@JuliusBorisovBeamdog That’s similar enough to what was done in AAC, the “Russia can’t attack on their first turn” rule. Basically, it gave Germany a turn to get their valuable Tanks and their irreplaceable FTR out of their indefensible positions in Russia. This change gives Germany a stronger initial force, which snowballs, as it takes Russia/UK longer to kill Germany, which in turn gives Japan more time to gobble up IPCs on their side of the map.
For 42SE, giving the Allies a turn to not die saves:
The USSR IC in Karelia, which means it could be a feasible point to hold for a few rounds.
The entire UK Fleet, which speeds up the UK/US’s deployment to Europe/Russia/Africa.
The US Atlantic Fleet, as some German openings favor sending a sub or two after the US East Coast on G1.
The US Pacific Fleet, as no J1 attack on it is possible.
The US FTR in China, which can be redeployed to either help the Soviets or link up with the Pacific Fleet.
Great idea. Hope to see it implemented in-game.