@wizmark no thanks
L20 #1 trulpen (X) vs Pejon88 (A+8) BM3
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@trulpen Yes, man måste alltid ligga på gränsen med Sovjet känns det som.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 2 infantry moved from Rostov to Caucasus 2 artilleries and 3 infantry moved from Rostov to Ukraine 3 infantry moved from Rostov to Volgograd 2 artilleries and 39 infantry moved from Rostov to Bryansk 4 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 5 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Volgograd Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Bryansk Russians attack with 2 artilleries and 39 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 39 infantry in Bryansk, round 2 : 6/41 hits, 7,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 39 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Caucasus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Rostov to Caucasus 3 aaGuns moved from Rostov to Bryansk 3 artilleries moved from Tambov to Russia 1 artillery moved from Samara to Russia 3 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33 Russians : -1,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 13 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 3 infantry moved from French Indo China to Shan State 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Szechwan to Sikang 1 bomber moved from Yunnan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Yunnan to Tsinghai 8 artilleries moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 4 infantry moved from Yunnan to Shan State Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in New Guinea Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in New Guinea, round 2 : 6/12 hits, 5,67 expected hits ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 8 artilleries and 7 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 8 artilleries and 7 infantry in Shan State, round 2 : 5/16 hits, 5,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sikang, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Sikang to Shensi 1 infantry moved from Yunnan to Szechwan 2 aaGuns moved from Yunnan to Shan State 1 bomber moved from Sikang to Kweichow 1 bomber moved from Tsinghai to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 46 Sea Zone 3 carriers moved from 33 Sea Zone to 49 Sea Zone 1 carrier moved from 33 Sea Zone to 47 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from New Guinea to 47 Sea Zone 2 fighters and 3 tactical_bombers moved from New Guinea to 49 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 4 infantry and 1 marine placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : -0,33 UK_Pacific : 0,67 Japanese : 0,17
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@trulpenplay Hehe, ja det här blir sannerligen tufft ;)
Dina timmar med AAA har sannerligen burit frukt och med all rätt!
Mycket imponerad av ditt Japanspel. Inte bara öppningen utan även hur du utnyttjade mitt, minst sagt, svagare spel i Stilla Havet! Såg att AD gjorde liknande öppning mot dig med massa transporter som USA och med framgång så ville testa. Sedan är det lite klassillnad AD vs. mig så hans utförande och uppföljning var nog betydligt vassare! Japans flotta blev helt mongostor på ett par rundor med de köp du gjort.
Tycker det var rätt att slå mot Italiens flotta i det läget som var, men det är inte självklart förstås.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from 94 Sea Zone to Spain 1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Western United States to Spain Combat - Americans Battle in Spain Americans attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Spain, round 2 : 7/14 hits, 5,17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier moved from 94 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 3 fighters moved from Spain to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 3 submarines moved from 13 Sea Zone to 26 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from New Zealand to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from New Zealand to New South Wales 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 6 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1,83 Neutral_True : -1,00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33
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@Pejon_88 Det här knullspelet :D
3 gången jag tappar plan tror jag i småstrider.
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@Pejon_88 said in L20 #1 trulpen (X) vs Pejon88 (A+8) BM3:
@Pejon_88 Det här knullspelet :D
3 gången jag tappar plan tror jag i småstrider.
Suger balle.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from 94 Sea Zone to Spain 1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Western United States to Spain Combat - Americans Battle in Spain Americans attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Spain, round 2 : 7/14 hits, 5,17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier moved from 94 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 3 fighters moved from Spain to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 3 submarines moved from 13 Sea Zone to 26 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from New Zealand to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from New Zealand to New South Wales 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 6 infantry placed in Central United States 1 transport placed in 101 Sea Zone 4 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from West India to Afghanistan 1 mech_infantry moved from India to Afghanistan 3 fighters and 1 tactical_bomber moved from India to Afghanistan 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour, 4 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey 2 infantry moved from Northwest Persia to Turkey 1 bomber and 1 fighter moved from Egypt to Turkey 3 mech_infantrys moved from Egypt to Saudi Arabia 3 infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia 1 armour moved from Gibraltar to Portugal 1 fighter moved from Gibraltar to Portugal 2 fighters moved from 94 Sea Zone to Portugal 1 fighter moved from United Kingdom to Portugal Combat - British Battle in Turkey British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/21 hits, 6,50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 10/18 hits, 6,00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Portugal British attack with 1 armour and 4 fighters Neutral_True defend with 2 infantry British roll dice for 1 armour and 4 fighters in Portugal, round 2 : 2/5 hits, 2,50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True, 1 fighter owned by the British and 1 armour owned by the British lost in Portugal British win with 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 fighter Casualties for Neutral_True: 2 infantry Battle in Saudi Arabia British attack with 5 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 0/8 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 3 : 1/8 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 4 : 2/8 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Afghanistan British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2,50 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Neutral_True: 4 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Afghanistan to Russia 3 fighters moved from Portugal to Spain 1 artillery and 3 infantry moved from Gibraltar to Spain 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Turkey to Northwest Persia 1 bomber moved from Turkey to Iraq 1 tactical_bomber moved from Turkey to Northwest Persia 1 fighter moved from Tunisia to Spain 1 carrier moved from 94 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 infantry placed in Quebec 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2,17 Americans : 1,83 Neutral_True : -0,33 Chinese : -0,50 Japanese : 0,33
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@trulpen Aa hyffsat liksom.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Western Germany to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 artillery and 4 infantry moved from Romania to Yugoslavia 2 armour and 4 mech_infantrys moved from Belarus to Romania 1 infantry moved from France to Northern Italy 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,00 Russians : -0,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 13 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 13 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Nu får vi se om det smäller…
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Borde ha bra odds.
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Sådär. 60-70 %. 5-15 TUV. Klart värt med en neutral crush. Hade varit över 95 % och 50-70 TUV annars.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 infantry moved from Novosibirsk to Samara 1 artillery moved from Kazakhstan to Caucasus 1 artillery moved from Kazakhstan to Caucasus 3 infantry moved from Kazakhstan to Volgograd 4 armour moved from Novosibirsk to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 armour moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Novosibirsk to Volgograd 1 bomber moved from Novgorod to Samara 3 armour moved from Kazakhstan to Caucasus 6 mech_infantrys moved from Novosibirsk to Caucasus 4 mech_infantrys moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Novosibirsk to Caucasus 2 armour moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Novosibirsk to Caucasus 1 infantry moved from Kazakhstan to Samara 8 infantry moved from Kazakhstan to Caucasus Combat - Germans Battle in Volgograd Germans attack with 8 armour, 3 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 3 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/15 hits, 5,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Samara Germans attack with 1 bomber and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber and 4 infantry in Samara, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 bomber and 4 infantry in Samara, round 3 : 0/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 4 infantry in Samara, round 4 : 3/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 2 artilleries, 8 infantry and 17 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 17 mech_infantrys in Caucasus, round 2 : 4/30 hits, 6,67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Kazakhstan to Caucasus 1 aaGun moved from Kazakhstan to Volgograd 1 armour moved from Yenisey to Novosibirsk 8 mech_infantrys moved from Archangel to Novosibirsk 2 fighters moved from Belarus to Western Germany 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 6 mech_infantrys moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 1 artillery moved from Smolensk to Archangel 1 marine moved from Western Germany to 112 Sea Zone 1 marine and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 armour moved from Belarus to Eastern Poland 7 mech_infantrys moved from Germany to Romania 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 2 fighters moved from 112 Sea Zone to France 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to Archangel 1 bomber moved from Samara to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in France 1 carrier placed in 112 Sea Zone 8 infantry placed in Western Germany 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -4,83 Russians : -1,00
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@trulpen Ja, det fanns flera anledningar till att jag gjorde så, helt klart!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Samara Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 7 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun, 2 artilleries and 39 infantry moved from Bryansk to Tambov 4 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,50
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Samara Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 7 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun, 2 artilleries and 39 infantry moved from Bryansk to Tambov 4 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,50