• '20 '19 '18 '17 '16

    Would the Axis mind if France did a couple of NCM edits?


  • No. Please do.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                1 Infantry and 3 Tanks moved from Shanghai to Anhwei
                2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks moved from Shantung to Anhwei
                7 Transports moved from 110 Sea Zone to 92 Sea Zone
                1 Marine moved from Khabarovsk to Ayan
                1 Infantry moved from Khabarovsk to Ayan
                2 Infantrys moved from N.Sakhalin to 75 Sea Zone
                2 Infantrys moved from 75 Sea Zone to Ayan
                2 Mech.Infs moved from Changchun to Ayan
                1 Fighter moved from Vladivostok to Ayan
                3 Infantrys moved from Kirin to Heilungchiang
                1 Infantry moved from Changchun to 84 Sea Zone
                1 B.Transport and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
                2 Artillerys moved from N.Sakhalin to 75 Sea Zone
                2 Artillerys and 1 Infantry moved from 75 Sea Zone to Ayan
                1 Bomber moved from Hong Kong to Ayan
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 75 Sea Zone
                2 Infantrys moved from 75 Sea Zone to Ayan
                2 Infantrys moved from Vladivostok to Khabarovsk
                1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 Carrier moved from 110 Sea Zone to 92 Sea Zone
                1 Battleship moved from 110 Sea Zone to 92 Sea Zone
                2 Infantrys moved from Kiangsi to Kwangtung
                1 Elite moved from Hong Kong to 92 Sea Zone
                3 Infantrys moved from Hong Kong to 92 Sea Zone
                1 Elite moved from 92 Sea Zone to Kwangsi
                3 Infantrys moved from 92 Sea Zone to Kwangsi
                2 Infantrys moved from Hong Kong to Kwangtung
                1 Fighter moved from 110 Sea Zone to Kwangtung
                1 Fighter moved from 110 Sea Zone to Kwangsi
                1 Submarine moved from 110 Sea Zone to 60 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Kwangtung
                    Hisaichi attack with 1 Fighter and 4 Infantrys
                    Chinese defend with 1 Artillery
                        Hisaichi roll dice for 1 Fighter and 4 Infantrys in Kwangtung, round 2 :  2/5 hits
                        Chinese roll dice for 1 Artillery in Kwangtung, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Kwangtung
                    Hisaichi win, taking Kwangtung from Chinese with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Artillery
                Battle in Anhwei
                    Hisaichi attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 7 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 7 Tanks in Anhwei, round 2 :  8/14 hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 2 Artillerys, 1 Fighter, 4 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Ayan
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys, 1 Marine and 2 Mech.Infs
                    Russians defend with 1 Artillery, 1 Bunker, 2 Fighters and 5 Infantrys
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys, 1 Marine and 2 Mech.Infs in Ayan, round 2 :  7/13 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Artillery, 1 Bunker, 2 Fighters and 5 Infantrys in Ayan, round 2 :  2/9 hits
                        5 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys, 1 Marine and 2 Mech.Infs in Ayan, round 3 :  3/11 hits
                        Russians roll dice for 1 Bunker and 2 Fighters in Ayan, round 3 :  2/3 hits
                        2 Fighters owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi win, taking Ayan from Russians with 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 28
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Russians: 1 Artillery, 1 Bunker, 2 Fighters and 5 Infantrys
                Battle in Kwangsi
                    Hisaichi attack with 1 Elite, 1 Fighter and 3 Infantrys
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Battleship in Kwangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Kwangsi
                        Hisaichi roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kwangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 Artillery in Kwangsi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kwangsi, round 3 :  0/5 hits
                        Chinese roll dice for 1 Artillery in Kwangsi, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kwangsi, round 4 :  0/5 hits
                        Chinese roll dice for 1 Artillery in Kwangsi, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kwangsi, round 5 :  0/5 hits
                        Chinese roll dice for 1 Artillery in Kwangsi, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kwangsi, round 6 :  1/5 hits
                        Chinese roll dice for 1 Artillery in Kwangsi, round 6 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Kwangsi to 92 Sea Zone
                1 Fighter moved from Kwangtung to 92 Sea Zone
                1 Fighter moved from Anhwei to Hong Kong
                1 Bomber moved from Ayan to Heilungchiang
                1 Fighter moved from Ayan to Heilungchiang

    Place Units - Hisaichi
                2 Destroyers placed in 84 Sea Zone
                2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong
                5 Infantrys and 1 Mech.Inf placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 54 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 104 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 67 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 93 / 99
        Anzac : 38 / 39
        Dutch : 17 / 24
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 101 / 102

    triplea_41569_His3.tsvg

  • '20 '19 '18 '17 '16

    Colt, before you do your Brit turn can you move the guys in French Equatorial Africa to Darfur and the Sub in 51 to 56?

  • '20

    Sure thing. Unfortunately, im taking out-of-town work trip. Will post wednesday night or thursday

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by French to Darfur: 2 Infantrys
                EDIT: Removing units owned by French from French Equatorial Africa: 2 Infantrys
                EDIT: Adding units owned by French to 56 Sea Zone: 1 Submarine
                EDIT: Removing units owned by French from 51 Sea Zone: 1 Submarine
                EDIT: Turning off Edit Mode
                2 Infantrys moved from Johnston to 97 Sea Zone
                2 Infantrys and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
                2 Infantrys moved from 109 Sea Zone to Woleai
                      Americans take Woleai from Yamamoto
                1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
                1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
                1 Infantry and 1 Tank moved from Munster to Dublin
                1 Infantry and 1 Tank moved from Azores to 17 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 17 Sea Zone to 18 Sea Zone
                1 T.Boat and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
                2 Infantrys moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Belgium
                      British take Belgium from Germans
                1 Infantry moved from 20 Sea Zone to Netherlands
                      British take Netherlands from Germans
                1 Fighter moved from Gibraltar to 41 Sea Zone
                1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin
                1 Infantry moved from Darfur to Kufra
                1 Infantry moved from New Valley to Kufra
                1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks moved from Mersa Matruh to Kufra
                2 Fighters moved from 56 Sea Zone to Kufra
                1 Bomber and 1 Fighter moved from Malta to Kufra
                1 ArmoredCar moved from Cape Town to Mozambique
                1 Infantry moved from Rhodesia to Mozambique
                1 Infantry moved from Kenya to Mozambique
                1 Fighter moved from London to Dublin

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 Artillerys, 2 Carriers, 11 Infantrys, 2 Submarines, 2 T.Boats and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Iceland
                    British attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Iceland, round 2 :  0/1 hits
                        British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Iceland, round 3 :  0/1 hits
                        British roll dice for 1 Infantry and 1 Tank in Iceland, round 4 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Iceland, round 4 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Iceland
                    British loses 0 PUs for violating Icelands neutrality.
                    British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Dublin
                    British attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Dublin, round 2 :  1/5 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 :  1/3 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                        British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Dublin, round 3 :  2/4 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 :  0/2 hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                    British loses 0 PUs for violating Dublins neutrality.
                    British win, taking Dublin from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in 41 Sea Zone
                    British attack with 1 Fighter
                    Germans defend with 3 Submarines
                        British roll dice for 1 Fighter in 41 Sea Zone, round 2 :  1/1 hits
                        1 Submarine owned by the Germans lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Germans win with 2 Submarines remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in Mozambique
                    British attack with 1 ArmoredCar and 2 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Kufra
                    British attack with 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                    Italians defend with 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
                        British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks in Kufra, round 2 :  2/15 hits
                        Italians roll dice for 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in Kufra, round 2 :  4/9 hits
                        2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Kufra
                    1 Artillery, 2 Infantrys and 3 Tanks retreated to Mersa Matruh
                    Italians win with 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for British: 4 Infantrys
                    Casualties for Italians: 2 Infantrys

    Non Combat Move - British
                6 Infantrys moved from Lower Egypt to Mersa Matruh
                3 Fighters moved from Kufra to 56 Sea Zone
                1 Fighter moved from Kufra to Mersa Matruh
                1 Artillery moved from Nubia to New Valley
                2 ArmoredCars moved from Cairo to Mersa Matruh
                2 Infantrys moved from Cairo to Lower Egypt
                1 Tank moved from Italian East Africa to Lower Egypt
                1 Infantry moved from Equatoria to Darfur
                1 Infantry moved from Mauritania to W.Morocco
                1 Fighter moved from 41 Sea Zone to Gibraltar
                2 Destroyers and 1 Submarine moved from 17 Sea Zone to 20 Sea Zone
                1 Battleship moved from 18 Sea Zone to 20 Sea Zone
                2 Fighters moved from London to 20 Sea Zone
                1 Fighter moved from Dublin to Northern Ireland
                1 Fighter moved from Quebec to Azores
                2 Infantrys moved from British Columbia to 80 Sea Zone
                2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
                2 Infantrys moved from 90 Sea Zone to Oahu
                1 Infantry moved from British Guiana to Amazon
                1 AAGun moved from Rhodesia to Kenya
                1 Transport moved from 59 Sea Zone to 58 Sea Zone
                1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
                1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
                1 Bomber moved from Kufra to Mersa Matruh
                2 Infantrys and 2 Tanks moved from Crete to 56 Sea Zone
                2 Infantrys and 2 Tanks moved from 56 Sea Zone to Mersa Matruh
                1 Cruiser, 1 Destroyer, 2 Infantrys, 3 Submarines and 3 Transports moved from 67 Sea Zone to 64 Sea Zone
                1 Infantry moved from Quebec to Northeast USA
                1 Destroyer moved from 97 Sea Zone to 109 Sea Zone
                1 Infantry moved from Burma to N.Thailand
                2 Tanks moved from Kweichow to N.Thailand
                1 Infantry moved from Yunnan to N.Thailand
                1 AAGun and 2 Infantrys moved from Assam to Burma
                1 AAGun, 2 Artillerys and 1 Infantry moved from Calcutta to Assam
                1 ArmoredCar moved from Madras to Calcutta
                5 Infantrys moved from Hyderabad to Madras
                1 Artillery moved from Hyderabad to Calcutta
                1 AAGun moved from Hyderabad to Bihar
                5 Infantrys moved from Delhi to Bihar

    Place Units - British
                1 Carrier, 2 T.Boats and 1 Transport placed in 20 Sea Zone
                1 Carrier and 2 Submarines placed in 56 Sea Zone
                1 Artillery and 1 Infantry placed in London
                1 Artillery and 2 Infantrys placed in Cairo
                1 Adv.Fighter and 4 Infantrys placed in Madras
                4 Infantrys placed in Delhi
                British undo move 1.
                British undo move 1.
                1 Carrier, 1 Submarine and 1 T.Boat placed in 56 Sea Zone
                1 Carrier, 1 Submarine, 1 T.Boat and 1 Transport placed in 20 Sea Zone
                British undo move 6.
                British undo move 5.
                1 Carrier and 2 T.Boats placed in 56 Sea Zone
                1 Carrier, 2 Submarines and 1 Transport placed in 20 Sea Zone

    Turn Complete - British
                British collect 105 PUs; end with 105 PUs

    Territory Summary for British :

    London : 2 AAGuns, 1 Artillery, 1 Factory and 1 Infantry
        Italian East Africa : 1 flag
        W.Morocco : 1 Infantry
        New Valley : 1 Artillery
        Assam : 1 AAGun, 2 Artillerys and 1 Infantry
        Vancouver : 1 Factory
        Burma : 1 AAGun and 2 Infantrys
        British Columbia : 1 AAGun and 1 Infantry
        Darfur : 1 Infantry
        Bombay : 1 Factory
        Dover : 1 Infantry
        Northern Ireland : 1 Fighter
        Wales : 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
        Mersa Matruh : 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Fighter, 10 Infantrys and 5 Tanks
        Scotland : 1 Infantry
        Trucial Coast : 1 Infantry
        Calcutta : 1 ArmoredCar and 1 Artillery
        Quebec : 1 AAGun
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 Factory and 1 Infantry
        Kenya : 1 AAGun
        Madras : 1 Adv.Fighter, 1 Factory and 11 Infantrys
        Montreal : 1 Factory
        Delhi : 1 Factory and 4 Infantrys
        Malta : 3 Bunkers
        Bihar : 1 AAGun and 5 Infantrys
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Cairo : 1 Artillery, 1 Factory and 2 Infantrys
        Lower Egypt : 1 Artillery, 3 Infantrys and 1 Tank
        Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys
        West Borneo : 1 Artillery
        Lombok : 1 Tank
        Java : 1 AAGun, 1 Artillery and 1 Infantry
        N.Thailand : 1 Artillery, 3 Infantrys and 2 Tanks
        Oahu : 2 Infantrys
        Northeast USA : 1 Infantry
        Woleai : 2 Infantrys
        Cape Town : 1 Factory
        Dublin : 1 flag, 1 Infantry and 2 Tanks
        Crete : 1 flag, 1 AAGun
        Amazon : 1 Infantry
        Iceland : 1 flag, 1 Infantry and 1 Tank
        Azores : 1 flag, 1 Fighter
        Belgium : 1 flag, 1 Infantry
        Mozambique : 1 flag, 1 ArmoredCar and 2 Infantrys
        Netherlands : 1 flag, 1 Infantry
        Munster : 1 flag
        18 Sea Zone : 1 Transport
        20 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 3 Submarines, 1 T.Boat and 2 Transports
        90 Sea Zone : 1 Transport
        56 Sea Zone : 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Submarine, 2 T.Boats and 2 Transports
        57 Sea Zone : 1 Transport
        64 Sea Zone : 1 Cruiser, 1 Destroyer, 3 Submarines and 3 Transports
        109 Sea Zone : 1 Destroyer and 1 Transport
        9 Sea Zone : 1 Transport

    triplea_41569_Bri3.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
                EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
                EDIT: Turning off Edit Mode

    triplea_41569_Anz3.tsvg

  • '20

    @Colt45:

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
           
                Battle in Kufra
                    British attack with 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                    Italians defend with 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank
                        British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks in Kufra, round 2 :  2/15 hits

    :|
                        Italians roll dice for 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in Kufra, round 2 :  4/9 hits

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
                EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
                EDIT: Turning off Edit Mode
                1 Artillery and 1 Infantry moved from West Papua to Hollandia
                1 Adv.Fighter moved from 67 Sea Zone to Hollandia
                1 Infantry moved from West Papua to Hollandia

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Destroyer and 3 Transports; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Hollandia
                    Anzac attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hollandia, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Infantry in Hollandia, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Hollandia
                    Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Anzac
                1 Adv.Fighter moved from Hollandia to 67 Sea Zone
                1 Transport moved from 67 Sea Zone to 113 Sea Zone
                2 Infantrys moved from West Papua to 113 Sea Zone
                2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Flores
                2 Infantrys and 1 Tank moved from Northern Territory to Western Australia
                1 AAGun moved from Northern Territory to Townsville
                4 Infantrys moved from New South Wales to Queensland
                1 Submarine moved from 114 Sea Zone to 67 Sea Zone
                1 Artillery and 3 Infantrys moved from Wellington to South New Zealand
                1 AAGun moved from Wellington to South New Zealand
                2 Infantrys moved from 64 Sea Zone to Mysore

    Place Units - Anzac
                1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                2 Transports placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 24
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Anz3.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
                EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
                EDIT: Turning off Edit Mode
                1 Artillery and 1 Infantry moved from West Papua to Hollandia
                1 Adv.Fighter moved from 67 Sea Zone to Hollandia
                1 Infantry moved from West Papua to Hollandia

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Destroyer and 3 Transports; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Hollandia
                    Anzac attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Hollandia, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Infantry in Hollandia, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Hollandia
                    Anzac win, taking Hollandia from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Anzac
                1 Adv.Fighter moved from Hollandia to 67 Sea Zone
                1 Transport moved from 67 Sea Zone to 113 Sea Zone
                2 Infantrys moved from West Papua to 113 Sea Zone
                2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Flores
                2 Infantrys and 1 Tank moved from Northern Territory to Western Australia
                1 AAGun moved from Northern Territory to Townsville
                4 Infantrys moved from New South Wales to Queensland
                1 Submarine moved from 114 Sea Zone to 67 Sea Zone
                1 Artillery and 3 Infantrys moved from Wellington to South New Zealand
                1 AAGun moved from Wellington to South New Zealand
                2 Infantrys moved from 64 Sea Zone to Mysore

    Place Units - Anzac
                1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                2 Transports placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Anzac from Flores: 2 Infantrys
                EDIT: Adding units owned by Anzac to Lombok: 2 Infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Anzac to 111 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 24
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Anz3.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Factory; Remaining resources: 9 PUs;

    Place Units - Dutch
                1 Factory placed in Suriname

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 28
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Dut3.tsvg

  • '17

    @Whackamatt:

    3)   In SZs connected to another SZ via multiple canals, you (and your Allies) must own ALL of them to pass through.
    a.   EXAMPLE: Above Northern Australia & Townsville, there is SZ 73. Directly north is SZ 110. Between the two SZs, are 3 canals, between the territories of Flores, Nayumo, Ceram, & Okaha. Your side must own ALL FOUR territories before you can pass between those two SZs.

    My ANZAC turn is predicated on this … although it seems to contradict the game notes.

    Are we all playing with the understanding that Whack outlined? (Which I’m assuming is also how the game engine works in practice?)

  • '17

    Actually … I just tested, and what Whack outlined does not seem to apply.

    Holding only one canal seems to allow passage.

    Please hold off on Thailand, because we need to reconfigure our NCM.

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
                EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Hollandia: 1 Infantry
                EDIT: Changing ownership of Hollandia from Yamamoto to Dutch
                EDIT: Turning off Edit Mode
                EDIT: 2 Infantrys and 1 Transport moved from 64 Sea Zone to 67 Sea Zone
                1 Artillery and 2 Infantrys moved from West Papua to Hollandia
                1 Adv.Fighter moved from 67 Sea Zone to Hollandia

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Destroyer and 3 Transports; Remaining resources: 1 PUs;

    Non Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Adv.Fighter moved from Hollandia to 67 Sea Zone
                1 Transport moved from 67 Sea Zone to 113 Sea Zone
                2 Infantrys moved from West Papua to 113 Sea Zone
                2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Soembawa
                4 Infantrys moved from New South Wales to Queensland
                1 AAGun moved from Northern Territory to Townsville
                1 AAGun, 1 Artillery and 3 Infantrys moved from Wellington to South New Zealand
                1 Submarine moved from 114 Sea Zone to 67 Sea Zone
                1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
                2 Infantrys and 1 Tank moved from Northern Territory to Western Australia
                1 Destroyer moved from 67 Sea Zone to 64 Sea Zone
                2 Infantrys moved from 67 Sea Zone to Soembawa
                EDIT: 1 AAGun, 1 Artillery and 1 Infantry moved from Java to Lombok
                EDIT: 1 Tank moved from Lombok to Flores

    Place Units - Anzac
                1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                2 Transports placed in 122 Sea Zone

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 24
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Anz3.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Factory; Remaining resources: 9 PUs;

    Place Units - Dutch
                1 Factory placed in Suriname

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 116 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 28
        Finns : 8 / 8
        Romanians : 13 / 17
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Dut3.tsvg

  • '17

    @wheatbeer:

    EDIT: Adding units owned by British to Mersa Matruh: 1 Fighter
                EDIT: Removing units owned by British from 56 Sea Zone: 1 Fighter

    This edit was already on the map before I did anything.

    @wheatbeer:

    EDIT: 2 Infantrys and 1 Transport moved from 64 Sea Zone to 67 Sea Zone

    This altered UK NCM so the loaded tt loaded with 2 ANZAC inf stayed in SZ67 rather than moving to SZ64 with the rest of UK Indian Ocean fleet.

    @wheatbeer:

    EDIT: 1 AAGun, 1 Artillery and 1 Infantry moved from Java to Lombok
                EDIT: 1 Tank moved from Lombok to Flores

    This also altered UK NCM (units hadn’t moved).

    @wheatbeer:

    EDIT: Removing units owned by Yamamoto from Hollandia: 1 Infantry
                EDIT: Changing ownership of Hollandia from Yamamoto to Dutch

    This recreated the battle in Hollandia that was already rolled.

  • '17

    I apologize for the mess  :oops:

    Captain Walker (UK) asked me to adjust his NCM in the area if I wanted, but I didn’t adjust it initially because I assumed that ALL canals between 2 SZs needed to be controlled to pass between them.

    Are we going to play it the way the game notes and engine works (i.e. any single canal open at start of turn allows passage)?

  • '17

    @wheatbeer:

    Captain Walker (UK)

    I meant Colt (UK) … ahhhhhhhh!


  • I guess we’ll play it the way the game engine works…


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Romanians
                2 ArmoredCars moved from Bucharest to E.Romania
                1 Tank moved from Bucharest to E.Romania
                1 Tank moved from Kiev to Donetsk
                1 Tank moved from Vinnytsia to Donetsk
                1 Fighter moved from Vinnytsia to Donetsk
                1 Infantry moved from Vinnytsia to Donetsk
                1 Infantry moved from Vinnytsia to Donetsk

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Fighter, 2 Infantrys and 2 Tanks
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 2 :  0/5 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 2 :  1/1 hits
                        1 Infantry owned by the Romanians lost in Donetsk
                        Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 :  3/4 hits
                        Russians roll dice for 1 Infantry in Donetsk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -2
                    Casualties for Romanians: 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in E.Romania
                    Romanians attack with 2 ArmoredCars and 1 Tank
                    Russians defend with 1 AAGun and 1 Infantry
                        Romanians roll dice for 2 ArmoredCars and 1 Tank in E.Romania, round 2 :  3/3 hits
                        Russians roll dice for 1 Infantry in E.Romania, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in E.Romania
                    Romanians win, taking E.Romania from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Vinnytsia

    Place Units - Romanians
                2 ArmoredCars and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 18 PUs; end with 18 PUs

    Territory Summary for Romanians :

    Donetsk : 1 flag, 2 Tanks
        Kiev : 1 flag
        Vinnytsia : 2 Artillerys and 1 Fighter
        Odessa : 1 flag, 1 Infantry
        Bucharest : 2 ArmoredCars, 1 Factory and 2 Tanks
        E.Romania : 1 AAGun, 2 ArmoredCars and 1 Tank

    Production/PUs Summary :

    Germans : 98 / 150
        Russians : 109 / 124
        Italians : 58 / 58
        French : 28 / 28
        Yamamoto : 64 / 71
        Chinese : 33 / 39
        Hisaichi : 54 / 54
        British : 105 / 105
        Anzac : 38 / 39
        Dutch : 19 / 28
        Finns : 10 / 11
        Romanians : 18 / 18
        Thai : 16 / 16
        Americans : 102 / 102

    triplea_41569_Rom3.tsvg

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