Pejon_88 (X) vs StuckTojo (A+10) BM3, 2nd game

  • 2023 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Slovakia Hungary to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 artilleries moved from Belarus to Bryansk
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            1 aaGun, 1 artillery and 4 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            5 bombers moved from 110 Sea Zone to Southern France
            8 mech_infantrys moved from Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Bryansk to Yugoslavia
            8 mech_infantrys moved from Eastern Poland to Romania
            1 mech_infantry moved from Volgograd to Samara
            2 armour moved from Volgograd to Bryansk
            12 mech_infantrys moved from Volgograd to Bryansk
            2 aaGuns moved from Western Germany to France
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Germany
            3 armour placed in France
            3 artilleries placed in Southern France
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Americans : -0,33
    Russians : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            2 fighters moved from Russia to Samara
            3 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 fighters and 2 infantry in Tambov, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            1 aaGun and 1 infantry moved from Shensi to Kansu
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Tsinghai to Kazakhstan
            3 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -2.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Chahar to Kansu
            1 bomber moved from Anhwe to Kansu
            2 infantry moved from Chahar to Hopei
            1 armour moved from Hunan to Hopei
            1 bomber moved from Kiangsu to Kansu
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 bombers moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Kansu
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 1 infantry
                    AA fire in Kansu : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 2,83 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kansu
                Japanese win, taking Wake Island from Americans, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2,00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 25 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4,67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Midway from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 bombers and 3 fighters
                Americans defend with 1 carrier, 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier and 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 armour moved from Shantung to Manchuria
            1 bomber moved from Kansu to Jehol
            1 bomber moved from Kansu to Chahar
            1 fighter and 1 tactical_bomber moved from Kansu to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 bomber, 1 fighter and 2 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : -0,33
    AA fire in Kansu : : -0,50
    Chinese : 0,00
    Japanese : 2,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to Marshall Islands
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            4 fighters moved from Gibraltar to Portugal
            1 fighter moved from Eastern United States to 104 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 bombers
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers in Marshall Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers in Marshall Islands, round 3 : 1/2 hits, 0.33 expected hits
                    2 bombers owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 bombers
            Battle in Portugal
                Americans attack with 4 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Portugal, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 artillery, 3 infantry and 2 mech_infantrys moved from Spain to Gibraltar
            1 fighter moved from Portugal to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Portugal to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Marshall Islands to Gilbert Islands
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -1.67
    Neutral_True : -0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Hawaiian Islands to Marshall Islands
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            4 fighters moved from Gibraltar to Portugal
            1 fighter moved from Eastern United States to 104 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 bombers
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers in Marshall Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Marshall Islands, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers in Marshall Islands, round 3 : 1/2 hits, 0.33 expected hits
                    2 bombers owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 bombers
            Battle in Portugal
                Americans attack with 4 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Portugal, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to Trans-Jordan
            1 artillery, 3 infantry and 2 mech_infantrys moved from Spain to Gibraltar
            1 fighter moved from Portugal to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Portugal to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Marshall Islands to Gilbert Islands
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            3 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            3 mech_infantrys moved from Turkey to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            2 artilleries and 3 mech_infantrys moved from Turkey to Greece
            1 fighter moved from Trans-Jordan to Greece
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            1 bomber moved from Spain to Greece
    
        Combat - British
            Battle in Caucasus
                British attack with 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 mech_infantry
            Battle in Greece
                British attack with 2 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys
                Italians defend with 1 fighter and 4 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys in Greece, round 2 : 0/7 hits, 2.67 expected hits
                    Italians roll dice for 1 fighter and 4 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    2 mech_infantrys owned by the British lost in Greece
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 fighter and 4 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the Italians lost in Greece
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 4 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Greece, round 4 : 3/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 fighter owned by the British lost in Greece
                 retreated to Greece
                Italians win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for British: 2 artilleries, 1 fighter and 3 mech_infantrys
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            1 bomber moved from Greece to Iraq
            1 tactical_bomber moved from Caucasus to Turkey
            1 fighter moved from Spain to Tobruk
            2 artilleries moved from Iraq to Turkey
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            2 armour moved from Eastern Persia to Iraq
            1 infantry moved from India to Burma
            1 armour, 1 artillery and 1 infantry moved from Spain to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from India to Iraq
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 mech_infantry moved from Turkey to Caucasus
            1 mech_infantry moved from Turkey to Caucasus
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -3.50
    Italians : 0.67
    Americans : -1.67
    Neutral_True : -0.67
    Chinese : 0.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    @Pejon_88

    Frig! That Greece battle was just a kick in the bag! :face_with_head_bandage:

  • 2023 '22

    @StuckTojo Ouch!!! Way worse than the poor defense in Caucasus by the Italians, I think.

  • 2023 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 3 infantry moved from Southern France to Spain
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Spain
                Italians attack with 2 artilleries and 3 infantry
                Americans defend with 1 fighter
                    Italians roll dice for 2 artilleries and 3 infantry in Spain, round 2 : 3/5 hits, 1,50 expected hits
                    Americans roll dice for 1 fighter in Spain, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Spain
                Italians win, taking Spain from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Southern France
            3 mech_infantrys moved from Northern Italy to Yugoslavia
            2 fighters moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -0,33
    Americans : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
            1 infantry moved from Iraq to Turkey
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            2 infantry moved from Bryansk to Tambov
            3 infantry moved from Volgograd to Caucasus
            4 bombers, 1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
            1 bomber moved from Southern France to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Germany to 91 Sea Zone
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/7 hits, 4,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 mech_infantrys
                    Germans roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3,67 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 3 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Novgorod to Belarus
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            4 infantry moved from Sweden to 113 Sea Zone
            3 infantry moved from Sweden to Finland
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
            3 mech_infantrys moved from Bryansk to Volgograd
            1 aaGun, 4 artilleries and 4 infantry moved from Southern France to Spain
            3 armour moved from France to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
            4 bombers moved from 91 Sea Zone to Southern Italy
            1 bomber moved from 91 Sea Zone to Spain
            1 mech_infantry moved from Romania to Greece
            7 mech_infantrys moved from Romania to Ukraine
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Northern Italy to Spain
            5 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : -0,33
    Russians : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            2 fighters moved from Russia to Vologda
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            2 fighters moved from Vologda to Russia
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 infantry moved from Russia to Tambov
            2 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 destroyer, 9 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            2 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            2 infantry moved from Amur to Sakha
            1 armour moved from Manchuria to Sakha
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 bomber moved from Jehol to Sakha
            1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 34 Sea Zone
            1 bomber moved from Japan to 32 Sea Zone
            1 fighter moved from Japan to 34 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits, 2,67 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Sakha
                Japanese attack with 1 armour, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sakha, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 1/8 hits, 3,50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 3 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from French Indo China to Shan State
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 tactical_bomber moved from 34 Sea Zone to Paulau Island
            1 bomber moved from 32 Sea Zone to Paulau Island
            1 fighter moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
            1 bomber moved from Shensi to Kwangtung
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            2 infantry moved from Korea to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Sakha to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            2 bombers and 1 marine placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : -0,67
    Chinese : -0,67
    UK_Pacific : -1,00
    Russians : -0,33
    Japanese : -4,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Trans-Jordan to Greece
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Greece to Turkey
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Gilbert Islands to Queensland
            1 submarine moved from 31 Sea Zone to 49 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 5 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Trans-Jordan to Greece
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Greece to Turkey
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Gilbert Islands to Queensland
            1 submarine moved from 31 Sea Zone to 49 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 5 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            4 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour moved from Turkey to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Turkey to Albania
                  British take Albania from Italians
            3 mech_infantrys moved from Iraq to Caucasus
            1 artillery moved from Turkey to Caucasus
            1 bomber moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Turkey to Caucasus
    
        Combat - British
            Battle in Shan State
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun and 2 infantry
                    AA fire in Shan State : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Russia
            1 bomber moved from Caucasus to Persia
            3 mech_infantrys moved from Persia to Turkey
            4 armour moved from Iraq to Turkey
            1 artillery and 2 infantry moved from Iraq to Turkey
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Iraq to Turkey
            1 fighter moved from Tobruk to Turkey
            4 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            British collect 36 PUs (2 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    British : 1.33
    Americans : 0.83
    Chinese : 0.67
    AA fire in Shan State : : -0.50
    Japanese : -0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Spain to Portugal
            1 mech_infantry moved from Normandy Bordeaux to Portugal
            1 fighter moved from Northern Italy to Albania
            1 fighter moved from Southern Italy to Albania
            1 fighter moved from Northern Italy to Bulgaria
            1 armour moved from Northern Italy to Bulgaria
            2 mech_infantrys moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Northern Italy to Albania
            1 mech_infantry moved from Northern Italy to Albania
    
        Combat - Italians
            Battle in Portugal
                Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Portugal, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
                Italians win, taking Portugal from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Bulgaria
                Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Albania
                Italians attack with 2 fighters and 3 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 2 fighters and 3 mech_infantrys in Albania, round 2 : 3/5 hits, 1,50 expected hits
                    British roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Albania
                Italians win, taking Albania from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from Bulgaria to Northern Italy
            1 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Southern France to Spain
    
        Place Units - Italians
            1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : 0,00
    Americans : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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