• TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            2 artilleries moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Poland
            1 mech_infantry moved from Eastern Poland to Romania
            1 armour moved from Ukraine to Romania
            1 artillery moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 armour moved from Novgorod to Finland
                  Russians take Finland from Germans
            2 fighters moved from Eastern Poland to Karelia
            5 armour and 8 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Iraq
                    Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Poland
                Russians attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Poland
                    Russians roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Romania
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Romania, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 armour and 1 artillery in Romania, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Karelia
                Russians attack with 5 armour, 2 fighters and 8 infantry
                Germans defend with 7 infantry
                    Russians roll dice for 5 armour, 2 fighters and 8 infantry in Karelia, round 2 : 5/15 hits, 4.83 expected hits
                    Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 5 armour, 2 fighters and 6 infantry in Karelia, round 3 : 4/13 hits, 4.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 5 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 4 infantry
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Karelia to Novgorod
            2 aaGuns moved from Eastern Poland to Western Ukraine
            2 armour moved from Ukraine to Western Ukraine
            3 armour moved from Eastern Poland to Western Ukraine
            17 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Iraq to Rostov
            2 aaGuns and 17 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 fighters and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -2.00
    Neutral_Axis : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 bomber, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            3 artilleries and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 bomber moved from Kwangsi to Malaya
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/10 hits, 4,67 expected hits
                    UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Malaya, round 3 : 6/8 hits, 4,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to Manchuria
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hunan
            2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
            3 mech_infantrys moved from Shantung to Manchuria
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from Malaya to Hunan
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 bomber and 5 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,5
            Japanese collect 58 PUs (2 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 0,00
    UK_Pacific : 1,00
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Soviet Far East to Japan
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Japan causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Soviet Far East
            1 artillery moved from Midway to 25 Sea Zone
            1 mech_infantry moved from Midway to 25 Sea Zone
            1 armour moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 31 Sea Zone
            3 infantry moved from 31 Sea Zone to Wake Island
            1 artillery moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 armour moved from 31 Sea Zone to Wake Island
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
            1 harbour placed in Wake Island
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Shan State to French Indo China
            1 armour moved from Burma to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery, 3 infantry and 2 mech_infantrys moved from Burma to India
            3 infantry moved from Eastern Persia to West India
            1 fighter moved from Trans-Jordan to Persia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,1,2,5,1,5,1,2,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    AA fire in Japan : : -0.17
    Americans : 0.33
    Chinese : 1.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 armour moved from Slovakia Hungary to Romania
            1 fighter moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 armour
                    Italians roll dice for 2 armour and 1 fighter in Romania, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Romania to Northern Italy
            2 infantry moved from Northern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 61 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 55 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Java from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
            1 cruiser and 2 destroyers moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame


  • @Maxiheimer det var da helt ekstremt sĂ¥ undeligt mange fejl jeg bliver ved med at lave. Gad vide hvor mange Ă¥r man skal spille før man kan finde ud af at tælle havfelter. Helt spild af 15 IPC at købe havn pĂ¥ Wake Island.

    MĂ¥ indrømme jeg er ved at være lidt træt af at tabe. MĂ¥ hellere ta en pause, nĂ¥r jeg er færdig med de spil jeg har gang i nu. Lavede endda en mega brøler i den, hvor det sĂ¥ godt ud og tabte Japan. Super. Anyways, jeg har svært ved at se den her vende ogsĂ¥, men ok, sĂ¥ længe du ik har Rusland og Indien, sĂ¥ er der vel hĂ¥b.


  • Tja er det ikke altid nĂ¥r man føler sig presset man begynder at lave fejl?

    Jeg ved ikke til hvem den hælder lige nu. tyskland stĂ¥r ikke for at tage rusland, og usa bliver kun stærkere. Du skal bare lade være med at spille sĂ¥ defensivt:)
    Usa kunne i øvrigt være rykket ind og have tage begge japans fastlandsfabrikker sidste tur. ville have være et kæmpe tilbageslag:)


  • @Maxiheimer USA ku da ik ta de lande? Du havde jo købt en Destroyer ved Japan, sĂ¥ der var mere end 3 felter ind til fastlandet?


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 127 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            8 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Novgorod
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Finland
            3 armour and 7 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
                  Germans take Bessarabia from Russians
            4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            5 bombers moved from Western Germany to Novgorod
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer har lige Ă¥bnet og tjekket. Jeg kunne ikke sejle ind og ta de fabrikker. Det var bl.a derfor jeg købte havnen - for at true dem. Men 1 sølle skib kan sĂ¥ stĂ¥ i vejen for det. Det var nok derfor jeg troede at jeg skulle have købt havn pĂ¥ Wake Island istedet…


  • vil du scramble?


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 127 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            8 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Novgorod
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Finland
            3 armour and 7 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
                  Germans take Bessarabia from Russians
            4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            5 bombers moved from Western Germany to Novgorod
    
        Combat - Germans
            Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
            Russians scrambles to create a battle in territory 127 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer shit og i Novgorod havde jeg regnet med 4 Fighters ku Scramble… Det kan de selvsagt ikke… -.- NĂ¥, der røg de sĂ¥ :p Var heller ikke med pĂ¥, at man kan flyve en Bomber ind i havfeltet i tilfældet af scramble.


  • Nej du har ret, jeg talte forkert.


  • Du lærer lidt hele tiden… Hvis man skal se det fra den lyse side:face_with_rolling_eyes:


  • Men scrambler de?


  • @Maxiheimer yes. Men jeg blir nødt til at ha en pause fra det efter de her spil.


  • Det her spilleri online er ok til at lære/prøve ting af, men det nĂ¥r ikke brætspillet til sokkeholderne


  • @Maxiheimer ja de scrambler, jeg har ogsĂ¥ postet et summary, hvor der er valgt fuld scramble


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to 127 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            8 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Novgorod
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Finland
            3 armour and 7 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
                  Germans take Bessarabia from Russians
            4 armour, 6 artilleries, 29 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            5 bombers moved from Western Germany to Novgorod
    
        Combat - Germans
            Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
            Russians scrambles to create a battle in territory 127 Sea Zone
            Battle in 127 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports
                Russians defend with 3 fighters
                    Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 tactical_bomber and 4 transports in 127 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 3 fighters in 127 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    3 fighters owned by the Russians, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone
                Germans win with 1 bomber, 1 cruiser and 4 transports remaining. Battle score for attacker is 3
                Casualties for Germans: 1 carrier and 1 tactical_bomber
                Casualties for Russians: 3 fighters
            Battle in Novgorod
                Germans attack with 5 bombers and 4 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 5 bombers and 4 infantry in Novgorod, round 2 : 3/9 hits, 4,00 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 fighter and 1 infantry
            Battle in Finland
                Germans attack with 4 infantry
                Russians defend with 1 armour
                    Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Poland
                Germans attack with 4 armour and 7 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 4 armour and 7 infantry in Poland, round 2 : 2/11 hits, 3,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 armour and 4 infantry in Poland, round 3 : 4/8 hits, 2,67 expected hits
                    Russians roll dice for 2 artilleries in Poland, round 3 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 6 artilleries, 29 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/43 hits, 10,83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 6 artilleries, 28 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 bombers moved from Novgorod to Germany
            1 bomber moved from 127 Sea Zone to Norway
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            4 infantry placed in Western Germany
            1 bomber and 1 fighter placed in Western Germany
            1 armour, 1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Russians : 3,17
    

    Savegame

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