@wizmark
I’m ok with it
L20 dawgoneit (L) vs AetV (X)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 marines moved from Western Germany to 113 Sea Zone 1 artillery and 2 marines moved from 113 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 1 bomber moved from Eastern Poland to Norway 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 bomber moved from Eastern Poland to Norway 1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Baltic States to Belarus 2 artilleries and 5 mech_infantrys moved from Eastern Poland to Belarus Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers French defend with 1 fighter; Americans defend with 1 armour, 4 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers in Norway, round 2 : 7/10 hits, 5,17 expected hits Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/7 hits, 2,83 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 1 fighter owned by the French, 1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery, 1 fighter and 1 marine Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry Casualties for French: 1 fighter Battle in 96 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 2 transports Germans roll dice for 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone 2 transports owned by the British lost in 96 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser, 1 destroyer and 2 transports Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys in Rostov, round 2 : 9/37 hits, 11,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 3 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries and 6 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Belarus, round 2 : 2/9 hits, 2,50 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Belarus, round 3 : 4/8 hits, 2,33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Romania to Bessarabia 2 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 artillery moved from Southern France to France 1 aaGun moved from Ukraine to Western Ukraine 1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Western Germany Place Units - Germans 1 carrier and 1 transport placed in 113 Sea Zone 1 artillery and 2 infantry placed in Ukraine 6 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 1 armour and 4 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 0,17 Americans : 0,17 Russians : 1,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 2 armour and 2 mech_infantrys moved from Russia to Belarus 2 fighters, 3 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Tambov 1 artillery moved from Karelia to Novgorod 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Russians Battle in Belarus Russians attack with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 2 artilleries and 4 mech_infantrys Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/10 hits, 3.50 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 2 artilleries and 4 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 aaGun moved from Novgorod to Archangel 2 aaGuns and 18 infantry moved from Siberia to Amur 1 aaGun and 1 infantry moved from Russia to Tambov 1 aaGun, 10 artilleries and 35 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 bomber moved from French Indo China to 21 Sea Zone 1 bomber moved from French Indo China to 19 Sea Zone 8 fighters moved from Japan to Korea 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 bomber moved from French Indo China to Tsinghai Combat - Japanese Battle in Ceylon Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Solomon Islands Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Japanese attack with 8 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 8 fighters in Korea, round 2 : 2/8 hits, 4,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win with 7 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 1 bomber Chinese defend with 1 fighter Japanese roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 artilleries moved from Burma to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 2 mech_infantrys moved from Malaya to Yunnan 1 aaGun moved from Burma to India 2 artilleries moved from India to West India 1 submarine moved from 35 Sea Zone to 36 Sea Zone 7 fighters moved from Korea to Japan 1 bomber moved from 19 Sea Zone to Japan 1 bomber moved from 21 Sea Zone to Japan 1 fighter moved from French Indo China to Japan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Chahar Place Units - Japanese 1 infantry placed in India 1 submarine placed in 39 Sea Zone 1 mech_infantry placed in India 3 mech_infantrys placed in Malaya 2 carriers and 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,2,1,4,4,2,6,5,2,4,5,1 Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : 0,33 Japanese : -2,67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to Korea 1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone 1 carrier moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 10 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Korea 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 3 bombers moved from United Kingdom to Western United States 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Eastern Persia Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas scramble in sz112?
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@dawgoneit No, thank you.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to Korea 1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone 1 carrier moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 10 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Korea 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 3 bombers moved from United Kingdom to Western United States 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Eastern Persia Combat - Americans Battle in Eastern Persia Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Persia Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Norway Americans attack with 1 artillery and 1 infantry Germans defend with 1 marine Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - Americans 3 transports moved from 112 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 fighter moved from Eastern Persia to Turkmenistan Place Units - Americans 1 airfield and 1 factory_minor placed in Korea 6 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00 Japanese : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone 2 fighters moved from 25 Sea Zone to Korea 1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone 1 carrier moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 10 Sea Zone to 23 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Korea 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 3 bombers moved from United Kingdom to Western United States 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Eastern Persia Combat - Americans Battle in Eastern Persia Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Persia Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Norway Americans attack with 1 artillery and 1 infantry Germans defend with 1 marine Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Non Combat Move - Americans 3 transports moved from 112 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 fighter moved from Eastern Persia to Turkmenistan Place Units - Americans 1 airfield and 1 factory_minor placed in Korea 6 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from Libya to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 2 infantry moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Tobruk to Alexandria 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Ethiopia 1 armour moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00 Japanese : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Baltic States to Belarus 1 bomber moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Belarus 2 fighters moved from Southern Italy to 112 Sea Zone Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 armour and 2 mech_infantrys Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus 1 armour owned by the Italians retreated to Eastern Poland Russians win with 2 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in 112 Sea Zone Italians attack with 2 fighters Americans defend with 1 cruiser and 1 transport Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser and 1 transport Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Western Germany 1 bomber moved from Belarus to Western Germany 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : 0,00 Russians : 0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 49 Sea Zone 2 fighters moved from Paulau Island to Iwo Jima 1 tactical_bomber moved from New South Wales to Queensland 1 armour and 1 artillery moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 cruiser ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 49 Sea Zone 2 fighters moved from Paulau Island to Iwo Jima 1 tactical_bomber moved from New South Wales to Queensland 1 armour and 1 artillery moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 cruiser ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iwo Jima: 2 fighters EDIT: Adding units owned by ANZAC to 23 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
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@dawgoneit Am I allowed to skip France?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 49 Sea Zone 2 fighters moved from Paulau Island to Iwo Jima 1 tactical_bomber moved from New South Wales to Queensland 1 armour and 1 artillery moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 cruiser ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iwo Jima: 2 fighters EDIT: Adding units owned by ANZAC to 23 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00
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@aequitas-et-veritas said in L20 dawgoneit (L) vs AetV (X):
@dawgoneit Am I allowed to skip France?
sorry.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 armour and 6 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Belarus 1 bomber moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 1 artillery and 1 infantry moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Poland to Belarus Combat - Germans Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Novgorod Germans attack with 1 armour, 2 bombers and 6 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 2 bombers and 6 mech_infantrys in Novgorod, round 2 : 3/9 hits, 2,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 2 bombers and 5 mech_infantrys in Novgorod, round 3 : 4/8 hits, 2,67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Belarus Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 2 armour Germans roll dice for 1 bomber and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 1,33 expected hits Russians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 armour in Belarus, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 armour Battle in Caucasus Germans attack with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/14 hits, 4,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Norway to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 aaGun moved from Baltic States to Novgorod 1 bomber moved from Belarus to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 6 armour moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 5 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 bombers moved from Novgorod to Eastern Poland Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 3 armour, 1 fighter and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : 1,33 Russians : -0,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Belarus 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Tambov 1 fighter moved from Rostov to Tambov 1 aaGun, 10 artilleries and 28 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Russia to Vologda 1 aaGun, 1 artillery and 3 infantry moved from Russia to Tambov Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Japanese creates battle in territory 6 Sea Zone Non Combat Move - Japanese 2 battleships, 5 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from French Indo China to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from French Indo China to Japan 1 fighter moved from French Indo China to Japan 1 infantry moved from Kweichow to Hunan 2 mech_infantrys moved from Hunan to Shensi 1 aaGun, 1 artillery and 8 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Shensi 3 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from India to West India 1 aaGun moved from India to West India 1 artillery moved from India to West India 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 4 artilleries placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 23 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 2 fighters moved from 23 Sea Zone to Korea 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 6 fighters moved from Western United States to Midway 2 bombers, 7 fighters and 1 tactical_bomber moved from Korea to Japan 3 bombers moved from Western United States to Korea 1 fighter moved from Turkmenistan to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tobruk 3 transports moved from 104 Sea Zone to 102 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Japan
Combat Hit Differential Summary :
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@aequitas-et-veritas intercept in japan?