@max334 yes
Wiz (X) vs Dawg (L) BM3
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 91 Sea Zone to Morocco 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 bomber moved from India to Burma 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Morocco, round 2 : 4/12 hits, 4.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Burma to Queensland 4 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 5 armour; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 2 infantry and 1 marine British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 2 fighters in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 marine in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Italians, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery, 2 infantry and 1 marine Battle in Alexandria British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 armour moved from Persia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Iraq Place Units - British 3 armour placed in Iraq 2 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,6,6,2,6,4,6,4,1,6,2,3,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : 0.67 British : 0.50 Americans : -0.17 Japanese : 0.33
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Libya to Alexandria 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Libya to Alexandria 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour, 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 bomber moved from Alexandria to Southern Italy 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to Albania 1 infantry moved from Bulgaria to Albania 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns and 2 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Shan State ANZAC attack with 1 fighter Japanese defend with 1 artillery ANZAC roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State Japanese win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Shan State ANZAC attack with 1 fighter Japanese defend with 1 artillery ANZAC roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State Japanese win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33 French : 0.50 ANZAC : 0.50 Japanese : 0.67
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 9 armour and 7 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 3 bombers moved from Ukraine to Iraq 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
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@dawgoneit scramble sz 98?
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@wizmark no
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 9 armour and 7 mech_infantrys moved from Northwest Persia to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 3 bombers moved from Ukraine to Iraq 1 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda Combat - Germans Battle in Trans-Jordan Germans attack with 1 infantry, 1 marine and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Iraq Germans attack with 9 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber British defend with 6 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys Germans roll dice for 9 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 12/21 hits, 8.83 expected hits British roll dice for 6 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 4/12 hits, 5.33 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 2 infantry owned by the British, 1 fighter owned by the British and 6 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 9 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Germans: 4 mech_infantrys Casualties for British: 6 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys Battle in Rostov Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 armour, 2 artilleries and 7 mech_infantrys moved from Ukraine to Bryansk 3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 9 artilleries and 4 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Southern France to France 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 93 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Germans collect 68 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : -1.83 Russians : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 artillery and 2 infantry moved from Volgograd to Tambov 1 artillery and 2 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Siberia to Amur Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.67
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Sikang to Shensi 1 armour and 1 mech_infantry moved from Shensi to Kansu 2 artilleries and 2 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from French Indo China to Kansu 2 tactical_bombers moved from Kweichow to Kansu 2 fighters moved from Kweichow to Kansu 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Sikang to Shensi 1 armour and 1 mech_infantry moved from Shensi to Kansu 2 artilleries and 2 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 2 bombers moved from French Indo China to Kansu 2 tactical_bombers moved from Kweichow to Kansu 2 fighters moved from Kweichow to Kansu 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/15 hits, 6.50 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 5/12 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 5/7 hits, 2.67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Kansu, round 4 : 5/7 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 fighter and 10 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 marine moved from Java to 42 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 infantry moved from French Indo China to Yunnan 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 2 destroyers and 1 submarine placed in 20 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 2.33 UK_Pacific : -0.33 Japanese : -4.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 3 artilleries and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 2 mech_infantrys EDIT: Turning off Edit Mode 5 infantry and 3 mech_infantrys placed in Eastern United States 2 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -2.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 3 artilleries and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 bombers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 2 mech_infantrys EDIT: Turning off Edit Mode 5 infantry and 3 mech_infantrys placed in Eastern United States 2 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry, 1 marine and 1 mech_infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 1 infantry, 1 marine and 1 mech_infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Egypt Place Units - British 3 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,5,4,3,5,1,6,5,2,6,3 British collect 21 PUs (8 lost to blockades); end with 21 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 2.00 Americans : -2.83 Japanese : 0.33
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@wizmark HAPPY NEW YEAR! i hope all the best for you in the new year.
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@dawgoneit And a happy new year to you also…many thanks for your kind wishes and good luck for your new year games! (although perhaps not TOO much luck against me!) :wink:
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
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@dawgoneit scramble sz98?