philippines 1 fighter moved from Burma to 35 Sea Zone 1 fighter moved from Persia to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 67 PUs; Germans buy 4 armour, 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from France to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to France 1 armour moved from Tambov to Rostov Germans take Rostov from British 1 armour moved from Rostov to Volgograd 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Kazakhstan 2 bombers moved from Novgorod to Kazakhstan Combat - Germans Strategic bombing raid in Norway AA fire in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway causes 0 damage total. Battle in Kazakhstan Germans attack with 3 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers moved from Kazakhstan to Russia 1 fighter moved from Western Germany to Germany 2 fighters moved from Western Germany to Novgorod 3 aaGuns, 1 armour and 15 infantry moved from Western Germany to Germany 3 armour moved from Russia to Volgograd 2 armour moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 3 armour moved from Western Ukraine to Tambov 2 fighters moved from Novgorod to Volgograd 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Russia Place Units - Germans 3 armour placed in Western Ukraine 3 artilleries placed in Volgograd 3 artilleries placed in Russia 3 artilleries placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.33 AA fire in Norway : : 0.83
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@surfer damn Norwegian AA guns
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Persia to Caucasus 1 fighter moved from Burma to India 1 mech_infantry moved from Trans-Jordan to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
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IDK, you had been bombing me rather effectively. Just seemed like all in one round the AA guns came to life
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this is going to be rather tricky on my part, ive got a lot of options, and you’ve got a lot of options to counter mine… gonna take me a little bit on this move.