@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - British
British buy 1 artillery and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from West India to 39 Sea Zone
1 armour moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from West India to India
1 infantry moved from Rostov to Bryansk
British take Bryansk from Germans
2 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 fighter moved from Caucasus to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Volgograd to Bulgaria
2 bombers moved from Greece to Bulgaria
4 fighters moved from Greece to Bulgaria
Combat - Americans
Battle in Bulgaria
Americans attack with 4 bombers and 4 fighters
Germans defend with 1 armour
Americans roll dice for 4 bombers and 4 fighters in Bulgaria, round 2 : 3/8 hits, 4,67 expected hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Bulgaria
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Non Combat Move - Americans
3 bombers and 4 fighters moved from Bulgaria to Greece
2 bombers moved from Western United States to Queensland
2 fighters moved from 54 Sea Zone to Hawaiian Islands
3 carriers moved from 54 Sea Zone to 63 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 63 Sea Zone
4 fighters moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 carriers, 6 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 fighters placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from West India to 39 Sea Zone
1 armour moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from West India to India
1 infantry moved from Rostov to Bryansk
British take Bryansk from Germans
2 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 fighter moved from Caucasus to Samara
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Ukraine
British attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to West India
1 fighter moved from 39 Sea Zone to West India
2 mech_infantrys moved from Persia to West India
2 carriers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Caucasus to Greece
1 armour moved from Volgograd to Rostov
1 infantry moved from Rostov to Tambov
1 fighter moved from Samara to Volgograd
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : 3,83
Americans : -1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,3,3,1,5,5,3,2,2
Italians collect 0 PUs (13 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Celebes
Non Combat Move - ANZAC
4 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 aaGuns and 5 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Rostov to Greece
1 infantry moved from Rostov to Ukraine
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Celebes
Non Combat Move - ANZAC
4 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 aaGuns and 5 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Rostov to Greece
1 infantry moved from Rostov to Ukraine
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
This game is absolutely bonkers.
@weddingsinger for sure!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 mech_infantrys moved from Yugoslavia to Greece
3 bombers and 1 fighter moved from Western Germany to Greece
2 fighters and 2 tactical_bombers moved from Russia to Greece
1 tactical_bomber moved from Russia to Greece
1 mech_infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Smolensk to Tambov
1 mech_infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Samara
Germans win, taking Samara from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from British with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter; Americans defend with 3 bombers, 1 factory_minor and 7 fighters; ANZAC defend with 1 fighter
Germans roll dice for 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 7/18 hits, 7.00 expected hits
Americans roll dice for 3 bombers and 9 fighters in Greece, round 2 : 5/12 hits, 6.50 expected hits
4 fighters owned by the Americans, 3 bombers owned by the Americans and 5 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 3 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Greece, round 3 : 5/13 hits, 6.17 expected hits
Americans roll dice for 5 fighters in Greece, round 3 : 3/5 hits, 3.33 expected hits
1 fighter owned by the ANZAC, 3 fighters owned by the Americans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Greece
Germans win, taking Greece from Americans with 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Germans: 8 mech_infantrys
Casualties for Americans: 3 bombers and 7 fighters
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
3 bombers moved from Greece to Western Germany
3 fighters and 3 tactical_bombers moved from Greece to Bulgaria
1 mech_infantry moved from Greater Southern Germany to Romania
6 mech_infantrys moved from Western Germany to Yugoslavia
4 artilleries and 4 infantry moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries placed in Russia
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Germans undo move 3.
2 armour and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,2,6,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1,4,6,2,2,6,2,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,2,6
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 artilleries and 5 infantry
EDIT: Adding units owned by Germans to France: 5 artilleries and 5 infantry
EDIT: Adding units owned by Germans to Norway: 12 infantry
EDIT: Adding units owned by Germans to Karelia: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Finland: 2 artilleries and 14 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
British : -1.50
Americans : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from Yunnan to India
2 bombers moved from French Indo China to India
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in India, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in India, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Szechwan to French Indo China
3 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
4 carriers moved from 42 Sea Zone to 44 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 armour placed in Shantung
2 mech_infantrys placed in Kwangtung
1 mech_infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
Chinese : -0.33
UK_Pacific : -0.83
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 9 bombers moved from Queensland to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 9 bombers moved from Queensland to India
Combat - Americans
EDIT: Battle in India
EDIT: Americans attack with 9 bombers
EDIT: Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
EDIT: 7/9 hits, 6,00 expected hits
EDIT: 1/4 hits, 1,67 expected hits
EDIT: 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in India
EDIT: Americans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 20
EDIT: Recording Battle Statistics
Non Combat Move - Americans
EDIT: Cleaning up during movement phase
EDIT: 9 bombers moved from India to West India
EDIT: 5 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 5 artilleries moved from Gibraltar to 91 Sea Zone
EDIT: 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
EDIT: 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone
EDIT: 2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 carriers moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 fighters moved from Eastern United States to Gibraltar
EDIT: 1 fighter moved from Eastern United States to 92 Sea Zone
EDIT: 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
EDIT: 2 fighters moved from Hawaiian Islands to 26 Sea Zone
EDIT: 1 submarine moved from 30 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from Western United States to Hawaiian Islands
EDIT: 1 aaGun moved from Morocco to 92 Sea Zone
EDIT: 1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
EDIT: 5 destroyers and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
EDIT: : 0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Chinese takes Jehol from Japanese
EDIT: Chinese takes Kweichow from Japanese
EDIT: 1 infantry moved from Chahar to Jehol
EDIT: 1 infantry moved from Hopei to Kweichow
EDIT: 3 infantry moved from Suiyuyan to Shensi
EDIT: 1 infantry moved from Chahar to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Chinese takes Jehol from Japanese
EDIT: Chinese takes Kweichow from Japanese
EDIT: 1 infantry moved from Chahar to Jehol
EDIT: 1 infantry moved from Hopei to Kweichow
EDIT: 3 infantry moved from Suiyuyan to Shensi
EDIT: 1 infantry moved from Chahar to Hopei
Combat - Chinese
EDIT: Recording Battle Statistics
Non Combat Move - Chinese
EDIT: Cleaning up during movement phase
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - British
EDIT: Turning off Edit Mode
British buy 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to India
UK_Pacific take India from Japanese
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Rostov to Samara
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Tambov
2 mech_infantrys moved from Caucasus to Samara
1 armour moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novosibirsk to Samara
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Volgograd to Samara
1 armour moved from Kazakhstan to Szechwan
1 armour moved from Kazakhstan to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 9 bombers moved from Queensland to India
Combat - Americans
EDIT: Battle in India
EDIT: Americans attack with 9 bombers
EDIT: Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
EDIT: 7/9 hits, 6,00 expected hits
EDIT: 1/4 hits, 1,67 expected hits
EDIT: 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in India
EDIT: Americans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 20
EDIT: Recording Battle Statistics
Non Combat Move - Americans
EDIT: Cleaning up during movement phase
EDIT: 9 bombers moved from India to West India
EDIT: 5 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 5 artilleries moved from Gibraltar to 91 Sea Zone
EDIT: 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
EDIT: 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone
EDIT: 2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 carriers moved from 91 Sea Zone to 110 Sea Zone
EDIT: 2 fighters moved from Eastern United States to Gibraltar
EDIT: 1 fighter moved from Eastern United States to 92 Sea Zone
EDIT: 3 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 63 Sea Zone to 26 Sea Zone
EDIT: 2 fighters moved from Hawaiian Islands to 26 Sea Zone
EDIT: 1 submarine moved from 30 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from Western United States to Hawaiian Islands
EDIT: 1 aaGun moved from Morocco to 92 Sea Zone
EDIT: 1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
EDIT: 5 destroyers and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Chinese takes Jehol from Japanese
EDIT: Chinese takes Kweichow from Japanese
EDIT: 1 infantry moved from Chahar to Jehol
EDIT: 1 infantry moved from Hopei to Kweichow
EDIT: 3 infantry moved from Suiyuyan to Shensi
EDIT: 1 infantry moved from Chahar to Hopei
Combat - Chinese
EDIT: Recording Battle Statistics
Non Combat Move - Chinese
EDIT: Cleaning up during movement phase
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
EDIT: Turning off Edit Mode
British buy 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to India
UK_Pacific take India from Japanese
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Rostov to Samara
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Tambov
2 mech_infantrys moved from Caucasus to Samara
1 armour moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novosibirsk to Samara
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Volgograd to Samara
1 armour moved from Kazakhstan to Szechwan
1 armour moved from Kazakhstan to Tambov
Combat - British
Battle in Normandy Bordeaux
Battle in Bryansk
British attack with 1 armour and 4 infantry
Germans defend with 3 mech_infantrys
British roll dice for 1 armour and 4 infantry in Bryansk, round 2 : 3/5 hits, 1,17 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Bryansk
British win, taking Normandy Bordeaux from Germans, taking Bryansk from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Szechwan
British attack with 1 armour
Japanese defend with 1 mech_infantry
British roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
British win, taking Tambov from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
British attack with 1 armour, 1 fighter and 5 mech_infantrys
Germans defend with 1 armour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Samara, round 2 : 2/7 hits, 1,83 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Samara
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Samara, round 3 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Samara, round 4 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Samara to Volgograd
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
Place Units - British
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Volgograd
2 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Ukraine
1 infantry placed in Caucasus
1 infantry placed in Caucasus
1 infantry placed in Egypt
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -1,00
British : 3,33
EDIT: : 0,33
Japanese : 0,67
@weddingsinger when it says edit, it’s because I did chinese round while the word ‘’ edit ‘’ was on the board. So it is like Edit means Chinese.
@weddingsinger I mean USA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,2,2,1,2,4,3,5,5
Italians collect 0 PUs (13 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
Combat Hit Differential Summary :