TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Syria to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Sicily to Southern Italy
1 fighter moved from Sicily to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Kwangsi to 19 Sea Zone
I posted my savegame twice somehow, they’re identical.
no scramble or intercept, sir
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Syria to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Sicily to Southern Italy
1 fighter moved from Sicily to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Kwangsi to 19 Sea Zone
Combat - British
Air Battle in Southern Italy
British attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Southern Italy causes 4 damage total.
Battle in 19 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Cyprus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
British win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from Southern Italy to Sicily
1 bomber moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Syria to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour, 1 artillery and 1 mech_infantry moved from Samara to Kazakhstan
1 bomber moved from Southern Italy to Sicily
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
2 aaGuns, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from 19 Sea Zone to Shantung
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 submarine placed in 110 Sea Zone
British undo move 3.
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,2,2,2,6,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 armour moved from Bryansk to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Bryansk to Tambov
1 bomber and 3 fighters moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Samara to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
3 fighters and 1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Urals
5 armour moved from Volgograd to Kazakhstan
2 aaGuns moved from Volgograd to Kazakhstan
2 aaGuns and 4 artilleries moved from Samara to Kazakhstan
5 armour moved from Samara to Kazakhstan
17 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 fighter moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
retreated to 43 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to Malaya
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
Japanese undo move 2.
2 infantry placed in Malaya
1 infantry placed in Japan
1 fighter placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 3.
1 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 14 / 0
Japanese : 34 / 35
Americans : 60 / 80
Chinese : 17 / 23
Germans : 60 / 103
British : 33 / 38
UK_Pacific : 14 / 13
Italians : 11 / 11
ANZAC : 13 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Southern Italy
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
2 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Combat - Americans
Magic, do you want to intercept in Southern Italy and if yes, how many fighters?
no intercept sir
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Southern Italy
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
2 destroyers, 1 fighter and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 7 and causes: 2 damage to unit: airfield
Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 8 damage total. Damaged units is as follows: airfield = 2, factory_minor = 6
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 3 destroyers, 1 fighter and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 92 Sea Zone and was removed
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to Java
2 fighters moved from Queensland to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Java
3 bombers moved from Southern Italy to Sicily
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
3 artilleries and 1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Shantung to Jehol
2 artilleries moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 fighter and 2 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 3 infantry placed in Manchuria
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 3 armour, 1 fighter, 2 infantry and 16 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
3 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
7 infantry moved from Tambov to Volgograd
15 artilleries moved from Tambov to Volgograd
14 armour moved from Tambov to Volgograd
10 mech_infantrys moved from Tambov to Volgograd
4 tactical_bombers moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Vologda
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
Combat - Germans
Battle in Volgograd
Germans attack with 15 armour, 15 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 15 armour, 15 artilleries, 7 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 2 tactical_bombers moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 aaGun moved from Tambov to Volgograd
1 bomber moved from Samara to Novgorod
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 5 tactical_bombers moved from Rostov to Ukraine
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
2 infantry moved from Western Germany to France
5 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Ukraine to Southern Italy
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 units repaired.
1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 bomber moved from Sicily to France
1 bomber moved from Sicily to Western Germany
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Hey guys, sorry for the wait. I was out this weekend.
@Mr Magic: you can intercept in Paris against a SBR, what are your orders?
Hey guys, sorry for the wait. I was out this weekend.
@Mr Magic: you can intercept in Paris against a SBR, what are your orders?
don’t worry.
no intercept pls
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Samara
1 bomber moved from Sicily to France
1 bomber moved from Sicily to Western Germany
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Combat - British
Air Battle in France
British attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Rostov
British attack with 1 armour and 2 mech_infantrys
Germans defend with 2 infantry
1 armour owned by the British retreated to Caucasus
Germans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in Samara
British attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Samara from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 battleship, 1 carrier and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Sicily
1 bomber moved from France to Sicily
1 bomber moved from Western Germany to Sicily
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Sicily to Cyprus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Hunan to India
2 aaGuns moved from Hunan to Yunnan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,3,4,2,5
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Tambov to Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 9 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs