Test summary from TripleA, engine version: 2.6.14744, time: 11:08:38 PM
Savegame
Pejon_88 (X) vs StuckTojo (A+10) BM3, 2nd game
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Yunnan from Japanese with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 56 Sea Zone 2 submarines moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from 63 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier and 1 fighter Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 63 Sea Zone to 61 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to South Australia 1 bomber moved from Hawaiian Islands to New South Wales 2 fighters moved from Hawaiian Islands to New Zealand 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 61 Sea Zone to 56 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 5 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Western United States to British Columbia Place Units - Americans 2 destroyers placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 3 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Yunnan from Japanese with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Non Combat Move - British 1 bomber moved from Southern France to Algeria 1 fighter moved from Gibraltar to Algeria 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from Eastern Persia to India 1 fighter moved from Eastern Persia to India 3 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from 81 Sea Zone to Persia 1 infantry moved from Tobruk to Alexandria Place Units - British 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,4 British collect 29 PUs (5 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 0.17 AA fire in Southern France : : -0.17 Chinese : -0.17 Japanese : 0.83
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@Pejon_88 I wanted to use it in the defense, I meant :)
The dice are rolled so no worries. I was a bit unclear in my writing. -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine 3 mech_infantrys moved from Romania to Western Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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Shit! No, you weren’t unclear, I just screwed up. I had to run to my other computer to do some work and by the time I got back I thought you said the opposite.
We can re-roll it if you like, but it actually worked out quite well for you anyway, as your carrier scored a hit.
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@StuckTojo I want to agree with you. I was lucky from your mistake. Let’s leave it at that.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia 1 fighter moved from New South Wales to 61 Sea Zone 1 infantry moved from South Australia to New South Wales 2 fighters moved from India to Eastern Persia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia 1 fighter moved from New South Wales to 61 Sea Zone 1 infantry moved from South Australia to New South Wales 2 fighters moved from India to Eastern Persia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 fighter moved from Trans-Jordan to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning off Edit Mode 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Bessarabia to Ukraine 9 armour, 5 artilleries, 20 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 11 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 artilleries and 9 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 7/10 hits, 4,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 9 armour, 5 artilleries, 20 infantry and 21 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 9 armour, 5 artilleries, 20 infantry and 21 mech_infantrys in Bryansk, round 2 : 11/55 hits, 13,83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 17 infantry and 21 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries moved from Eastern Poland to Western Ukraine 3 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 bomber moved from Bulgaria to Southern Italy 1 bomber moved from Ukraine to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in France 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : 2,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Rostov 1 aaGun and 7 infantry moved from Sakha to Amur 6 infantry moved from Novosibirsk to Samara 3 infantry moved from Timguska to Novosibirsk 1 aaGun and 2 infantry moved from Timguska to Kansu 1 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Shan State to Burma 1 artillery moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 bomber and 1 fighter moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 2 bombers moved from Sumatra to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 1 cruiser and 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 4 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Kweichow to Hunan 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Kwangsi to French Indo China 2 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from 20 Sea Zone to Kwangtung 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 fighter moved from 56 Sea Zone to 37 Sea Zone 1 fighter moved from 56 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Malaya to French Indo China 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Japan Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,67 UK_Pacific : 0,67 Japanese : 2,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone 1 destroyer moved from 63 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 56 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from South Australia to New South Wales 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from New Zealand to 62 Sea Zone 1 fighter moved from New Zealand to New South Wales 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 61 Sea Zone to 56 Sea Zone 1 destroyer moved from 63 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 56 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from South Australia to New South Wales 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from New Zealand to 62 Sea Zone 1 fighter moved from New Zealand to New South Wales 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Yunnan 4 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from Algeria to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 6 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Yunnan British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Persia to India 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from 81 Sea Zone to Persia 1 fighter moved from Algeria to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Southern France to Gibraltar Place Units - British 2 armour placed in Persia 1 infantry placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.17 Americans : -1.00 AA fire in Southern France : : -0.17 Chinese : 1.00 Japanese : 0.83
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 4 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Combat Hit Differential Summary :
Italians : 0,50 Russians : -0,33
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@Pejon_88 How do you want to assign casualties in round 1?
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Naw, just do max defence, please.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 4 mech_infantrys in Rostov, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 98 Sea Zone, round 3 : 5/5 hits, 2,67 expected hits British roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits 1 cruiser owned by the Italians, 2 cruisers owned by the British, 1 battleship owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone 2 transports owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 34 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 4 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2,83 British : 0,33 Russians : -0,33
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@StuckTojo I got super lucky in combat round 2 and hit 5/5!! You scored average on both rounds. I was really hesitating on doing a combat round 2 and just attack with my 4 German bombers. Thought it was a little risky hitting 2 cruisers and 1 battleship so I pressed on. Was very lucky!
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to New South Wales 2 fighters moved from Eastern Persia to Russia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :