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  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Karelia to Belarus
            3 armour and 3 infantry moved from Novgorod to Belarus
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 artillery and 3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 armour moved from Ukraine to Belarus
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 14 infantry moved from Buryatia to Amur
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.83
    

    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
            EDIT: Removing units owned by French from 110 Sea Zone: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by French to Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

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    Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to Central United States
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 marine placed in Central United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 1 infantry
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Changing ownership of Chahar from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Chahar: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 6 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Shensi: 2 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 2 infantry
            EDIT: Removing units owned by Chinese from Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Burma: 1 infantry
            EDIT: Removing units owned by Chinese from Shensi: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Western United States: 2 fighters
            EDIT: Turning off Edit Mode
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Holland Belgium
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Ethiopia
                    British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery in Ethiopia, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -12
                Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            1 fighter moved from Burma to India
            2 fighters moved from Scotland to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun moved from Scotland to United Kingdom
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : 1.67
    Japanese regular : 0.67
    Germans regular : -0.17
    British regular : -3.67
    

    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 10:21:31 PM
    Savegame

    posted in Play Boardgames
  • RE: Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            3 infantry moved from Baltic States to Belarus
            2 aaGuns, 1 artillery and 5 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Post League Game Results Here

    I don’t know if it would be appropriate or not

    But if you are looking for a competent fill-in “body”

    I would do it. And play any version, at the mercy of the community request.

    And I claim the right of first come first serve!

    I get that I haven’t played in the league in a few years, but was always a capable and dangerous opponent!

    Open to anything. Consider me a medium tier AI!

    posted in League
  • RE: Post League Game Results Here

    @gamerman01 what an OUTRAGE!

    Pejon playing fake games! To poof up his record!

    Let’s stir up some controversy and throw some sht around ! Burn this mother down!

    @Karl7 look at this insolence!

    posted in League
  • RE: Post League Game Results Here

    @karl7 IT’s NOT POSSIBLE!

    Dawgoneit!

    posted in League