L24 BM4 Cwglee51 X vs WindowWasher L+18


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Southern France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 submarine and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery placed in Southern France
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @WindowWasher I feel like this is a stale mate and I’m just trying to not make mistakes

  • '21 '20

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            3 mech_infantrys moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Kwangtung
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            3 mech_infantrys moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Kwangtung
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 3 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Rostov to Russia
            1 mech_infantry moved from Volgograd to Russia
            3 mech_infantrys moved from Kazakhstan to Shensi
            2 armour moved from Kazakhstan to Shensi
            1 mech_infantry moved from Timguska to Kansu
            1 mech_infantry moved from Evenkiyskiy to Nenetsia
            2 mech_infantrys moved from Archangel to Novgorod
            1 armour moved from Archangel to Novgorod
            1 armour and 4 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Finland
            4 bombers moved from Germany to United Kingdom
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from British
            1 mech_infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Kazakhstan to Kansu
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
                Bombing raid in United Kingdom rolls: 3,8,6,5 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom causes 20 damage total. 
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Russia
                Germans attack with 1 armour and 4 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 1 armour and 4 mech_infantrys in Russia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                    1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 1 armour and 3 mech_infantrys in Russia, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                    1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 4PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in Shensi
                Germans attack with 2 armour and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Shensi, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Kazakhstan to Rostov
            1 artillery moved from Volgograd to Rostov
            18 artilleries moved from Rostov to Ukraine
            30 infantry moved from Rostov to Ukraine
            2 aaGuns moved from Rostov to Ukraine
            4 mech_infantrys moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Nenetsia to Novgorod
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            10 infantry moved from Germany to Western Germany
            3 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            6 fighters moved from Germany to Western Germany
            2 tactical_bombers moved from Germany to Western Germany
            4 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Rostov
            2 artilleries, 1 fighter and 3 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 fighters
            EDIT: Adding units owned by Germans to Germany: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    British AA : -0.67
    Russians regular : 1.00
    Germans regular : 1.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Vologda
                  Russians take Vologda from Germans
            1 artillery and 1 infantry moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Smolensk to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            6 aaGuns, 22 artilleries and 84 infantry moved from Smolensk to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Eastern Persia to Persia
            1 artillery moved from Eastern Persia to Persia
            1 submarine moved from 72 Sea Zone to 80 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangtung
            1 mech_infantry moved from Hunan to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            2 fighters moved from 36 Sea Zone to Formosa
            4 tactical_bombers moved from 36 Sea Zone to Formosa
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 3 fighters and 2 mech_infantrys
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the ANZAC lost in Kwangtung
                Japanese win, taking Kwangtung from ANZAC with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Persia, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    1 infantry owned by the British lost in Persia
                    Japanese roll dice for 1 artillery and 1 infantry in Persia, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    Japanese roll dice for 1 artillery in Persia, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Persia, round 7 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Persia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for British: 2 infantry
            Battle in Formosa
                Japanese attack with 2 fighters and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 4 tactical_bombers in Formosa, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Formosa
                Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from Formosa to 36 Sea Zone
            2 fighters moved from Formosa to 36 Sea Zone
            3 fighters moved from Kwangtung to Kwangsi
            4 tactical_bombers moved from 36 Sea Zone to Japan
            14 fighters moved from Japan to 36 Sea Zone
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Yunnan to Hunan
            2 armour moved from Kansu to Samara
            4 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 bomber moved from Eastern Persia to Kwangsi
            1 bomber moved from India to Kwangsi
            3 fighters moved from Japan to Hainan
            1 mech_infantry moved from Malaya to Yunnan
            1 mech_infantry moved from Yunnan to Kiangsi
            1 bomber moved from Chahar to Kwangsi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kwangsi
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 fighter and 5 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 airfield placed in Hainan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,6,6,4,3,4,1,1,6,2,2,5,6,2,6,3,5,5,4,4,1,1,3,2,4,5,2,2,5,4,1,1,6,5,4,3,2,2,5,4,6,4,5,5,6,4,1,3,4,5,1,2,5,5,4,3,2,6,2,1,2,1,1,3,4,1,5,1,4,2,3,4,1,3,2,5,6,2,1,6,5,5,4,1,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,5,5,4,6,5,5,2,5,6
            Japanese collect 69 PUs (8 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -3.33
    ANZAC regular : 0.67
    British regular : 0.00
    

    Savegame

  • '21 '20

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 8 fighters and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            17 fighters and 4 tactical_bombers moved from 20 Sea Zone to Japan
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Norway to Finland
            1 fighter moved from Normandy Bordeaux to Finland
            3 fighters moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 5 submarines; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                3 fighters owned by the Americans retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                    Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Finland, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Japan
                Americans attack with 17 fighters and 4 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 4 tactical_bombers
                    Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 16 fighters and 4 tactical_bombers in Japan, round 2 : 11/20 hits, 10.67 expected hits
                    Japanese roll dice for 3 aaGuns, 2 fighters, 16 infantry and 4 tactical_bombers in Japan, round 2 : 9/22 hits, 8.67 expected hits
                    9 fighters owned by the Americans lost in Japan
                    8 infantry owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 7 fighters and 4 tactical_bombers in Japan, round 3 : 5/11 hits, 6.17 expected hits
                    Japanese roll dice for 2 fighters, 8 infantry and 4 tactical_bombers in Japan, round 3 : 6/14 hits, 6.00 expected hits
                    6 fighters owned by the Americans lost in Japan
                    5 infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 fighter and 4 tactical_bombers in Japan, round 4 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Japan, round 4 : 7/9 hits, 4.33 expected hits
                    4 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in Japan
                    1 infantry owned by the Japanese lost in Japan
                Japanese win with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is -157
                Casualties for Americans: 17 fighters and 4 tactical_bombers
                Casualties for Japanese: 3 aaGuns and 14 infantry
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -3.83
    Japanese regular : 3.67
    Japanese AA : -0.50
    Germans regular : 0.00
    

    Savegame

  • '21 '20

    @cwglee51 good game, I went for the hail marry because of the income disparity. I’m down to start another one


  • @WindowWasher Yeh I’m up for another. Switch sides?

  • '21 '20

    @cwglee51 sure, i have surgery tomorrow so ill be out for a couple of days but ill let you know when im back


  • @WindowWasher ok take care!

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