axis-dominion vs AetV (allies+12) bm3


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:

    @axis-dominion extremely difficult for me to get the right grip on Africa and or Egypt.
    Doesn’t matter whether I play Axis or Allies.
    I don’t blame the dice, it just seems difficult to me most of the times.
    But I am sure that I get the right hang of it soon.

    egypt is high priority, ensuring its safety is what’s important. clearing out North Africa or the Italians in Middle Africa is a slower process and that can wait till later. hitting Tobruk so early is risky, as you experienced just now.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            4 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Southern Italy to Greece
            4 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 1 fighter, 4 infantry and 4 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 fighter, 4 infantry and 4 tactical_bombers in Greece, round 2 : 5/12 hits, 5.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 artilleries moved from Western Germany to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Bulgaria to Romania
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 aaGuns, 1 artillery and 11 infantry moved from Slovakia Hungary to Romania
            2 artilleries moved from France to Northern Italy
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Greece to Southern Italy
            1 tactical_bomber moved from Greece to Southern Italy
            3 tactical_bombers moved from Greece to Southern Italy
            2 fighters moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 aaGun moved from France to Western Germany
            1 mech_infantry moved from France to Yugoslavia
            1 armour moved from France to Yugoslavia
            4 armour and 1 mech_infantry moved from France to Germany
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 aaGun and 2 infantry moved from Norway to Finland
    
        Place Units - Germans
            10 artilleries placed in Germany
            4 mech_infantrys placed in Western Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.33
    Neutral_Allies : 0.67
    

    Savegame


  • I assumed no scramble in 110. if incorrect, let me know


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            5 infantry moved from Belarus to Bryansk
            13 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
            6 infantry moved from Yakut S.S.R. to Ulaanbaatar
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour moved from Soviet Far East to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            5 fighters moved from Kwangsi to Yunnan
            5 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 8.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Kwangsi to Siam
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to Siam
            1 artillery and 1 infantry moved from Siberia to Amur
            1 aaGun moved from Manchuria to Amur
            2 fighters moved from Manchuria to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter moved from Kwangsi to Siam
            1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Soviet Far East to Siberia
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Chahar to Anhwe
            2 tactical_bombers moved from Kwangsi to Anhwe
            1 fighter moved from Yunnan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 bombers and 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            2 mech_infantrys moved from Western United States to Eastern United States
            1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            3 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            8 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Neutral_Axis: 1 infantry
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            3 infantry moved from Shan State to Burma
            1 aaGun moved from India to Burma
            1 bomber moved from Quebec to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from United Kingdom to 106 Sea Zone
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 artilleries
    

    Combat Hit Differential Summary :

    British : -1,33
    Chinese : 0,17
    Neutral_Axis : 1,00
    Japanese : 0,67
    

    Savegame


  • you’re not worried that I could DOW with Germany and take the CUS for free (ignoring your subs so long as I send an escort with that transport)?


  • @axis-dominion I am concerned, there is just not much I can do about it.

    I could have bought a DD to the subs.
    Maybe this would pass as a better alternative to my Situation. If you allow me to adjust my US buy?


  • Yes that’s why I held off, to give you a chance to revise. Feel free to change your US turn however you wish. Just let me know when you’re done. No hurry tho as I likely won’t get to it for several hours.


  • @axis-dominion thank you.
    Looks like I was in a bubble of less good thoughts🤣.
    I’ll take my chance.


  • @aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:

    @axis-dominion thank you.
    Looks like I was in a bubble of less good thoughts🤣.
    I’ll take my chance.

    ok, sounds good, I’ll proceed then


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            2 cruisers moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 fighter moved from Tobruk to Southern Italy
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in axis-dominion vs AetV (allies+12) bm3:

    @aequitas-et-veritas said in axis-dominion vs AetV (allies+12) bm3:

    @axis-dominion thank you.
    Looks like I was in a bubble of less good thoughts🤣.
    I’ll take my chance.

    ok, sounds good, I’ll proceed then

    On Anzaks turn I will edit it in.
    Couldn’t get to it since I am at work.
    Maybe in a two to three hours.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
            EDIT: Changing PUs for Americans from 54 to 52
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • You are good to Go @axis-dominion.

    I exchanged a sub for a DD.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Southern Italy to 81 Sea Zone
            2 bombers moved from Western Germany to 81 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports; French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 81 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British and 2 tactical_bombers owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    1 cruiser owned by the British, 2 bombers owned by the Germans and 1 carrier owned by the British lost in 81 Sea Zone
                    2 transports owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 bombers and 2 tactical_bombers
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Western Germany to Trans-Jordan
            10 artilleries moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            4 mech_infantrys moved from Western Germany to Poland
            4 armour moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 artillery moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            3 armour moved from Greece to Romania
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Germans
            7 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 1.67
    

    Savegame


  • that was painfully under average for me… you got way too much of my air on that one!


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            13 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Tsagaan Olom to Kansu
            2 aaGuns and 21 infantry moved from Ulaanbaatar to Dzavhan
            1 submarine moved from 109 Sea Zone to 107 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in axis-dominion vs AetV (allies+12) bm3:

    that was painfully under average for me… you got way too much of my air on that one!

    Yeah but you compensated the loss allready with your Purchase you’ve made. :laughing:

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