TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 bombers, 6 mech_infantrys and 3 submarines; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 mech_infantrys moved from Burma to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 armour, 2 artilleries and 1 mech_infantry moved from Turkmenistan to Eastern Persia
4 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Japan to Siberia
1 submarine moved from 21 Sea Zone to 20 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
Japanese take 35 Sea Zone from Americans
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 5 armour, 2 artilleries and 2 mech_infantrys
British defend with 3 aaGuns, 5 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 4/9 hits, 3,83 expected hits
British roll dice for 3 aaGuns, 5 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/8 hits, 4,00 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 3 aaGuns owned by the British lost in Eastern Persia
Japanese roll dice for 5 armour and 1 artillery in Eastern Persia, round 3 : 4/6 hits, 2,83 expected hits
British roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Eastern Persia, round 3 : 5/7 hits, 3,67 expected hits
1 artillery owned by the Japanese, 4 armour owned by the Japanese and 4 armour owned by the British lost in Eastern Persia
1 armour owned by the Japanese retreated to West India
British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 4 armour, 2 artilleries and 2 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour and 1 mech_infantry
Battle in Siberia
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in French Indo China
Japanese attack with 5 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 2 marines
Japanese roll dice for 5 mech_infantrys in French Indo China, round 2 : 2/5 hits, 0,83 expected hits
Americans roll dice for 1 armour and 2 marines in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Japanese and 2 marines owned by the Americans lost in French Indo China
Japanese roll dice for 4 mech_infantrys in French Indo China, round 3 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 armour and 2 marines
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Siberia to Buryatia
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
2 bombers placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,1,6,5,2,4,2,3,4,5,6,5,4,2,4
Japanese collect 63 PUs (8 lost to blockades); end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0,33
Americans : 0,00
ANZAC : -0,50
Japanese : 3,50
Savegame