@wizmark Dice continuing in my favor, hopefully they even out.
17L Pherman1215 (Allies) vs VonAlba (Axis) BM2.2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
5 artilleries moved from Urals to Evenkiyskiy
9 infantry moved from Urals to Evenkiyskiy
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Evenkiyskiy
Russians attack with 5 artilleries and 11 infantry
Germans defend with 1 infantry
Russians win, taking Evenkiyskiy from Germans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Yenisey to Evenkiyskiy
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Ukraine to RussiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
10 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 submarine moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from Anhwe to Hopei
1 armour moved from Hunan to Hopei
2 mech_infantrys moved from Hunan to Hopei
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 7 infantry moved from Burma to Yunnan
3 artilleries and 5 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Java from Americans, taking 41 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Hopei
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Hopei from Chinese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 10 fighters
Americans defend with 1 submarine
Japanese win, taking Aleutian Islands from Americans with 10 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
10 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to SumatraPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Iraq to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 6 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine placed in Eastern United States
1 carrier, 1 cruiser and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (2 lost to blockades); end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
Uk and china?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
8 infantry moved from Suiyuyan to Shensi
1 fighter and 5 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 artillery and 7 infantry moved from West India to India
3 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 artillery and 7 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to IraqPlace Units - British
2 fighters and 8 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Sicily to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Crete
1 artillery moved from Libya to Tobruk
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Crete from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
1 bomber moved from Bessarabia to Slovakia Hungary
1 fighter moved from Crete to 99 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 3 artilleries, 3 infantry and 1 marine
Japanese defend with 1 artillery, 1 fighter and 1 infantry
ANZAC win, taking Sumatra from Japanese with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 9 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries moved from 110 Sea Zone to United Kingdom
9 infantry moved from 110 Sea Zone to United Kingdom
11 infantry moved from Baltic States to Poland -
scramble and ool
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No scramble, max defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 9 transports moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 8 infantry, 2 submarines and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries moved from 110 Sea Zone to United Kingdom
9 infantry moved from 110 Sea Zone to United Kingdom
11 infantry moved from Baltic States to PolandCombat - Germans
Battle in Belarus
Germans attack with 4 infantry
Russians defend with 2 infantry
1 infantry owned by the Germans retreated to Novgorod
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 6 artilleries, 3 fighters and 9 infantry
British defend with 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 9 infantry
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 62
Casualties for Germans: 7 infantry
Casualties for British: 1 armour, 5 fighters and 9 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Novgorod to Karelia
1 aaGun moved from Norway to Finland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 96 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Russia to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
12 artilleries and 29 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 12 artilleries and 29 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 12 artilleries and 29 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Western Ukraine to Eastern Poland
2 fighters moved from Bessarabia to Belarus
1 aaGun and 7 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
8 infantry moved from Russia to Bryansk
1 aaGun, 5 artilleries and 11 infantry moved from Evenkiyskiy to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
2 artilleries and 8 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
3 submarines moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 tactical_bomber moved from 35 Sea Zone to Malaya
3 infantry moved from Yunnan to Shan State
1 armour, 4 infantry and 2 mech_infantrys moved from Hopei to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 4 submarines
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 3 transports
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 3 transports
Casualties for Japanese: 3 submarines
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
retreated to Malaya
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowPlace Units - Japanese
3 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
12 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
5 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
3 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 7 infantry moved from Eastern Persia to West India
1 armour, 4 artilleries, 16 infantry and 19 mech_infantrys moved from India to Burma
1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from 99 Sea Zone to Cyprus
1 fighter moved from 99 Sea Zone to Cyprus
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
5 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Slovakia Hungary to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Cyprus to 99 Sea Zone
1 bomber moved from Bessarabia to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs