@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
666 (Allies+9) vs Simon33 (Axis) BM3
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@JDOW said in 666 (Allies+9) vs Simon33 (Axis) BM3:
The game is technically lost. The Luftwaffe wrecked in G1 and losing 8 transports for nothing is nothing the axis can compensate.
Yeah, Simon has said as much earlier, I think he wanted to see if he could make something magical happen, which, with my blunders, isn’t out of the question…
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 3 artilleries and 9 infantry moved from Baltic States to Novgorod 1 fighter moved from 127 Sea Zone to Belarus 1 infantry moved from Eastern Poland to Belarus 1 armour and 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia 1 armour and 3 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Poland to Bessarabia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour moved from Eastern Poland to Novgorod Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 3 armour, 3 artilleries and 13 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Novgorod, round 2 : 6/19 hits, 5.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Bessarabia, round 2 : 4/14 hits, 3.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to 127 Sea Zone 12 artilleries moved from Poland to Baltic States 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 3 infantry moved from Eastern Poland to Baltic States Place Units - Germans 2 artilleries and 1 infantry placed in France 4 infantry placed in Germany 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,4,1,1,1 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : -1.33 Russians : -0.33
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@666 said in 666 (Allies+9) vs Simon33 (Axis) BM3:
@simon33 you aren’t enjoying this game huh?
Not greatly but unless something funky happens I can’t say you’ll be an undeserving winner.
Sorry for dragging it out. It’s certainly more appealing to play fast when you’re winning!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Timguska to Kansu 2 infantry moved from Archangel to Belarus 1 fighter moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Kansu Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Kansu, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 10 infantry moved from Russia to Bryansk 6 infantry moved from Urals to Vologda 2 aaGuns moved from Timguska to Kansu 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.00 Japanese : -0.33
Territory Summary for Russians :
Kansu : 2 aaGuns and 12 infantry Belarus : 2 infantry Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 40 infantry and 2 mech_infantrys Archangel : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 7 infantry and 1 tactical_bomber Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 infantry Vologda : 6 infantry Volgograd : 1 factory_minor Smolensk : 2 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry 113 Sea Zone : 1 cruiser and 1 submarine 97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54 Russians : 32 / 41 Japanese : 53 / 69 Americans : 59 / 94 Chinese : 5 / 4 British : 32 / 39 UK_Pacific : 8 / 9 Italians : 13 / 11 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Timguska to Kansu 2 infantry moved from Archangel to Belarus 1 fighter moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Kansu Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Kansu, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 10 infantry moved from Russia to Bryansk 6 infantry moved from Urals to Vologda 2 aaGuns moved from Timguska to Kansu 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 mech_infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Hopei to Shensi 1 bomber moved from French Indo China to Shensi 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Japan to 21 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from Japan to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 armour, 2 artilleries and 2 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/11 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery, 2 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from 42 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 21 Sea Zone to French Indo China 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 UK_Pacific : -0.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry and 1 tactical_bomber Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from Egypt to Gibraltar 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Queensland to India 1 aaGun, 1 carrier, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Eastern United States 5 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Combat Move - Chinese 2 artilleries, 1 fighter and 11 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries, 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 12 infantry in Shensi, round 2 : 2/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 armour moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 fighter moved from 97 Sea Zone to Iraq 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Ethiopia British attack with 1 armour, 1 artillery, 1 infantry and 1 marine Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 2 artilleries, 1 fighter and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 infantry moved from Persia to Eastern Persia 1 fighter moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.00 British : 3.33 Italians : -1.67 Americans : 1.00 Chinese : -1.50 Neutral_Axis : -1.33 Japanese : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Shensi : 2 artilleries and 11 infantry Kansu : 1 fighter Szechwan : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry, 1 mech_infantry and 1 tactical_bomber Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports 26 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 1 transport 25 Sea Zone : 1 destroyer Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 infantry Gibraltar : 1 airfield, 1 bomber and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 3 infantry United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry Anglo Egyptian Sudan : 1 mech_infantry Morocco : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys French Equatorial Africa : 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag, 1 infantry Syria : 1 flag French West Africa : 1 flag Holland Belgium : 1 flag, 1 artillery Tobruk : 1 flag Libya : 1 flag, 1 infantry Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine 76 Sea Zone : 1 cruiser and 1 transport 106 Sea Zone : 1 flag 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Iraq : 1 flag, 2 artilleries and 2 infantry Eastern Persia : 1 flag, 2 infantry 101 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 factory_minor and 1 fighter 91 Sea Zone : 1 destroyer and 4 transports 110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry and 6 transports
Production/PUs Summary :
Germans : 40 / 54 Russians : 32 / 41 Japanese : 59 / 69 Americans : 59 / 84 Chinese : 5 / 6 British : 38 / 41 UK_Pacific : 6 / 6 Italians : 10 / 11 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 2.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Western Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,4,1,6,1,5,2,3 Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 cruiser moved from 54 Sea Zone to 23 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Tobruk to Libya 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters, 1 infantry and 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 41 Sea Zone : 1 flag 33 Sea Zone : 1 destroyer and 1 transport 23 Sea Zone : 1 cruiser 22 Sea Zone : 1 destroyer Egypt : 1 infantry Kenya : 1 infantry Normandy Bordeaux : 2 infantry Libya : 1 infantry Italian Somaliland : 1 flag 80 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 40 / 54 Russians : 32 / 41 Japanese : 59 / 69 Americans : 58 / 84 Chinese : 5 / 6 British : 38 / 41 UK_Pacific : 6 / 6 Italians : 11 / 5 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 cruiser moved from 54 Sea Zone to 23 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Tobruk to Libya 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Novgorod to Archangel 1 fighter moved from 127 Sea Zone to Archangel Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry; French defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Casualties for French: 2 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Archangel to Novgorod 1 aaGun, 12 artilleries and 3 infantry moved from Baltic States to Novgorod 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland 4 armour moved from Eastern Poland to Novgorod 4 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in France Germans undo move 1. 1 artillery and 3 infantry placed in Western Germany 3 infantry placed in Novgorod 2 fighters placed in 112 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,5,4,5,6,6,6 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.00 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 3 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Suiyuyan Purchase Units - Russians Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Suiyuyan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Suiyuyan to Shensi 1 aaGun and 5 infantry moved from Kansu to Shensi 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 4 artilleries moved from Smolensk to Bryansk 1 aaGun and 5 infantry moved from Smolensk to Bryansk 4 artilleries moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 3 infantry moved from Russia to Bryansk 3 infantry moved from Vologda to Smolensk 1 artillery and 4 infantry moved from Russia to Smolensk 5 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Ukraine 12 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.17 Japanese : -0.33
Territory Summary for Russians :
Shensi : 1 aaGun, 1 fighter and 5 infantry Suiyuyan : 3 infantry Kansu : 1 aaGun and 4 infantry Belarus : 1 infantry Baltic States : 1 infantry Bryansk : 1 aaGun, 4 artilleries and 30 infantry Archangel : 2 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber Ukraine : 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys Western Ukraine : 1 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Smolensk : 2 aaGuns, 1 artillery and 14 infantry 113 Sea Zone : 1 submarine 97 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 51 Russians : 33 / 42 Japanese : 58 / 69 Americans : 58 / 84 Chinese : 6 / 6 British : 36 / 41 UK_Pacific : 6 / 6 Italians : 11 / 5 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 armour, 3 artilleries and 4 infantry moved from Shan State to Burma 1 mech_infantry moved from Siam to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Burma Japanese attack with 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys in Burma, round 2 : 6/25 hits, 7.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 4 artilleries, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -0.33 Japanese : -1.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 marine moved from United Kingdom to 110 Sea Zone 1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to France 1 bomber moved from India to Hunan Purchase Units - Americans Americans buy 4 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 marines moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 5 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow 2 artilleries and 9 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 : 5/11 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 37 PUs; British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Malta British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Persia 3 aaGuns, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India 1 armour moved from Ethiopia to Egypt 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Kenya to Anglo Egyptian Sudan 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 British : -0.83 Italians : -0.67 AA fire in France : : -0.17 Americans : -0.17 Chinese : 3.50 Japanese : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry Shensi : 1 fighter and 1 infantry Kweichow : 3 infantry Hopei : 2 artilleries and 8 infantry Szechwan : 1 infantry India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Queensland : 1 aaGun, 2 artilleries, 3 infantry and 2 marines Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour Hawaiian Islands : 1 airfield, 5 fighters and 1 harbour Midway : 1 airfield 44 Sea Zone : 1 flag 26 Sea Zone : 1 destroyer 10 Sea Zone : 3 submarines 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry West India : 3 aaGuns, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 artillery and 1 infantry United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry Anglo Egyptian Sudan : 4 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 marine and 2 mech_infantrys French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag, 1 infantry Holland Belgium : 1 flag Tobruk : 1 flag Libya : 1 flag Ethiopia : 1 flag 96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport 106 Sea Zone : 1 flag 97 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag, 2 infantry 101 Sea Zone : 2 transports 81 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry 91 Sea Zone : 1 destroyer and 1 transport 107 Sea Zone : 1 transport 110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 7 transports
Production/PUs Summary :
Germans : 39 / 51 Russians : 33 / 42 Japanese : 57 / 72 Americans : 60 / 90 Chinese : 8 / 8 British : 37 / 46 UK_Pacific : 5 / 8 Italians : 10 / 5 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Western Germany to Belarus 1 armour moved from Novgorod to Belarus Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 3/10 hits, 2.67 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 23 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Java Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 41 Sea Zone : 1 flag 33 Sea Zone : 1 destroyer 32 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer, 1 fighter and 1 transport Egypt : 1 infantry Anglo Egyptian Sudan : 1 infantry Libya : 1 infantry Italian Somaliland : 1 flag 80 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 39 / 51 Russians : 33 / 42 Japanese : 53 / 72 Americans : 60 / 90 Chinese : 8 / 8 British : 36 / 46 UK_Pacific : 5 / 8 Italians : 11 / 9 ANZAC : 14 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 23 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Java Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 artilleries moved from France to Normandy Bordeaux 1 bomber, 2 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 4 infantry moved from Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Belarus to Archangel 6 armour, 15 artilleries and 16 infantry moved from Novgorod to Archangel Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 bomber, 4 fighters, 8 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns, 1 fighter and 4 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys AA fire in Normandy Bordeaux : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 4.50 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/10 hits, 4.33 expected hits Americans roll dice for 1 armour, 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/10 hits, 3.83 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans, 4 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 6/7 hits, 3.33 expected hits Americans roll dice for 1 armour, 1 fighter and 1 marine in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 artilleries, 2 fighters and 8 mech_infantrys Casualties for Americans: 1 armour, 3 infantry, 1 marine and 2 mech_infantrys Casualties for British: 2 aaGuns, 1 fighter and 4 infantry Battle in Archangel Germans attack with 7 armour, 15 artilleries and 16 infantry Russians defend with 2 infantry Germans roll dice for 7 armour, 15 artilleries and 16 infantry in Archangel, round 2 : 18/38 hits, 13.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 15 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 4 infantry in Baltic States, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Bessarabia to Romania 3 mech_infantrys moved from Eastern Poland to Romania 1 artillery and 2 infantry moved from Western Germany to Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 fighter placed in 113 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 8.50 Americans : 0.17 AA fire in Normandy Bordeaux : : 1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour and 2 mech_infantrys moved from Ukraine to Romania 2 fighters and 1 tactical_bomber moved from Russia to Romania 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 submarine moved from 113 Sea Zone to 114 Sea Zone Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Romania Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 fighter and 3 mech_infantrys Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 fighter and 3 mech_infantrys in Romania, round 2 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 fighter and 3 mech_infantrys Battle in Chahar Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 1 aaGun and 5 infantry moved from Shensi to Hopei 1 aaGun and 4 infantry moved from Kansu to Shensi 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Russia to Vologda 2 aaGuns, 1 artillery and 12 infantry moved from Smolensk to Russia 1 aaGun, 5 artilleries and 14 infantry moved from Ukraine to Bessarabia 1 fighter moved from Romania to Bessarabia 1 fighter moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun, 4 artilleries and 28 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Ukraine 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50 Japanese : -0.33
Territory Summary for Russians :
Shensi : 1 aaGun and 4 infantry Hopei : 1 aaGun, 1 fighter and 6 infantry Chahar : 2 infantry Romania : 1 flag, 1 armour Belarus : 1 infantry Bryansk : 1 infantry Nenetsia : 1 infantry Bessarabia : 1 aaGun, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber Russia : 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 51 infantry and 1 mech_infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Smolensk : 1 infantry 97 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 43 / 55 Russians : 34 / 44 Japanese : 52 / 72 Americans : 55 / 90 Chinese : 9 / 8 British : 36 / 46 UK_Pacific : 5 / 8 Italians : 11 / 9 ANZAC : 14 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys moved from Burma to India 1 infantry moved from Anhwe to Chahar 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Kiangsu to Kweichow 2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from Japan to 32 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 transport French defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 transport in 33 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits French roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 33 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 32 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in India Japanese attack with 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys in India, round 2 : 7/25 hits, 7.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow 1 artillery owned by the Japanese retreated to Hunan Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from Kweichow to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Chahar to Kiangsu 2 bombers moved from Chahar to Japan 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to India 1 armour moved from Yunnan to Hunan 1 tactical_bomber moved from Hunan to Yunnan 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to 33 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : -0.33 ANZAC : 0.50 Chinese : 2.00 UK_Pacific : 1.33 Japanese : -3.17