Just checked.
Yes, kamikazes are used with low luck with that option on.
What if we were able to find a way to incorporate the Zimmerman Telegram into the game and if it succeeds, have Mexico join the game as a Central Power?
Moderator’s Edit: Added tag [TripleA 1914] to title.
Well, for starters, we would need a space on the map for Mexico, and for the US territories Mexico was promised help regaining…
-Midnight_Reaper
Its very poorly done, but what if you took HBG’s Amerika board, and literally slid them together? I know it doesn’t even come close to matching up and lining up properly, however its the best option I can think of without creating your own.
Easy enough
That’s a really nice map! Is it available on TripleA? With or without Mexico?
Wow! Thats a really nice and cool map! Like Argo was saying, is it avaliable on Triple A?
Unless something has changed 1914 is not on Triple A guys. It is a crying shame!
I made a rough representation of vanilla A&A 1914 a while back to test out strategies; here’s the version updated for 1.9.
A lot of stuff doesn’t function automatically, read the Game Notes first.
Note: this is not Flashman’s map/rules. If you were wanting that, sorry to disappoint.
Thank you, ColonelCarter, this is excellent. I installed it on my TripleA and it works great for me. Very well done.
Flashman (or fans), do you have a copy of your rules handy? I assume there are different rules for the USA joining the war, since their income is double (40 instead of 20 IPCs). I like what Flashman did with the Russian territory divisions, but I assume I’m missing part of the game design just looking at the map. I am very tempted to build Flashman’s map into a TripleA game; I already started whiting out the image so that it can be used in the map utility.
How do you install it on triple a.
How do you install it on triple a.
Place the unzipped “world_war_i_1914”-folder with all its subfolders inside the “downloadedMaps”-folder of the TripleA installation.
In case you don’t know where the “downloadedMaps”-folder is, start TripleA, hit “Engine Preferences” and then “Folders”.
After that select “World War I 1914” from the games list.
Note that TripleA does not support the different mechanics introduced with the 1914 game.
Intriguing. I didn’t realize someone had gotten as far as making at least a functional map and XML that could be played using a decent amount of edits. There is always a chance that TripleA would support 1914 but it would require a developer to make a number of engine enhancements to support the many ‘interesting’ rules that added.