JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cyprus
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : 1.17
    Neutral_Allies : -1.67
    

    Savegame

  • '19 '17 '16

    I’ve only seen one other player that will do the air attack on FIC. I think it’s advised against the J1 DOW.

  • '15 '14

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to Queensland
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Northern Italy from Italians to French
            EDIT: Removing units owned by French from Southern France: 1 infantry
            EDIT: Adding units owned by French to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to Queensland
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from Malaya to Shan State
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Northern Italy from Italians to French
            EDIT: Removing units owned by French from Southern France: 1 infantry
            EDIT: Adding units owned by French to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Tunisia: 1 infantry
            EDIT: Adding units owned by French to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            3 bombers and 1 infantry moved from Western Germany to Northern Italy
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 bombers and 1 infantry
                French defend with 1 factory_major and 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                1 artillery owned by the Germans retreated to France
                French win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 armour moved from Holland Belgium to Germany
            5 armour and 2 mech_infantrys moved from France to Germany
            2 aaGuns and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Western Germany to Cyprus
            3 bombers moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Western Germany to Germany
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            3 artilleries placed in France
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    French : 0.67
    

    Savegame

  • '19 '17 '16

    I think I shouldn’t have taken Southern France.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            3 bombers and 1 infantry moved from Western Germany to Northern Italy
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 bombers and 1 infantry
                French defend with 1 factory_major and 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
                    French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                1 artillery owned by the Germans retreated to France
                French win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 armour moved from Holland Belgium to Germany
            5 armour and 2 mech_infantrys moved from France to Germany
            2 aaGuns and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Western Germany to Cyprus
            3 bombers moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Western Germany to Germany
            2 armour moved from Yugoslavia to Poland
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            3 artilleries placed in France
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from Northern Italy: 1 factory_major
            EDIT: Adding units owned by French to Northern Italy: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    French : 0.67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
            Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Non Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Szechwan
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
            2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Bryansk to Belarus
            1 artillery and 3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
            1 infantry moved from Novgorod to Baltic States
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 aaGuns and 14 infantry moved from Buryatia to Amur
            4 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
            2 infantry placed in Novgorod
            1 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 armour
            EDIT: Adding units owned by Russians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in Yunnan
                Japanese attack with 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers
                British defend with 2 fighters and 2 infantry; Chinese defend with 11 infantry; Russians defend with 2 fighters and 1 tactical_bomber
                    Japanese roll dice for 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 11/21 hits, 11.50 expected hits
                    Chinese roll dice for 4 fighters, 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 10/18 hits, 7.50 expected hits
                    3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 8/11 hits, 6.50 expected hits
                    Chinese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.83 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 infantry owned by the British and 2 fighters owned by the British lost in Yunnan
                Japanese win, taking Celebes from Dutch with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -42
                Casualties for Japanese: 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                Casualties for Chinese: 11 infantry
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Russians: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            2 bombers moved from Yunnan to French Indo China
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Yunnan to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 36 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from Yunnan to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier placed in 6 Sea Zone
            1 artillery placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    Well, that was 12 planes out of 20 remaining planes lost. Was it worth it? I’m guessing the good guys weren’t expecting an attack there. And I only took one of the money islands.

  • '15 '14

    What a massacre. Never had this situation before. Will be interesting from here!

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 106 Sea Zone to Eastern United States
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 bomber moved from 99 Sea Zone to Egypt
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
            4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 artilleries placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 marine moved from Persia to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            1 bomber moved from Gibraltar to Iraq
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Iraq, round 3 : 3/5 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Egypt
            1 tactical_bomber moved from 92 Sea Zone to Egypt
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 armour moved from Alberta Saskatchewan Manitoba to Quebec
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            3 infantry moved from Shan State to Burma
            1 aaGun, 7 infantry and 2 mech_infantrys moved from India to Burma
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 submarine placed in 71 Sea Zone
            1 fighter placed in United Kingdom
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : 1,00
    AA fire in Caroline Islands : : -0,33
    Neutral_Axis : 0,33
    Japanese : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from French
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
            1 bomber moved from Southern Italy to Baltic States
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Germany
            1 armour moved from Greece to Romania
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    @JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    What a massacre. Never had this situation before. Will be interesting from here!

    That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.

  • '15 '14

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Shan State to Burma
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 artillery
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,67
    French : -0,33
    

    Savegame

  • '15 '14

    @simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    @JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    What a massacre. Never had this situation before. Will be interesting from here!

    That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.

    I didn’t say nobody did but that I never had this combination of a J1, the full stack of Yunnan combined with air strike FIC and all Russian air moved there.

  • '15 '14

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Shan State to Burma
            1 fighter moved from Sumatra to India
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 artillery
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    French : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Cyprus
            1 fighter moved from Southern Italy to Cyprus
            2 tactical_bombers moved from Western Germany to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Bessarabia
            2 aaGuns, 3 armour, 4 artilleries and 21 infantry moved from Poland to Baltic States
            6 armour and 10 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Western Germany
            10 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 1.67
    

    Savegame

  • '19 '17 '16

    @JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    @simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    @JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:

    What a massacre. Never had this situation before. Will be interesting from here!

    That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.

    I didn’t say nobody did but that I never had this combination of a J1, the full stack of Yunnan combined with air strike FIC and all Russian air moved there.

    Oh right. I suspect I’ve gotten too uptight about Cyprus but there’s 6IPC/turn up for grabs, at least once the Ethiopian troops die.

  • '15 '14

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            4 infantry moved from Russia to Bryansk
            1 fighter moved from Novgorod to Bryansk
            4 infantry moved from Yenisey to Timguska
            2 aaGuns and 13 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 armour moved from Belarus to Russia
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Belarus to Russia
            4 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Bryansk
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,67
    

    Savegame

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