TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
Hi Inno, what boats do you want to assign your tokens to?
1 for each destroyer please. The last one go to air carrier.
ughhh my tokens were used for boats !!! :mrgreen:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 5 submarines moved from 42 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Java to 35 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Sicily to France
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Sicily to France
1 bomber moved from Sicily to Western Germany
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Air Battle in France
Americans attacks with 2 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in France rolls: 8 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 8 damage total. Damaged units is as follows: airfield = 5, factory_minor = 3
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 carrier, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 3 destroyers, 6 fighters, 4 submarines and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Americans: 1 carrier, 5 destroyers and 7 submarines
Casualties for Japanese: 3 carriers, 3 destroyers, 6 fighters, 4 submarines and 2 transports
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber could not land in 35 Sea Zone and was removed
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 destroyer and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
1 bomber moved from 35 Sea Zone to Java
1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 infantry placed in Eastern United States
1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Burma
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Hunan to Yunnan
3 artilleries and 3 infantry moved from Kiangsu to Kiangsi
2 artilleries and 4 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Shantung to Jehol
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 11 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
10 artilleries moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Novosibirsk
4 mech_infantrys moved from Volgograd to Samara
1 tactical_bomber moved from Novgorod to Novosibirsk
1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Ukraine to Samara
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Samara
5 mech_infantrys moved from Volgograd to Caucasus
6 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Samara
1 artillery moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Samara
1 fighter moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 bomber moved from Novgorod to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 16 armour, 15 artilleries, 6 infantry and 6 mech_infantrys
British defend with 1 armour
Germans win, taking Caucasus from Russians with 16 armour, 15 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Novosibirsk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Samara from British with 1 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Holland Belgium to France
1 mech_infantry moved from Germany to France
1 infantry moved from Karelia to Finland
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Samara to Volgograd
1 armour moved from Volgograd to Samara
1 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 armour moved from Samara to Novosibirsk
10 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Ukraine to Novgorod
5 mech_infantrys moved from Yugoslavia to Bessarabia
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 68 PUs (5 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British win, taking 97 Sea Zone from Italians, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Sicily to Egypt
2 bombers moved from Sicily to Egypt
1 fighter moved from Cyprus to Persia
1 infantry moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns moved from Yunnan to Burma
1 fighter moved from Shantung to Burma
2 infantry moved from India to Burma
5 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,4,5
British collect 34 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 6x factory_minor, 4x airfield; Remaining resources: 15 PUs;
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking 98 Sea Zone from British, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Archangel to Novosibirsk
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Holland Belgium to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
4 aaGuns, 8 armour, 4 artilleries and 14 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Amur to Sakha
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,6,5,1,5
Japanese collect 22 PUs (4 lost to blockades); end with 24 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Russians : 6 / 0
Japanese : 26 / 24
Americans : 60 / 86
Chinese : 23 / 29
Germans : 72 / 93
British : 33 / 40
UK_Pacific : 14 / 15
Italians : 9 / 9
ANZAC : 13 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Java to Malaya
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 bombers moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Happy holidays everyone!
Sorry for the late reply ;)
Maqicman, do you want to scramble in 97 sz?
happy new year, commanders.
scramble all pls
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Java to Malaya
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 bombers moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 1 destroyer
Italians defend with 1 destroyer, 3 fighters and 2 submarines
Americans win with 3 bombers remaining. Battle score for attacker is 30
Casualties for Italians: 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 1 bomber and 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from 97 Sea Zone to Sicily
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Malaya to India
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Borneo to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 bomber and 8 infantry placed in Eastern United States
2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
3 artilleries and 3 infantry moved from Kiangsi to Hunan
1 artillery and 4 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
2 artilleries and 1 infantry moved from Tsinghai to Shensi
2 artilleries and 2 infantry moved from Jehol to Chahar
1 fighter moved from Burma to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 1 destroyer
Italians defend with 1 destroyer, 3 fighters and 2 submarines
Haha does it always say this? So sorry old chap :lol:
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 1 destroyer
Italians defend with 1 destroyer, 3 fighters and 2 submarinesHaha does it always say this? So sorry old chap :lol:
amazing :roll: :roll: :roll:
never noticed that