I see both sides. Depends upon who you are playing with. While it wasn’t france….the best victory I ever had was one in which I got diced trying to sink the American fleet at Gilbraltor. Had 98 percent odds of winning. Lost my whole airforce and the American transports were still alive. Desperate measures followed. I relentlessly attacked Moscow the next 2 turns even though I couldn’t take it…then bought all bombers for the final push with my stragglers getting into range. The bombers were my hail Mary prayer because pressure was building on the western front. Moscow fell…allies conceded due to my income and the fact it was a one front war. Had I not been desperate who knows if I would have slow played Russia to long. I had just enough defense in Europe to turtle and hold. Had the bombers failed it was game over for me…but the fact I had a chance to pull a rabbit out of the hat is what are the game fun.
Paris Failure
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The chance of truly being diced is 1%. I’ve seen this battle fail but it is going to be exceptionally rare if you bring every piece that can come.
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Well the 1% happened. So the answer to all 3 questions are.
1. No
2. No
3. Yes
Just saying in 30 39 games now first time its happened. I’m just asking what happens in G40 game if it fails.
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Sorry SS, but am confused by this.
Although I have known Paris not to fall G1, when as F I threw some very lucky dice, there is now way that it can withstand a follow-up attack G2.
So taking Paris remains the G priority until it falls, ahead of either London or Moscow.
Perhaps I am misunderstanding something? :?
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@Private:
Sorry SS, but am confused by this.
Although I have known Paris not to fall G1, when as F I threw some very lucky dice, there is now way that it can withstand a follow-up attack G2.
So taking Paris remains the G priority until it falls, ahead of either London or Moscow.
Perhaps I am misunderstanding something? :?
You got it right. Yes G T2 Germany did take Paris. I’m asking after that can Germany still win going for Moscow without Japan’s help ?
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@Private:
Although I have known Paris not to fall G1, when as F I threw some very lucky dice, there is now way that it can withstand a follow-up attack G2.
So taking Paris remains the G priority until it falls, ahead of either London or Moscow.
If France fails, all those starting French IPCs translate into French defenders (more dead Germans) instead of German units. The swing cannot be overcome.
there is no way that you should fail to take Paris.� it is a 99% odds battle in your favor if you only bring the ground units that can reach and there are 2 planes that you can elect to bring that cannot really go anywhere else on G1.
If you are failing to take Paris it is because you are undercomitting the battle and trying to grab other squares or move other directions.� �
Why should a 1% chance of failure be the acceptable risk? This is wholly arbitrary. You can lessen that risk by neglecting other battles, or you take bigger risk in France to gain a bigger edge elsewhere.
Taking France doesn’t guarantee an Axis Victory. Accepting an extra 1-2% chance of failure might be the right play if it gives you a good head start the 97% of the time that you still crush France.
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Don’t forget, depending on what the UK does with its fighters, you may also be able to take France with Italy if you don’t want to wait until G2.
In my limited experience (about 50-60 games) I believe I’ve seen Paris hold about three times. The dice gods can be a fickle lot. It’s not an automatic death-sentence for the Axis, but against a solid Allies player with a decent bid you will be really under the gun right from the get-go.
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If Germany fails to take Paris on the first round, you will be the laughing stock around your table for along time.
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I believe I’ve seen Paris hold about three times. The dice gods can be a fickle lot.
Well if the odds of Paris holding is 1%, I bet there were 100 games of Global played in the first week of the games release.
It’s arguably not good design. Especially if optimal German play means skimping a little more (to pick up extra percentage points when the battle goes well). Yeah, it’s fun to reenact the fall of Paris, but ultimately does it just introduce unnecessary variance?
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I think the consensus on Italy taking France is that it’s a net negative in the long run. While Italy can become a monster in the Mediterranean and launch attacks into Russia, Germany needs the extra pocket change for Barbarossa units to build in the second turn.
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Talking about getting diced….one instance I had a battle…14 rolls at 4…2 hits…my opponent had 20 some odd at 2…1st roll of 10 6 hits…ok. 2nd roll of 10…9 hits…yeah…though I won the battle in the end…it cost me the game…diced…oye still nightmares over that one
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I have had Paris fail happen both for me and against me. It happens 1-3% of the time, depending on what you commit to that battle. I usually restart since it isn’t fun to play for 10 rounds with the knowledge that the Axis will eventually fall short.
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@Arthur:
I have had Paris fail happen both for me and against me. It happens 1-3% of the time, depending on what you commit to that battle. I usually restart since it isn’t fun to play for 10 rounds with the knowledge that the Axis will eventually fall short.
Thank You
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My personal recommendation is to ask the opponent if it is okay to restart, assuming that you weren’t trying some really ambitious German opening move. If he says no, congratulate him for the amazing win and never play that guy again.
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Even with 1inf 1art taken out as is usual in Balanced Mod, at least if I’m playing, it is still 0.1% chance that it will fail.
A G1 DOW as I would do it will remove an additional 2 tanks, it is still only a 2.2% chance that the attack will fail. These numbers are non zero so no need to troll on the OP.
What does happen sometimes is you lose too many tanks, or perhaps forget to bring in the tanks from Gr Sth Germany.
One thing no one has mentioned is that normally Italy can take Paris in that case. That means that the damage isn’t too severe - just that Italy gets the cash instead, and it’s not severe if the French can retake Paris after Italy’s sack of it. I can’t imagine a scenario where the Paris attack fails so badly that the Italians can’t take it down!?
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Simon, the issue is usually when you take out a couple of units to do another French territory on G1. That still leaves you 97-99% chance of victory in Paris so is not too crazy of a plan, yet will inevitably fail in one of your games. You are now down 8-10 fast movers and possibly an additional plane. You also have 4 fewer fast movers that can be purchased on G2, assuming that Italy has sufficient forces to take Paris on I1.
With 12-15 critical units removed for Germany, it is going to be a struggle to push into Russia. The Red Army can stack in front of your forces and you can’t force them to retreat. Unless Germany can force the opposition to eventually retreat back to Moscow, your chance of winning is slim to none. Economically the UK+Russia will be able to match your spending, leaving the US to wreck havoc somewhere on the board. I am sure that a talented Axis player still has a good chance to beat a much less skilled Allied opponent, but in anything close to a fair match the game is not going to have a favorable outcome. Still the match might continue for a dozen turns before the Axis gives up so you have spent so much of your life to prove something that you realized on G1.
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@Arthur:
Simon, the issue is usually when you take out a couple of units to do another French territory on G1. That still leaves you 97-99% chance of victory in Paris so is not too crazy of a plan, yet will inevitably fail in one of your games. You are now down 8-10 fast movers and possibly an additional plane. You also have 4 fewer fast movers that can be purchased on G2, assuming that Italy has sufficient forces to take Paris on I1.
But that is what I was suggesting! Everything land that can reach minus 1inf 1art 2arm will only fail 2.2% of the time.
Going Italy strong has some advantages, not least because a CV can be bought early although for that to work you generally have to avoid a scramble to Taranto or you won’t have anything to put on it.
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One thing no one has mentioned is that normally Italy can take Paris in that case. That means that the damage isn’t too severe - just that Italy gets the cash instead, and it’s not severe if the French can retake Paris after Italy’s sack of it. I can’t imagine a scenario where the Paris attack fails so badly that the Italians can’t take it down!?
Actually, it was mentioned. :wink:
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Don’t forget, depending on what the UK does with its fighters, you may also be able to take France with Italy if you don’t want to wait until G2.
Right. But I think it is more than a “may”.
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Oddly enough we had this conversation at our last global game.
We came to the following conclusion: There is no time when Germany fails to take Paris that it is not the fault of the player running Germany. Germany has enough resources to have a 100% battle in Paris each and every game OOB.
The only time this might not be true if the Allies place part of the bid in Paris. Otherwise, if you fail to take Paris as Germany it is YOUR fault.
Man up and risk the AA shots if you want absolutely certainty in the Paris battle! Yeah, losing planes to AA sucks, but better to lose a plane than the game when you don’t take Paris.
Marsh
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Don’t forget, depending on what the UK does with its fighters, you may also be able to take France with Italy if you don’t want to wait until G2.
Right. But I think it is more than a “may”.
If you nearly miss the battle for france what can the UK do? Land 4 fighters and a bomber there. you can attack with 5 land and 3 air units.
I actually think it’s five fighters and a strat bomber that the UK can land in Paris. If I recall correctly, that gives Italy at best a 75% chance of taking France.
Really though, Germany is already hosed if Italy has to take France. It’s a waste of the RAF to do land it all in France for a one in four chance of holding Paris.
Marsh