Very disagreeable in SZ91.
WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 4 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Southern Italy
4 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.278
Median : 4.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.267
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Russians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Solomon Islands : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
45 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 25 / 25
Japanese : 66 / 76
Americans : 61 / 81
Chinese : 1 / 1
British : 34 / 35
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Finland to KareliaTurn Complete - French
Territory Summary for French :
Karelia : 2 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 25 / 25
Japanese : 66 / 76
Americans : 61 / 81
Chinese : 1 / 1
British : 34 / 35
UK_Pacific : 6 / 6
Italians : 12 / 12
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
4 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
1 destroyer moved from 105 Sea Zone to 125 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
4 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
1 destroyer moved from 105 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 1 artillery, 5 fighters, 5 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 9/21 hits
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 4/11 hits
1 mech_infantry owned by the British, 1 armour owned by the Americans, 1 fighter owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Novgorod
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 3 : 10/17 hits
Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits
2 fighters owned by the British and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
2 fighters could not land in Novgorod and were removed
3 tactical_bombers moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 artillery and 8 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 artillery and 7 infantry moved from Germany to Poland
1 artillery moved from Poland to Baltic States
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
1 destroyer placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
4 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
1 destroyer moved from 105 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 1 artillery, 5 fighters, 5 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 9/21 hits
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 4/11 hits
1 mech_infantry owned by the British, 1 armour owned by the Americans, 1 fighter owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Novgorod
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 3 : 10/17 hits
Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits
2 fighters owned by the British and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
2 fighters could not land in Novgorod and were removed
3 tactical_bombers moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 artillery and 8 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 artillery and 7 infantry moved from Germany to Poland
1 artillery moved from Poland to Baltic States
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
6 infantry moved from Denmark to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
1 destroyer placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Sorry I forgot my dd
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Kansu
1 bomber moved from Tsinghai to Kansu
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Tsinghai to Kansu
1 bomber moved from Tsinghai to Kansu
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Kansu
Russians roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 bomber and 1 mech_infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kansu
Russians roll dice for 1 bomber in Kansu, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 5 : 1/1 hits
1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Russians: 1 bomber and 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Archangel to Novosibirsk
1 mech_infantry moved from Russia to Archangel
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
Shensi : 1 mech_infantry
Tsinghai : 2 aaGuns
Kazakhstan : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 2 mech_infantrys
Ukraine : 5 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber
Western Ukraine : 2 artilleries
Novosibirsk : 1 armour and 1 mech_infantry
Vologda : 1 armour
Volgograd : 1 factory_minor
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 26 / 26
Japanese : 65 / 76
Americans : 61 / 81
Chinese : 2 / 1
British : 34 / 35
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.515
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
2 transports moved from 36 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Americans defend with 3 carriers, 1 destroyer and 6 fighters; ANZAC defend with 1 carrier, 1 fighter, 2 submarines and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 4 carriers, 1 destroyer, 7 fighters and 1 transport in 42 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the ANZAC, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 7 fighters in 42 Sea Zone, round 3 : 5/7 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 carrier owned by the ANZAC, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 6 fighters owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 110
Casualties for ANZAC: 1 carrier, 1 fighter, 2 submarines and 1 transport
Casualties for Americans: 3 carriers, 1 destroyer and 6 fighters
Casualties for Japanese: 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in Java and were removed
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 artilleries and 7 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour placed in Kiangsu
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 19 Sea Zone
3 destroyers and 1 tactical_bomber placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 66 PUs (6 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 25 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.500
Median : 4.000
Variance : 1.186
Standard Deviation : 1.089
Total rolls : 114Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.393
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 56 -
Sorry for the edit I picked my casualties to quick
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from Finland to Novgorod
3 fighters moved from Finland to Novgorod
3 fighters moved from 127 Sea Zone to Novgorod
3 armour moved from Finland to 127 Sea Zone
3 armour moved from 127 Sea Zone to Novgorod
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to Novgorod
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from Finland to Novgorod
3 fighters moved from Finland to Novgorod
3 fighters moved from 127 Sea Zone to Novgorod
3 armour moved from Finland to 127 Sea Zone
3 armour moved from 127 Sea Zone to Novgorod
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to Novgorod
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Soviet Far East
Battle in Novgorod
Americans attack with 3 armour, 3 bombers and 7 fighters
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Americans roll dice for 3 armour, 3 bombers and 7 fighters in Novgorod, round 2 : 9/13 hits
Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 3/8 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking 44 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Novgorod from Germans with 1 armour, 3 bombers and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 1 fighter
Battle in 125 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 bombers and 3 fighters moved from Novgorod to Finland
2 fighters moved from 94 Sea Zone to 92 Sea Zone
3 fighters moved from 93 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Finland
3 tactical_bombers placed in Norway
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
Queensland : 3 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 2 infantry
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 carriers, 1 destroyer and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
3 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
Tobruk : 1 flag
Libya : 1 flag, 1 infantry and 1 mech_infantry
Novgorod : 1 armour
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Brazil : 1 flag
127 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
Finland : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 71 / 71
Americans : 61 / 83
Chinese : 1 / 1
British : 34 / 35
UK_Pacific : 5 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 1.576
Standard Deviation : 1.255
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 70 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 1.576
Standard Deviation : 1.255
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
2 infantry moved from India to Burma
9 fighters moved from India to Burma
1 infantry moved from India to Burma
3 fighters moved from Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
9 fighters moved from India to Burma
1 infantry moved from India to Burma
3 fighters moved from Persia to KazakhstanCombat - British
Battle in Burma
British attack with 9 fighters and 3 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 9 fighters and 3 infantry in Burma, round 2 : 6/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kazakhstan
British attack with 3 fighters
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 3 fighters in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British roll dice for 3 fighters in Kazakhstan, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Tsinghai
9 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 3 fighters and 1 tactical_bomber
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 9 fighters, 1 harbour, 2 infantry and 1 mech_infantry
41 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
127 Sea Zone : 2 transports
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 69 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.271
Median : 3.000
Variance : 1.638
Standard Deviation : 1.280
Total rolls : 59Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7