Whoops went too far.
Maxi VS David
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@Maxiheimer har lige åbnet og tjekket. Jeg kunne ikke sejle ind og ta de fabrikker. Det var bl.a derfor jeg købte havnen - for at true dem. Men 1 sølle skib kan så stå i vejen for det. Det var nok derfor jeg troede at jeg skulle have købt havn på Wake Island istedet…
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vil du scramble?
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Finland 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 5 bombers moved from Western Germany to Novgorod Combat - Germans Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Russians scrambles to create a battle in territory 127 Sea Zone
Combat Hit Differential Summary :
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@Maxiheimer shit og i Novgorod havde jeg regnet med 4 Fighters ku Scramble… Det kan de selvsagt ikke… -.- Nå, der røg de så :p Var heller ikke med på, at man kan flyve en Bomber ind i havfeltet i tilfældet af scramble.
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Nej du har ret, jeg talte forkert.
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Du lærer lidt hele tiden… Hvis man skal se det fra den lyse side:face_with_rolling_eyes:
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Men scrambler de?
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@Maxiheimer yes. Men jeg blir nødt til at ha en pause fra det efter de her spil.
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Det her spilleri online er ok til at lære/prøve ting af, men det når ikke brætspillet til sokkeholderne
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@Maxiheimer ja de scrambler, jeg har også postet et summary, hvor der er valgt fuld scramble
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to 127 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Novgorod 4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 4 infantry moved from 127 Sea Zone to Finland 3 armour and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 5 bombers moved from Western Germany to Novgorod Combat - Germans Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone Russians scrambles to create a battle in territory 127 Sea Zone Battle in 127 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports Russians defend with 3 fighters Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports in 127 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 3 fighters in 127 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Russians, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone Germans win with 1 bomber, 1 cruiser and 4 transports remaining. Battle score for attacker is 3 Casualties for Germans: 1 carrier and 1 tactical_bomber Casualties for Russians: 3 fighters Battle in Novgorod Germans attack with 5 bombers and 4 infantry Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 5 bombers and 4 infantry in Novgorod, round 2 : 3/9 hits, 4,00 expected hits Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 fighter and 1 infantry Battle in Finland Germans attack with 4 infantry Russians defend with 1 armour Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Poland Germans attack with 4 armour and 7 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour and 7 infantry in Poland, round 2 : 2/11 hits, 3,17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour and 4 infantry in Poland, round 3 : 4/8 hits, 2,67 expected hits Russians roll dice for 2 artilleries in Poland, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Eastern Poland Germans attack with 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/43 hits, 10,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 6 artilleries, 28 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 bombers moved from Novgorod to Germany 1 bomber moved from 127 Sea Zone to Norway 3 aaGuns moved from Slovakia Hungary to Eastern Poland Place Units - Germans 4 infantry placed in Western Germany 1 bomber and 1 fighter placed in Western Germany 1 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 3,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour and 4 infantry moved from Karelia to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 5 armour and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 5 armour and 4 infantry in Novgorod, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 5 armour and 3 infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 aaGuns, 5 armour and 20 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Iraq to Caucasus Place Units - Russians 3 armour placed in Ukraine 1 fighter placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.50
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@Maxiheimer lige i øjeblikket kan jeg ikke se, hvordan jeg skulle have været mere aggressivt uden at tabe endnu hurtigere. Rusland har ikke kunne angribe før nu. USA er nogenlunde samme situation, da de først kan rykke i tur 4, ligesom russerne. England røg jo i tur 2. Så det har jo været sort set umuligt at være aggressiv for de allierede i det her spil
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Du har rykket dig ud af middelhavet.
Rusland skulle have presset japan fra nord tidligere. -
@Maxiheimer jo jo, jeg har lige netop rykket mig ud af Middelhavet, men det bliver jo England før det bliver Italien, så den bonus skal jeg nok holde dem fra at få. Jeg rykkede mig bare ud, så jeg ikke ville miste alle mine både til dine tyske fly. Der er ingen grund til at stå der mere end højest nødvendigt, når det eneste de rigtigt er der for, er at holde Italien fra at få bonus.
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@Maxiheimer havde jeg haft mulighed for at købe nye både i Atlanten med England, så havde jeg nok blevet. USA blev nødt til at opruste endnu engang, fordi batle calculator fortalte, at dine 6 bombere var nok til at nakke hele min flåde overlegent. Ser forhåbentligt anderledes ud nu.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 9x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Hunan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 bomber moved from Japan to Soviet Far East 2 battleships moved from 35 Sea Zone to 6 Sea Zone 2 cruisers moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Hunan to 42 Sea Zone 1 fighter moved from Kwangsi to French Indo China Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Soviet Far East Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber in Soviet Far East, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 3 mech_infantrys moved from Shantung to Hopei 1 artillery and 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from French Indo China to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Borneo 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Yunnan to Hopei 1 bomber moved from Soviet Far East to Japan Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1,17 Americans : -0,33 UK_Pacific : -1,00 Russians : -0,33 Japanese : -6,50
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Ja - men ikke hvis de samtidig skulle bruges imod russerne. desuden er ubeskyttede bombers imod skibe tit favorabelt for de allierede. koster trods alt 12ipc pr hit skibene laver
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@Maxiheimer helt klart. Jeg spiller videre om nogle dage. Bliver nødt til at ha en lille pause fra Axis. Er lige lovlig træt af at få klø lige pt.
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Det er helt ok - Vi kan også sagtens lukke dette spil?