Sure we can try it
G40 War Ghost (allies) vs Generaloberst_Guderian
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry and 5 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Americans
2 aaGuns moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
5 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
6 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 2 armour, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Ethiopia to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from 76 Sea Zone to Kenya
1 fighter moved from Egypt to Kenya
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Ethiopia to Kenya
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in Gibraltar
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns and 1 artillery moved from Burma to India
2 infantry moved from Burma to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from 92 Sea Zone to British GuianaPlace Units - British
2 destroyers placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,6,6,5
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Italians : 0.67
British : 0.17
Americans : 1.67
Chinese : 0.83
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 fighter and 3 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 fighter and 3 infantry in Egypt, round 3 : 3/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Algeria to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 1,50
British : 0,00
French : -0,33 -
Also, it’s worth noting that if Britain declares war on Japan first, the US cannot declare war until the end of turn 3 or until Japan declares war on the US.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Romania to Belarus
1 bomber moved from Southern France to Western Ukraine
1 tactical_bomber moved from Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Vyborg to Finland
1 fighter moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to 113 Sea Zone
1 tactical_bomber moved from Baltic States to Poland
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
2 infantry moved from 113 Sea Zone to Norway
10 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
3 armour moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
10 armour moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Poland
1 bomber moved from Belarus to Western Germany
1 bomber moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Romania to Bessarabia
12 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Romania to BessarabiaPlace Units - Germans
2 artilleries and 5 infantry placed in Germany
4 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 5 infantry placed in Germany
1 artillery placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1,83
Russians : -0,33 -
got it, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Belarus to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
1 infantry placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to Shan State
2 fighters moved from Siam to Shan State
2 tactical_bombers moved from Siam to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Kweichow to Shensi
3 artilleries moved from Kweichow to Shensi
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Siam to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
3 fighters moved from Kwangsi to 6 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Manchuria to Jehol
5 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to KweichowCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Siam
1 fighter moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Japan
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Shan State to Siam
2 tactical_bombers moved from Shan State to Siam
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 45 Sea Zone to Paulau IslandPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUsCombat Hit Differential Summary :
French : -0,33
ANZAC : 0,67
Americans : -0,33
Chinese : 0,00
UK_Pacific : -1,00
Japanese : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 4 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 4 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from India to 42 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Persia
4 infantry moved from Burma to India
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 artillery moved from 106 Sea Zone to Quebec
1 tactical_bomber moved from 42 Sea Zone to Western AustraliaPlace Units - British
2 infantry placed in Quebec
1 fighter and 1 infantry placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : 0.33
Italians : -0.67
Chinese : 0.17
Neutral_Axis : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 2/6 hits, 2,50 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour moved from Greece to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 0,83
British : 0,67
French : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
16 infantry moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Poland to Western Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
5 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Belarus
1 tactical_bomber moved from 113 Sea Zone to Baltic States
1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Baltic States to Poland
2 fighters moved from Baltic States to Eastern Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Vyborg
1 infantry moved from 115 Sea Zone to Vyborg
2 artilleries moved from Norway to Finland
2 infantry moved from Norway to Finland
7 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Belarus to 115 Sea Zone
1 fighter moved from Eastern Poland to 115 Sea Zone
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Eastern Poland
10 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 aaGun moved from Bessarabia to Ukraine
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0,17
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
1 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to KansuCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Novgorod to Archangel
2 aaGuns, 2 armour, 2 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 13 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 battleships moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Shensi to Sikang
5 infantry moved from Shensi to Sikang
4 artilleries moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
3 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Jehol to Chahar
2 tactical_bombers moved from Kwangsi to Sikang
3 fighters moved from Kwangsi to Sikang
1 tactical_bomber moved from Kwangsi to Sikang
2 bombers moved from Siam to Sikang
2 fighters moved from Siam to Szechwan
2 tactical_bombers moved from Siam to Szechwan
1 armour moved from Buryatia to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from Russians
1 infantry moved from Hopei to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits, 3,50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 10/21 hits, 8,33 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Sikang, round 2 : 5/16 hits, 5,67 expected hits
5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Sikang, round 3 : 8/16 hits, 7,50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 3 : 2/6 hits, 2,33 expected hits
2 mech_infantrys owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Chinese: 1 fighter and 15 infantry
Casualties for Japanese: 5 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
2 fighters moved from Sikang to Shensi
2 bombers moved from Sikang to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Kwangsi to Yunnan
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Americans : -0,67
Chinese : -2,00
Japanese : 4,50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
4 infantry and 4 mech_infantrys moved from Brazil to 86 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry and 4 mech_infantrys moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 armour, 1 artillery, 9 infantry and 4 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 armour, 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :