13L-G40.2 UnknownSoldier (Axis) vs Most Holy (Allies+12), no tech

  • '13

    @Most:

    @UnknownSoldier:

    Ok, you can have them for 12. How would you like the bid placed?

    2 subs off Egypt. You can set it up, my dice email is Dicetruction@gmail.com

    I am working on G1 now. Good luck to you…and Happy New Year!

  • '13

    Test summary from TripleA, engine version: 1.6.1.4, time: 19:13:05

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 artillery moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 armour moved from Greater Southern Germany to France
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Romania to Yugoslavia

  • '13

    I will need scrambling orders

  • Customizer

    Scramble in to 111, none elsewhere.

    May fortune smile on you less than me!

  • '13

    @Most:

    Scramble in to 111, none elsewhere.

    May fortune smile on you less than me!

    Well your profile picture does have snake eyes showing…that scares me a bit!

  • '13

    For some reason the game only asked me for scramble in sz110 and I did not catch it before rolling the dice. I will roll for the fighter on here and use edit accordingly.

    Scotland fighter
    DiceRolls: 1@4; Total Hits: 11@4: (1)

  • '13

    Your ships got 1 hit so that is 2 with your fighter

  • '13

    I will submerge the sub so that it does not roll and remove it at the end of the turn

  • '13

    Round 2…battleship got 1 hit

    fighter
    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • '13

    did that wrong…re-roll

    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '13

    so the Germans lose both subs, a fighter and a tac in sz111

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 artillery moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 armour moved from Greater Southern Germany to France
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    1 submarine owned by the Germans Submerged
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 :  7/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                        6 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 2 :  6/12 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 :  3/5 hits
                        1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 1 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  6/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  3/5 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to Northern Italy
                2 bombers moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                3 artilleries moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                3 aaGuns and 10 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Poland : 3 aaGuns and 13 infantry
        Germany : 1 factory_major
        Northern Italy : 1 fighter
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        114 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship and 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '13

    Hold on a second….I forgot to remove the tac and sub. Re-posting with the sub in sz111 removed and a tac from West Germany since I would have landed one from sz110 on the carrier and the others in West Germany.

  • '13

    I also forgot to move my transport from 114 to 112…too early in the morning. I need more coffee!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 artillery moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 armour moved from Greater Southern Germany to France
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    1 submarine owned by the Germans Submerged
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  4/7 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 :  7/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  5/11 hits
                        6 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 2 :  6/12 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 :  3/5 hits
                        1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 1 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  6/15 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  3/5 hits
                        3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to Northern Italy
                2 bombers moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                3 artilleries moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                3 aaGuns and 10 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Poland : 3 aaGuns and 13 infantry
        Germany : 1 factory_major
        Northern Italy : 1 fighter
        Southern Italy : 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                2 aaGuns moved from Sakha to Amur
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                1 carrier and 2 transports placed in 115 Sea Zone
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Bryansk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Korea to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 armour moved from 5 Sea Zone to Amur
                2 infantry moved from 5 Sea Zone to Amur
                2 tactical_bombers moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Korea to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Okinawa to Amur
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Amur :  0/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 1 :  5/26 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 :  5/18 hits
                        3 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 :  11/21 hits
                        Russians roll dice for 15 infantry in Amur, round 2 :  8/15 hits
                        11 infantry owned by the Russians , 7 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 :  6/13 hits
                        Russians roll dice for 4 infantry in Amur, round 3 :  1/4 hits
                        4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 artilleries and 12 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Hunan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Amur to Kiangsu
                1 fighter moved from Amur to Jehol
                1 fighter moved from Amur to Jehol
                2 tactical_bombers moved from Amur to Jehol
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Manchuria
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Manchuria
                2 fighters moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 4 fighters and 3 tactical_bombers
        Kiangsu : 1 aaGun, 1 factory_minor, 1 fighter and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 artillery, 2 fighters and 2 tactical_bombers
        Siam : 2 infantry
        Manchuria : 2 fighters, 1 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries and 5 infantry
        Amur : 1 flag, 1 armour and 1 mech_infantry
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        19 Sea Zone : 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 38
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 5 infantry and 4 transports; Remaining resources: 9 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 61 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 transports
        Central United States : 1 artillery and 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
        101 Sea Zone : 1 cruiser and 4 transports

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 38
        Japanese : 31 / 41
        Americans : 52 / 61
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  5/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 11 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 36 / 38
        Japanese : 30 / 41
        Americans : 52 / 61
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.636
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

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Axis & Allies Boardgaming Custom Painted Miniatures

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