TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 29 PUs;
British buy 3 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from West India to Burma
3 armour moved from India to Burma
3 fighters moved from Eastern Persia to Burma
2 armour moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
Combat - British
Battle in Greece
Battle in Novosibirsk
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk
British win, taking Greece from Italians with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Battle in Burma
British attack with 4 armour and 3 fighters
Japanese defend with 1 armour
British roll dice for 4 armour and 3 fighters in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
British attack with 3 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Novosibirsk to Tsinghai
3 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Persia to West India
5 aaGuns moved from 110 Sea Zone to United Kingdom
Place Units - British
3 artilleries and 1 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 mech_infantry
Territory Summary for British and UK_Pacific :
Tsinghai : 2 fighters and 1 tactical_bomber
Burma : 4 armour
India : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Kazakhstan : 3 armour and 2 mech_infantrys
West India : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield and 1 factory_minor
98 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 3 infantry and 2 transports
Production/PUs Summary :
Germans : 34 / 37
Russians : 29 / 34
Japanese : 74 / 81
Americans : 63 / 83
Chinese : 1 / 2
British : 36 / 33
UK_Pacific : 6 / 7
Italians : 8 / 3
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.686
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 70
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.444
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Germans Combat
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.562
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.133
Median : 3.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.444
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
triplea_40618.0_UK_22.tsvg