TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 2 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 2x factory, 6x factory; Remaining resources: 25 PUs;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
6 infantry moved from United Kingdom to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
British take France from Germans
1 armour moved from Russia to Szechwan
Americans take Szechwan from Japanese
2 fighters moved from Russia to India
1 cruiser moved from 17 Sea Zone to 35 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in India
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters moved from 36 Sea Zone to India
3 fighters moved from French Indo-China Thailand to India
8 infantry moved from Burma to India
2 armour moved from Burma to India
2 artilleries moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Kwangtung to India
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 armour moved from 35 Sea Zone to India
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Sinkiang
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
retreated to Buryatia S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer and 4 transports
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 4 transports in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 1 carrier, 1 destroyer and 4 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in India
Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters and 8 infantry
British defend with 1 aaGun, 1 factory, 3 fighters and 13 infantry
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters and 8 infantry in India, round 2 : 8/20 hits, 7.67 expected hits
British roll dice for 1 aaGun, 3 fighters and 13 infantry in India, round 2 : 6/16 hits, 6.33 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters and 2 infantry in India, round 3 : 8/14 hits, 6.67 expected hits
British roll dice for 3 fighters and 6 infantry in India, round 3 : 7/9 hits, 4.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 fighters owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 2 bombers and 3 fighters in India, round 4 : 5/7 hits, 3.83 expected hits
British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 armour, 2 artilleries, 2 fighters and 8 infantry
Casualties for British: 1 aaGun, 3 fighters and 13 infantry
Non Combat Move - Japanese
2 fighters moved from India to 36 Sea Zone
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from Buryatia S.S.R. to Kiangsu
1 bomber moved from India to Kiangsu
1 bomber moved from India to French Indo-China Thailand
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
1 destroyer placed in 60 Sea Zone
1 infantry placed in French Indo-China Thailand
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : 2.50
Americans : 0.33
Russians : -0.33
AA fire in India : : 0.50
Japanese : 2.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Buryatia S.S.R. to Manchuria
Americans take Manchuria from Japanese
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Battle in Northwestern Europe
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 artilleries
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 60 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 60 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 60 Sea Zone
retreated to 60 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 60 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to Manchuria
2 infantry moved from Soviet Far East to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 destroyer moved from 57 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 65 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 11 Sea Zone to 19 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in Karelia S.S.R. : : 0.83
Americans : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 3 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from West Russia to Caucasus
1 artillery moved from Russia to Caucasus
14 infantry moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Archangel
2 aaGuns moved from Russia to Archangel
Place Units - Russians
1 armour, 2 artilleries and 1 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 2.00
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Burma to Szechwan
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
6 armour moved from Baltic States to France
1 fighter moved from Italy to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to France
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 5 fighters and 1 infantry in Northwestern Europe, round 2 : 5/7 hits, 3.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for Americans: 2 artilleries and 2 infantry
Battle in France
Germans attack with 7 armour, 1 artillery, 1 bomber and 4 infantry
British defend with 6 infantry
Germans roll dice for 7 armour, 1 artillery, 1 bomber and 4 infantry in France, round 2 : 3/13 hits, 5.33 expected hits
British roll dice for 6 infantry in France, round 2 : 3/6 hits, 2.00 expected hits
1 bomber owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in France
Germans roll dice for 7 armour, 1 artillery and 2 infantry in France, round 3 : 6/10 hits, 4.33 expected hits
British roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in France
Germans win, taking France from British with 7 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber and 3 infantry
Casualties for British: 6 infantry
Battle in Szechwan
Germans attack with 1 bomber
British defend with 1 armour
Germans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Szechwan
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for British: 1 armour
Non Combat Move - Germans
1 aaGun moved from Italy to France
1 aaGun moved from Germany to France
4 fighters moved from Northwestern Europe to 5 Sea Zone
1 bomber moved from Northwestern Europe to Germany
5 armour moved from Belorussia to Germany
1 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
1 infantry moved from Ukraine S.S.R. to Belorussia
Place Units - Germans
1 armour placed in Italy
1 armour and 1 fighter placed in Karelia S.S.R.
1 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.00
Americans : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 fighter moved from Italy to France
2 infantry moved from Germany to Northwestern Europe
1 bomber moved from Germany to France
1 fighter moved from 5 Sea Zone to France
2 armour moved from Belorussia to West Russia
1 armour moved from Italy to Northwestern Europe
2 fighters moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to West Russia
3 armour moved from Baltic States to Northwestern Europe
1 armour moved from Baltic States to Northwestern Europe
1 bomber moved from Burma to West Russia
1 bomber moved from Germany to Northwestern Europe
Combat - Germans
Battle in France
Germans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
British defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in France, round 2 : 4/9 hits, 3.67 expected hits
British roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in France, round 3 : 5/7 hits, 3.33 expected hits
British roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 6 infantry
Battle in Northwestern Europe
Germans attack with 5 armour, 1 bomber and 2 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour, 1 bomber and 2 infantry in Northwestern Europe, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 5 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in West Russia
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in West Russia, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in West Russia
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in West Russia, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to 5 Sea Zone
3 armour moved from Belorussia to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
1 bomber moved from Northwestern Europe to Karelia S.S.R.
1 bomber moved from France to Germany
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to Germany
2 fighters moved from France to 5 Sea Zone
Place Units - Germans
2 armour placed in Karelia S.S.R.
9 infantry placed in Germany
1 artillery and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83
British : -0.67
Americans : -1.33
Russians : -1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 36 PUs;
British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 4 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 infantry moved from Algeria to Morocco
British take Morocco from Germans
1 armour moved from Szechwan to Kwangtung
British take Kwangtung from Japanese
1 armour moved from Kwangtung to Kiangsu
Combat - British
Battle in France
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in France, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kiangsu
British attack with 1 armour
Japanese defend with 1 bomber and 1 fighter
British roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber and 1 fighter in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the British lost in Kiangsu
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 infantry moved from Western Australia to Eastern Australia
Place Units - British
1 fighter placed in 8 Sea Zone
2 armour, 1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 fighters moved from Japan to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from French Indo-China Thailand to 62 Sea Zone
2 fighters moved from 36 Sea Zone to Manchuria
1 bomber moved from Kiangsu to Manchuria
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 5 fighters
Americans defend with 4 infantry
Japanese roll dice for 1 bomber and 5 fighters in Manchuria, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 4 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to Japan
2 fighters moved from Manchuria to 61 Sea Zone
1 cruiser moved from 35 Sea Zone to 61 Sea Zone
1 battleship moved from 35 Sea Zone to 61 Sea Zone
2 destroyers moved from 35 Sea Zone to 61 Sea Zone
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Karelia S.S.R.
1 bomber moved from French Indo-China Thailand to Karelia S.S.R.
Place Units - Japanese
1 fighter and 2 infantry placed in India
1 bomber and 1 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 4 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
Combat - Americans
Battle in Northwestern Europe
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 5 armour and 2 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Northwestern Europe, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 5 armour and 2 infantry in Northwestern Europe, round 2 : 3/7 hits, 3.17 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northwestern Europe
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Northwestern Europe, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 5 armour and 1 infantry in Northwestern Europe, round 3 : 2/6 hits, 2.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe
Americans roll dice for 1 artillery and 2 fighters in Northwestern Europe, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 4 armour in Northwestern Europe, round 4 : 2/4 hits, 2.00 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe
Germans win with 3 armour remaining. Battle score for attacker is -12
Casualties for Americans: 2 artilleries, 1 fighter and 4 infantry
Casualties for Germans: 2 armour and 2 infantry
1 fighter owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Northwestern Europe to 8 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Western United States to United Kingdom
2 fighters moved from 63 Sea Zone to Archangel
1 destroyer moved from 63 Sea Zone to 59 Sea Zone
1 destroyer moved from 63 Sea Zone to 58 Sea Zone
1 battleship and 1 carrier moved from 63 Sea Zone to 65 Sea Zone
1 submarine moved from 19 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -2.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to India
2 fighters moved from Caucasus to India
3 artilleries moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Caucasus to West Russia
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
16 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 16 infantry
Germans defend with 1 aaGun, 7 armour, 2 bombers, 1 factory, 1 fighter and 5 infantry; Japanese defend with 2 bombers
Russians roll dice for 16 infantry in Karelia S.S.R., round 2 : 2/16 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 7 armour, 4 bombers, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 3/17 hits, 6.50 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 13 infantry in Karelia S.S.R., round 3 : 3/13 hits, 2.17 expected hits
Germans roll dice for 7 armour, 4 bombers, 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 5/16 hits, 6.17 expected hits
5 infantry owned by the Russians, 2 bombers owned by the Japanese and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 8 infantry in Karelia S.S.R., round 4 : 1/8 hits, 1.33 expected hits
Germans roll dice for 7 armour, 2 bombers, 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/13 hits, 5.50 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 5 infantry in Karelia S.S.R., round 5 : 1/5 hits, 0.83 expected hits
Germans roll dice for 7 armour, 2 bombers, 1 fighter and 2 infantry in Karelia S.S.R., round 5 : 3/12 hits, 5.17 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 7 armour, 2 bombers, 1 fighter and 1 infantry in Karelia S.S.R., round 6 : 5/11 hits, 4.83 expected hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 7 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 16 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Japanese: 2 bombers
Battle in West Russia
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in West Russia, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 infantry in West Russia, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 3 artilleries and 2 infantry in West Russia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in India
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 armour, 1 factory, 1 fighter and 3 infantry
Russians roll dice for 1 armour and 2 fighters in India, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Russians lost in India
Russians roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in India, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 4 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians lost in India
Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour and 2 fighters
Casualties for Japanese: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Russia
1 aaGun moved from Archangel to Russia
1 aaGun moved from Archangel to Russia
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -8.00
Russians : -2.00
Japanese : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Karelia S.S.R. to 8 Sea Zone
2 bombers moved from Karelia S.S.R. to 8 Sea Zone
9 infantry moved from Germany to France
3 armour moved from Northwestern Europe to France
1 artillery moved from Germany to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
Combat - Germans
Battle in France
Germans attack with 3 armour, 2 artilleries and 10 infantry
British defend with 1 artillery and 4 infantry
Germans roll dice for 3 armour, 2 artilleries and 10 infantry in France, round 2 : 6/15 hits, 4.17 expected hits
British roll dice for 1 artillery and 4 infantry in France, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in France
Germans win, taking France from British with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 8 Sea Zone
Germans attack with 3 bombers, 1 carrier, 5 fighters and 1 submarine
British defend with 2 carriers, 2 destroyers, 3 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 carrier and 5 fighters in 8 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
British roll dice for 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 6 transports in 8 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits
2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the British lost in 8 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 8 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 6 transports in 8 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
1 destroyer owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 bomber in 8 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser, 4 fighters and 6 transports in 8 Sea Zone, round 4 : 3/5 hits, 3.17 expected hits
1 bomber owned by the Germans lost in 8 Sea Zone
British win with 1 cruiser, 4 fighters and 6 transports remaining. Battle score for attacker is -32
Casualties for Germans: 3 bombers, 1 carrier, 5 fighters and 1 submarine
Casualties for British: 2 carriers and 2 destroyers
Casualties for Americans: 1 carrier and 2 destroyers
1 fighter owned by the Americans and 3 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
7 armour moved from Karelia S.S.R. to Germany
1 aaGun moved from Italy to France
1 aaGun moved from Germany to France
Place Units - Germans
4 fighters placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.17
Going to rewind the game to USA4 to see if with a better plan the Allies can win this one.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Buryatia S.S.R. to Manchuria
Americans take Manchuria from Japanese
1 submarine moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Soviet Far East to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
3 infantry and 2 transports moved from 63 Sea Zone to 59 Sea Zone
3 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship moved from 63 Sea Zone to 59 Sea Zone
1 fighter moved from 63 Sea Zone to Iwo Jima
1 carrier and 2 destroyers moved from 63 Sea Zone to 59 Sea Zone
1 destroyer moved from 57 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in 60 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 60 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Iwo Jima to 59 Sea Zone
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to 9 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 9 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Western Canada
Place Units - Americans
2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to West Russia
2 artilleries and 2 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in West Russia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Archangel
2 fighters moved from West Russia to Persia
1 aaGun moved from Russia to Caucasus
2 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
7 infantry moved from Russia to Archangel
Place Units - Russians
3 armour and 1 fighter placed in Caucasus
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Burma to West Russia
1 armour moved from Belorussia to West Russia
1 fighter moved from Italy to France
1 armour moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Italy to France
4 infantry moved from Germany to France
2 bombers moved from Germany to France
2 artilleries moved from Northwestern Europe to France
3 fighters moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
6 armour moved from Baltic States to France
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 bomber and 2 infantry in West Russia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in West Russia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in France
Germans attack with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry
British defend with 6 infantry; Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 fighters and 5 infantry in France, round 2 : 10/22 hits, 9.67 expected hits
British roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the British lost in France
Germans win, taking France from British with 7 armour, 3 artilleries, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 6 infantry
Non Combat Move - Germans
4 fighters moved from France to 5 Sea Zone
1 fighter moved from France to Karelia S.S.R.
2 bombers moved from France to Karelia S.S.R.
1 aaGun moved from Germany to France
1 aaGun moved from Italy to France
1 artillery moved from Poland to Germany
1 infantry moved from Poland to Germany
4 armour moved from Belorussia to Karelia S.S.R.
1 bomber moved from West Russia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
Place Units - Germans
2 armour placed in Karelia S.S.R.
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
4 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -1.33
Russians : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Morocco
British take Morocco from Germans
Combat - British
Non Combat Move - British
2 destroyers moved from 8 Sea Zone to 13 Sea Zone
1 carrier moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from 8 Sea Zone to 13 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 13 Sea Zone
1 artillery and 4 infantry moved from 13 Sea Zone to Morocco
1 armour moved from Szechwan to Persia
Place Units - British
1 destroyer placed in 6 Sea Zone
3 fighters placed in 8 Sea Zone
British undo move 2.
2 fighters placed in 8 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour moved from India to Persia
1 fighter moved from French Indo-China Thailand to Persia
1 bomber moved from French Indo-China Thailand to Persia
1 bomber moved from Kiangsu to Persia
2 fighters moved from 36 Sea Zone to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Anhwei
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 bombers and 3 fighters
British defend with 1 armour; Russians defend with 2 fighters
Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Persia, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 1 armour and 2 fighters in Persia, round 2 : 2/3 hits, 1.83 expected hits
2 fighters owned by the Japanese, 2 fighters owned by the Russians and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for British: 1 armour
Casualties for Russians: 2 fighters
Non Combat Move - Japanese
1 fighter moved from Persia to India
1 bomber moved from Persia to French Indo-China Thailand
1 bomber moved from Persia to Burma
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 35 Sea Zone to 48 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
Place Units - Japanese
1 destroyer placed in 60 Sea Zone
3 submarines placed in 62 Sea Zone
1 fighter placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : 1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 6 PUs;
Combat Move - Americans
2 fighters moved from 59 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
Combat - Americans
Battle in 60 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 destroyer in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from Kiangsu to Manchuria
3 infantry moved from Iwo Jima to 59 Sea Zone
3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Manchuria
2 destroyers moved from 59 Sea Zone to 57 Sea Zone
1 carrier moved from 59 Sea Zone to 57 Sea Zone
1 bomber moved from Eastern United States to Alaska
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Morocco
2 artilleries and 6 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 46 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to West Russia
10 infantry moved from Archangel to West Russia
1 artillery moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Poland
Russians take Poland from Germans
Combat - Russians
Battle in Persia
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in West Russia
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 10 infantry in West Russia, round 2 : 2/11 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 9 infantry in West Russia, round 3 : 2/10 hits, 2.00 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Kazakh S.S.R. to Manchuria
1 aaGun moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine S.S.R.
Place Units - Russians
4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 carriers moved from 5 Sea Zone to 6 Sea Zone
3 bombers moved from Karelia S.S.R. to Manchuria
1 infantry moved from Germany to Northwestern Europe
4 fighters moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 carriers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Manchuria
Germans attack with 3 bombers
Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter
Germans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 3/5 hits, 2.33 expected hits
3 bombers owned by the Germans and 2 infantry owned by the Americans lost in Manchuria
Americans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 bombers
Casualties for Americans: 2 infantry
Battle in Northwestern Europe
Germans attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
4 fighters moved from Northwestern Europe to Italy
1 fighter moved from 6 Sea Zone to Germany
3 artilleries moved from France to Germany
7 armour moved from France to Italy
3 infantry moved from France to Germany
1 aaGun moved from France to Italy
1 aaGun moved from France to Germany
1 infantry moved from Belorussia to Karelia S.S.R.
Place Units - Germans
1 armour and 2 fighters placed in Italy
1 infantry placed in Germany
2 armour placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : -0.00