18L Giallo (L) vs AetV (X+6) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 3 fighters and 13 infantry moved from Queensland to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom

    Turn Complete - French

    triplea_41360_Fre10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                6 artilleries and 8 infantry moved from France to Southern France
                15 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
                2 bombers moved from Novgorod to Russia

    triplea_41360_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                6 artilleries and 8 infantry moved from France to Southern France
                15 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                25 armour, 16 artilleries, 5 bombers, 6 fighters, 14 infantry, 21 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
                2 bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 3 aaGuns; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                        Americans roll dice for 3 aaGuns and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
                        Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 2 aaGuns and 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 aaGuns
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 6 artilleries, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 fighter and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Southern France : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 6 artilleries, 2 fighters and 8 infantry in Southern France, round 2 : 4/16 hits, 5,33 expected hits
                        Americans roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
                        2 aaGuns owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 6 artilleries, 2 fighters and 6 infantry in Southern France, round 3 : 6/14 hits, 5,00 expected hits
                        Americans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits
                        3 infantry owned by the British and 1 fighter owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 6 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Northern Italy
                    Germans attack with 2 fighters and 15 infantry
                    British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 fighters and 15 infantry in Northern Italy, round 2 : 5/17 hits, 3,50 expected hits
                        British roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
                        2 mech_infantrys owned by the British and 1 armour owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 fighters and 15 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Russia
                    Germans attack with 27 armour, 16 artilleries, 7 bombers, 7 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
                    Russians defend with 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia : 2/17 hits, 2,83 expected hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 41/96 hits, 37,00 expected hits
                        Russians roll dice for 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 32/92 hits, 31,67 expected hits
                        35 infantry owned by the Russians, 16 infantry owned by the Germans, 6 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 27 armour, 16 artilleries, 7 bombers, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/64 hits, 30,00 expected hits
                        Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 24/57 hits, 20,00 expected hits
                        26 infantry owned by the Russians, 16 artilleries owned by the Germans, 2 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 25 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 4 : 21/40 hits, 21,67 expected hits
                        Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 11/31 hits, 11,33 expected hits
                        3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 7 bombers, 5 fighters and 3 tactical_bombers in Russia, round 5 : 14/29 hits, 16,17 expected hits
                        Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 7/10 hits, 4,33 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Russia
                    Germans captures 17PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 7 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 20 armour, 16 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys
                    Casualties for Russians: 6 aaGuns, 1 armour, 21 artilleries, 2 fighters, 64 infantry, 3 mech_infantrys and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                4 fighters and 2 tactical_bombers moved from Russia to Ukraine
                7 bombers moved from Russia to Ukraine
                2 fighters moved from Southern France to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Holland Belgium to Southern Italy
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 armour and 2 mech_infantrys moved from Germany to Northern Italy
                2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Germans collect 61 PUs (3 lost to blockades); end with 78 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        AA fire in Russia : : -0,83
        British : -1,17
        French : -0,33
        Americans : -2,67
        AA fire in Southern France : : -0,33
        Russians : 6,67

    triplea_41360_Ger11.tsvg


  • Be aware that Euro Axis holds 8 VC’s now.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Urals to Tsinghai
                      Russians take Novosibirsk from Italians
                5 infantry moved from Hunan to Anhwe

    Combat - Russians
                Battle in Anhwe
                    Russians attack with 5 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 5 infantry in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 4 infantry in Anhwe, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 3 infantry in Anhwe, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Anhwe, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Anhwe, round 6 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41360_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to Burma
                      Japanese take Burma from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from 20 Sea Zone to Anhwe
                1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Anhwe
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Manchuria to Shantung
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kwangsi to Kwangtung
                2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from French Indo China to Kwangtung
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Western Australia
                1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 81 Sea Zone
                1 armour moved from Eastern Persia to Iraq
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 56 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 carrier and 1 destroyer placed in 19 Sea Zone
                Japanese undo move 2.
                1 carrier placed in 6 Sea Zone
                3 fighters placed in Japan
                1 destroyer placed in 19 Sea Zone
                2 infantry placed in Manchuria
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Chinese : -1,00
        Japanese : -1,00

    triplea_41360_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 26 Sea Zone to 16 Sea Zone
                7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Gibraltar to Southern Italy
                2 carriers moved from 91 Sea Zone to 95 Sea Zone
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone

    triplea_41360_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?


  • No scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 26 Sea Zone to 16 Sea Zone
                7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Gibraltar to Southern Italy
                2 carriers moved from 91 Sea Zone to 95 Sea Zone
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 7 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier and 3 submarines
                    3 submarines owned by the Japanese Submerged
                        Americans roll dice for 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 99 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 cruiser
                        Americans roll dice for 2 submarines in 99 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 7 carriers, 3 cruisers, 2 destroyers and 6 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 7 carriers, 3 cruisers, 2 destroyers and 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 3 artilleries, 3 bombers, 2 fighters and 3 infantry
                    Germans defend with 5 fighters and 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters and 3 infantry in Southern Italy, round 2 :  5/11 hits
                        Italians roll dice for 6 fighters, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 :  5/18 hits
                        2 artilleries owned by the Americans, 3 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery, 3 bombers and 2 fighters in Southern Italy, round 3 :  2/6 hits
                        Italians roll dice for 6 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 :  5/12 hits
                        2 bombers owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 bomber in Southern Italy, round 4 :  1/1 hits
                        Italians roll dice for 6 fighters, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 :  4/10 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is -50
                    Casualties for Italians: 9 infantry
                    Casualties for Americans: 3 artilleries, 3 bombers, 2 fighters and 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 96 Sea Zone to 95 Sea Zone
                4 infantry and 3 mech_infantrys moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Midway
                7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters and 6 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41360_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Hunan to Burma
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 artilleries and 13 infantry moved from Hunan to Anhwe
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kweichow to Anhwe
                2 artilleries and 8 infantry moved from Yunnan to Hunan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 14 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 artilleries and 14 infantry in Anhwe, round 2 :  5/18 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs

    triplea_41360_Chi11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 fighters and 6 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 26 Sea Zone to 16 Sea Zone
                7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 7 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                3 bombers moved from Gibraltar to Southern Italy
                2 carriers moved from 91 Sea Zone to 95 Sea Zone
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 7 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier and 3 submarines
                    3 submarines owned by the Japanese Submerged
                        Americans roll dice for 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 99 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 cruiser
                        Americans roll dice for 2 submarines in 99 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 7 carriers, 3 cruisers, 2 destroyers and 6 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 7 carriers, 3 cruisers, 2 destroyers and 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 3 artilleries, 3 bombers, 2 fighters and 3 infantry
                    Germans defend with 5 fighters and 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters and 3 infantry in Southern Italy, round 2 :  5/11 hits
                        Italians roll dice for 6 fighters, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 :  5/18 hits
                        2 artilleries owned by the Americans, 3 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery, 3 bombers and 2 fighters in Southern Italy, round 3 :  2/6 hits
                        Italians roll dice for 6 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 :  5/12 hits
                        2 bombers owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 bomber in Southern Italy, round 4 :  1/1 hits
                        Italians roll dice for 6 fighters, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 :  4/10 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is -50
                    Casualties for Italians: 9 infantry
                    Casualties for Americans: 3 artilleries, 3 bombers, 2 fighters and 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 96 Sea Zone to 95 Sea Zone
                4 infantry and 3 mech_infantrys moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Midway
                7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 fighters and 6 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Hunan to Burma
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 artilleries and 13 infantry moved from Hunan to Anhwe
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kweichow to Anhwe
                2 artilleries and 8 infantry moved from Yunnan to Hunan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 14 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 artilleries and 14 infantry in Anhwe, round 2 :  5/18 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs

    Purchase Units - British
                British buy 2 artilleries, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                4 infantry moved from Algeria to 92 Sea Zone
                4 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                4 infantry moved from 95 Sea Zone to Southern Italy
                2 carriers moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from Algeria to Southern Italy
                4 fighters moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Yunnan to Shantung
                1 bomber moved from Yunnan to French Indo China
                1 infantry moved from Szechwan to Sikang

    Combat - British
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Shantung
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour in Shantung, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the British lost in Shantung
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 armour
                Battle in Southern Italy
                    British attack with 8 fighters and 5 infantry
                    Germans defend with 5 fighters and 3 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        British roll dice for 8 fighters and 5 infantry in Southern Italy, round 2 :  5/13 hits
                        Italians roll dice for 6 fighters and 3 mech_infantrys in Southern Italy, round 2 :  4/9 hits
                        3 mech_infantrys owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 4 infantry owned by the British lost in Southern Italy
                        British roll dice for 8 fighters and 1 infantry in Southern Italy, round 3 :  2/9 hits
                        Italians roll dice for 4 fighters in Southern Italy, round 3 :  3/4 hits
                        2 fighters owned by the Germans and 3 fighters owned by the British lost in Southern Italy
                        British roll dice for 5 fighters and 1 infantry in Southern Italy, round 4 :  1/6 hits
                        Italians roll dice for 2 fighters in Southern Italy, round 4 :  2/2 hits
                        1 fighter owned by the Germans and 2 fighters owned by the British lost in Southern Italy
                        British roll dice for 3 fighters and 1 infantry in Southern Italy, round 5 :  2/4 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 5 :  0/1 hits
                        1 fighter owned by the Germans lost in Southern Italy
                    British captures 32PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 fighters and 3 mech_infantrys
                    Casualties for British: 5 fighters and 4 infantry
                    Casualties for Italians: 1 fighter
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                3 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from 95 Sea Zone to Algeria
                1 bomber moved from French Indo China to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship, 1 carrier, 3 cruisers and 2 destroyers
                EDIT: Removing units owned by British from 72 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 2 transports
                EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Union of South Africa: 1 armour
                EDIT: Turning off Edit Mode
                1 artillery placed in Union of South Africa
                1 artillery placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 armour
                EDIT: Adding units owned by British to Belgian Congo: 1 armour
                EDIT: Turning off Edit Mode
                2 bombers and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 66 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 69 PUs

    Turn Complete - UK_Pacific

    triplea_41360_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry and 1 marine moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 81 Sea Zone to 97 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
                1 armour moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from British

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 1 armour, 1 infantry and 1 marine
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 1 marine in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win, taking Southern Italy from British with 1 armour and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Samara to Kazakhstan
                1 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from France to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Italians collect 27 PUs (3 lost to blockades); end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : 0,67

    triplea_41360_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to South Australia
                1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 16 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41360_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 2 bombers, 1 carrier, 3 fighters, 2 marines, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 armour moved from Russia to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                1 bomber moved from Western Germany to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Germans
                1 bomber moved from 92 Sea Zone to France
                2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
                4 infantry moved from Southern France to France
                4 artilleries moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                4 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                10 infantry moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy
                2 fighters moved from Ukraine to Egypt
                7 bombers moved from Ukraine to Western Germany
                2 armour moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 marines placed in Western Germany
                1 carrier and 3 transports placed in 112 Sea Zone
                3 fighters placed in Western Germany
                Germans undo move 3.
                3 fighters placed in 112 Sea Zone
                2 bombers placed in France
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    triplea_41360_Ger12.tsvg


  • Euro Axis holds 8 VC’s again.

    Are you moving any with Russia or do you want me to continue wit Japan?

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Kweichow

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41360_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 75 PUs;
                Japanese buy 1 battleship, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 24 Sea Zone
                3 submarines moved from 24 Sea Zone to 25 Sea Zone
                1 bomber and 3 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 fighter moved from 97 Sea Zone to Western Germany

    triplea_41360_Jap12.tsvg


  • Scramble sz 25?

  • '21 '20 '19 '18 '17 '16

    yes

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