@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 armour moved from Northern Italy to Romania
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : 1.17
Neutral_Allies : -1.67
I’ve only seen one other player that will do the air attack on FIC. I think it’s advised against the J1 DOW.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Northern Italy from Italians to French
EDIT: Removing units owned by French from Southern France: 1 infantry
EDIT: Adding units owned by French to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Northern Italy from Italians to French
EDIT: Removing units owned by French from Southern France: 1 infantry
EDIT: Adding units owned by French to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Tunisia: 1 infantry
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 bombers and 1 infantry moved from Western Germany to Northern Italy
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Northern Italy
Germans attack with 3 bombers and 1 infantry
French defend with 1 factory_major and 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to France
French win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
5 armour and 2 mech_infantrys moved from France to Germany
2 aaGuns and 3 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Cyprus
3 bombers moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Western Germany to Germany
2 armour moved from Yugoslavia to Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.00
French : 0.67
I think I shouldn’t have taken Southern France.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
3 bombers and 1 infantry moved from Western Germany to Northern Italy
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Northern Italy
Germans attack with 3 bombers and 1 infantry
French defend with 1 factory_major and 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to France
French win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
5 armour and 2 mech_infantrys moved from France to Germany
2 aaGuns and 3 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Cyprus
3 bombers moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Western Germany to Germany
2 armour moved from Yugoslavia to Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Northern Italy: 1 factory_major
EDIT: Adding units owned by French to Northern Italy: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Szechwan
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 artillery and 6 infantry moved from Novgorod to Belarus
2 aaGuns and 14 infantry moved from Buryatia to Amur
4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
2 infantry placed in Novgorod
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 2 fighters and 2 infantry; Chinese defend with 11 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 11/21 hits, 11.50 expected hits
Chinese roll dice for 4 fighters, 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 10/18 hits, 7.50 expected hits
3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 8/11 hits, 6.50 expected hits
Chinese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.83 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 infantry owned by the British and 2 fighters owned by the British lost in Yunnan
Japanese win, taking Celebes from Dutch with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -42
Casualties for Japanese: 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Casualties for Chinese: 11 infantry
Casualties for British: 2 fighters and 2 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
2 bombers moved from Yunnan to French Indo China
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Yunnan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Yunnan to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : 2.67
Japanese : 1.00
Well, that was 12 planes out of 20 remaining planes lost. Was it worth it? I’m guessing the good guys weren’t expecting an attack there. And I only took one of the money islands.
What a massacre. Never had this situation before. Will be interesting from here!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 106 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 bomber moved from 99 Sea Zone to Egypt
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 armour moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 artilleries placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 marine moved from Persia to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 bomber moved from Gibraltar to Iraq
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Iraq, round 3 : 3/5 hits, 1,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
3 infantry moved from Shan State to Burma
1 aaGun, 7 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from United Kingdom to 92 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : -0,33
Americans : 1,00
AA fire in Caroline Islands : : -0,33
Neutral_Axis : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from French
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to Baltic States
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
What a massacre. Never had this situation before. Will be interesting from here!
That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Burma
1 fighter moved from Sumatra to India
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for French: 1 artillery
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,67
French : -0,33
@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
What a massacre. Never had this situation before. Will be interesting from here!
That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.
I didn’t say nobody did but that I never had this combination of a J1, the full stack of Yunnan combined with air strike FIC and all Russian air moved there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Burma
1 fighter moved from Sumatra to India
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for French: 1 artillery
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Purchase Units - Germans
Germans buy 10 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Cyprus
1 fighter moved from Southern Italy to Cyprus
2 tactical_bombers moved from Western Germany to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
2 aaGuns, 3 armour, 4 artilleries and 21 infantry moved from Poland to Baltic States
6 armour and 10 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Western Germany
10 artilleries placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : 1.67
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
What a massacre. Never had this situation before. Will be interesting from here!
That’s interesting that no one else has done it. In another game, I declined to make the attack and Japan was really suffering.
I didn’t say nobody did but that I never had this combination of a J1, the full stack of Yunnan combined with air strike FIC and all Russian air moved there.
Oh right. I suspect I’ve gotten too uptight about Cyprus but there’s 6IPC/turn up for grabs, at least once the Ethiopian troops die.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Bryansk
4 infantry moved from Yenisey to Timguska
2 aaGuns and 13 infantry moved from Amur to Manchuria
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Belarus to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Belarus to Russia
4 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Bryansk
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,67